{
  "abilityClassByBaseId": {
    "Aabr": "AbilityDefinitionAuraRegenerationStatue",
    "Aabs": "AbilityDefinitionAbsorbMana",
    "Aadm": "AbilityDefinitionAbolishMagic",
    "Aaha": "AbilityDefinitionAcolyteHarvest",
    "Aakb": "AbilityDefinitionAuraWarDrumsKodobeast",
    "Aall": "AbilityDefinitionShopSharing",
    "Aalr": "AbilityDefinitionAlarm",
    "Aam2": "AbilityDefinitionAntimagicShieldMatrix",
    "Aamk": "AbilityDefinitionAttributeModifierSkill",
    "Aams": "AbilityDefinitionAntimagicShield",
    "AAns": "AbilityDefinitionNeutralSpell",
    "Aap1": "AbilityDefinitionAuraPlagueAbomination",
    "Aap2": "AbilityDefinitionAuraPlaguePlagueWard",
    "Aap3": "AbilityDefinitionAuraPlagueCreep",
    "Aap4": "AbilityDefinitionAuraPlagueCreepnodamage",
    "Aap5": "AbilityDefinitionAuraPlagueAnimatedDead",
    "Aapl": "AbilityDefinitionAapl",
    "Aarm": "AbilityDefinitionAarm",
    "Aasl": "AbilityDefinitionAuraSlow",
    "Aast": "AbilityDefinitionAncestralSpirit",
    "Aatk": "AbilityDefinitionAttack",
    "Aatp": "AbilityDefinitionAttackTargetPriority",
    "Aave": "AbilityDefinitionAvengerForm",
    "Aawa": "AbilityDefinitionAwaken",
    "Abdl": "AbilityDefinitionBlightDispelLarge",
    "Abds": "AbilityDefinitionBlightDispelSmall",
    "Abdt": "AbilityDefinitionBurrowDetectionFlyers",
    "Abgl": "AbilityDefinitionBlightGrowthLarge",
    "Abgm": "AbilityDefinitionBlightedGoldmine",
    "Abgs": "AbilityDefinitionBlightGrowthSmall",
    "Ablo": "AbilityDefinitionBloodlust",
    "Ablp": "AbilityDefinitionBlightPlacement",
    "Abof": "AbilityDefinitionBallsofFire",
    "Abrf": "AbilityDefinitionBearform",
    "Absk": "AbilityDefinitionBerserk",
    "Abtl": "AbilityDefinitionBattlestations",
    "Abu2": "AbilityDefinitionBurrowscarablvl2",
    "Abu3": "AbilityDefinitionBurrowscarablvl3",
    "Abu5": "AbilityDefinitionBurrowBarbedArachnathid",
    "Abun": "AbilityDefinitionCargoHoldBurrow",
    "Abur": "AbilityDefinitionBurrow",
    "ACac": "AbilityDefinitionAuraCommandCreep",
    "ACad": "AbilityDefinitionAnimateDeadcreep",
    "ACah": "AbilityDefinitionThornsAuraCreep",
    "ACam": "AbilityDefinitionAntimagicShieldcreep",
    "Acan": "AbilityDefinitionCannibalize",
    "ACat": "AbilityDefinitionAuraTrueshotCreep",
    "ACav": "AbilityDefinitionAuraDevotionCreep",
    "ACba": "AbilityDefinitionAuraBrilliancecreep",
    "ACbb": "AbilityDefinitionBloodlustCreepHotkeyB",
    "ACbc": "AbilityDefinitionBreathofFireCreep",
    "ACbf": "AbilityDefinitionBreathofFrostCreep",
    "ACbh": "AbilityDefinitionBashcreep",
    "ACbk": "AbilityDefinitionBlackArrowMeleeCreep",
    "ACbl": "AbilityDefinitionBloodlustCreep",
    "ACbn": "AbilityDefinitionBanishCreep",
    "ACbz": "AbilityDefinitionBlizzardcreep",
    "ACc2": "AbilityDefinitionCrushingWaveDragonTurtle",
    "ACc3": "AbilityDefinitionCrushingWaveLesser",
    "ACca": "AbilityDefinitionCarrionSwarmcreep",
    "ACcb": "AbilityDefinitionFrostBolt",
    "ACce": "AbilityDefinitionCleavingAttackCreep",
    "ACch": "AbilityDefinitionCharm",
    "ACcl": "AbilityDefinitionChainLightningcreep",
    "ACcn": "AbilityDefinitionCannibalizecreep",
    "ACcr": "AbilityDefinitionCripplecreep",
    "ACcs": "AbilityDefinitionCursecreep",
    "ACct": "AbilityDefinitionCriticalStrikecreep",
    "ACcv": "AbilityDefinitionCrushingWave",
    "ACcw": "AbilityDefinitionColdArrowscreep",
    "ACcy": "AbilityDefinitionCyclonecreep",
    "ACd2": "AbilityDefinitionAbolishMagicCreep12Pos",
    "Acdb": "AbilityDefinitionChenDrunkenBrawler",
    "ACdc": "AbilityDefinitionDeathCoilcreep",
    "ACde": "AbilityDefinitionDevourMagiccreep",
    "Acdh": "AbilityDefinitionChenDrunkenHaze",
    "ACdm": "AbilityDefinitionAbolishMagicCreep",
    "ACdr": "AbilityDefinitionDrainLifeCreep",
    "ACds": "AbilityDefinitionDivineShieldCreep",
    "ACdv": "AbilityDefinitionDevourCreep",
    "Acef": "AbilityDefinitionChenStormEarthAndFire",
    "ACen": "AbilityDefinitionEnsnareCreep",
    "ACes": "AbilityDefinitionEvasioncreep100",
    "ACev": "AbilityDefinitionEvasion",
    "ACf2": "AbilityDefinitionFrostArmorCreepAutocast",
    "ACf3": "AbilityDefinitionFingerOfPain21Button",
    "ACfa": "AbilityDefinitionFrostArmorcreep",
    "ACfb": "AbilityDefinitionFireBoltcreep",
    "ACfd": "AbilityDefinitionFingerOfPain",
    "ACff": "AbilityDefinitionFaerieFirecreep",
    "ACfl": "AbilityDefinitionForkedLightningCreep",
    "ACfn": "AbilityDefinitionFrostNovacreep",
    "ACfr": "AbilityDefinitionForceofNaturecreep",
    "ACfs": "AbilityDefinitionFlameStrikeCreep",
    "ACfu": "AbilityDefinitionFrostArmorAutocastNaga",
    "Acha": "AbilityDefinitionAcha",
    "Achd": "AbilityDefinitionCargoHoldDeath",
    "Ache": "AbilityDefinitionRayOfDisruption",
    "Achl": "AbilityDefinitionChaosCargoLoad",
    "Acht": "AbilityDefinitionHowlOfTerror",
    "AChv": "AbilityDefinitionHealingWaveCreep",
    "AChw": "AbilityDefinitionHealingWardcreep",
    "AChx": "AbilityDefinitionHexCreep",
    "ACif": "AbilityDefinitionInnerFireCreep",
    "ACim": "AbilityDefinitionImmolationcreep",
    "Aclf": "AbilityDefinitionCloudofFog",
    "ACls": "AbilityDefinitionLightningShieldcreep",
    "ACm2": "AbilityDefinitionMagicImmunityArchimonde",
    "ACm3": "AbilityDefinitionMagicImmunityDragons",
    "ACmf": "AbilityDefinitionManaShieldCreep",
    "Acmg": "AbilityDefinitionControlMagic",
    "ACmi": "AbilityDefinitionMagicImmunityCreep",
    "ACmo": "AbilityDefinitionMonsooncreep",
    "ACmp": "AbilityDefinitionImpaleCreep",
    "Acn2": "AbilityDefinitionCannibalizeAbomination",
    "ACnr": "AbilityDefinitionNeutralRegenhealthonly",
    "Acny": "AbilityDefinitionCycloneNaga",
    "Aco2": "AbilityDefinitionCoupleInstantArcher",
    "Aco3": "AbilityDefinitionCoupleInstantHippogryph",
    "Acoa": "AbilityDefinitionCoupleArcher",
    "Acoh": "AbilityDefinitionCoupleHippogryph",
    "Acor": "AbilityDefinitionCorrosiveBreath",
    "ACpa": "AbilityDefinitionParasiteEredar",
    "Acpf": "AbilityDefinitionCorporealForm",
    "ACps": "AbilityDefinitionPossessioncreep",
    "ACpu": "AbilityDefinitionPurgeCreep",
    "ACpv": "AbilityDefinitionPulverizecreep",
    "ACpy": "AbilityDefinitionPolymorphcreep",
    "ACr1": "AbilityDefinitionRoarcreepSkeletalOrc",
    "ACr2": "AbilityDefinitionRejuvinationFurbolg",
    "ACrd": "AbilityDefinitionRaiseDeadCreep",
    "ACrf": "AbilityDefinitionRainofFirecreep",
    "ACrg": "AbilityDefinitionRainOfFireCreepGreater",
    "Acri": "AbilityDefinitionCripple",
    "ACrj": "AbilityDefinitionRejuvinationcreep",
    "ACrk": "AbilityDefinitionResistantSkinCreep",
    "ACrn": "AbilityDefinitionReincarnationcreep",
    "ACro": "AbilityDefinitionRoarcreep",
    "Acrs": "AbilityDefinitionCurse",
    "ACs7": "AbilityDefinitionFeralSpiritAkama",
    "ACs8": "AbilityDefinitionFeralSpiritSpiritBeast",
    "ACs9": "AbilityDefinitionSpiritPigcreep",
    "ACsa": "AbilityDefinitionSearingArrowscreep",
    "ACsf": "AbilityDefinitionSpiritWolfcreep",
    "ACsh": "AbilityDefinitionShockwaveCreep",
    "ACsi": "AbilityDefinitionSilenceCreep",
    "ACsk": "AbilityDefinitionResistantSkin31PosCreep",
    "ACsl": "AbilityDefinitionSleepcreep",
    "ACsm": "AbilityDefinitionSiphonManaCreep",
    "ACsp": "AbilityDefinitionCreepSleep",
    "ACss": "AbilityDefinitionShadowStrikeCreep",
    "ACst": "AbilityDefinitionShockwaveTrap",
    "ACsw": "AbilityDefinitionSlowCreep",
    "ACt2": "AbilityDefinitionThunderClapThunderLizard",
    "ACtb": "AbilityDefinitionThunderBoltCreep",
    "ACtc": "AbilityDefinitionThunderClapCreep",
    "ACtn": "AbilityDefinitionSerpentWardtentacleForgottenone",
    "ACua": "AbilityDefinitionUnholyAuracreep",
    "ACuf": "AbilityDefinitionUnholyFrenzycreep",
    "ACvp": "AbilityDefinitionVampiricAuracreep",
    "ACvs": "AbilityDefinitionVenomSpearsCreep",
    "ACwb": "AbilityDefinitionWebcreep",
    "ACwe": "AbilityDefinitionSummonSeaElemental",
    "Acyc": "AbilityDefinitionCyclone",
    "Adch": "AbilityDefinitionDisenchantold",
    "Adcn": "AbilityDefinitionDisenchantNew",
    "Adda": "AbilityDefinitionDeathDamageAOEsapper",
    "Adec": "AbilityDefinitionDecouple",
    "Adef": "AbilityDefinitionDefend",
    "Adet": "AbilityDefinitionAdet",
    "Adev": "AbilityDefinitionDevour",
    "Adis": "AbilityDefinitionDispelMagic",
    "Adri": "AbilityDefinitionDropInstant",
    "Adro": "AbilityDefinitionDrop",
    "Adsm": "AbilityDefinitionDispelMagiccreep",
    "Adt1": "AbilityDefinitionDetectSentryWard",
    "Adtg": "AbilityDefinitionDetectgeneral",
    "Adtn": "AbilityDefinitionDetonate",
    "Adts": "AbilityDefinitionDetectMagicSentinel",
    "Advc": "AbilityDefinitionCargoHoldDevour",
    "Advm": "AbilityDefinitionDevourMagic",
    "AEah": "AbilityDefinitionKeeperoftheGroveThornsAura",
    "AEar": "AbilityDefinitionMoonPriestessTrueshotAura",
    "Aeat": "AbilityDefinitionEatTree",
    "AEbl": "AbilityDefinitionWardenBlink",
    "AEbu": "AbilityDefinitionBuildNightElf",
    "AEer": "AbilityDefinitionKeeperoftheGroveEntanglingRoots",
    "AEev": "AbilityDefinitionDemonHunterEvasion",
    "AEfk": "AbilityDefinitionWardenFanofKnives",
    "AEfn": "AbilityDefinitionKeeperoftheGroveForceofNature",
    "Aegm": "AbilityDefinitionEntangledGoldMine",
    "Aegr": "AbilityDefinitionElunesGrace",
    "Aeib": "AbilityDefinitionPassiveNightelfImprovedBowsReib",
    "AEIl": "AbilityDefinitionIllidanMetamorphosis",
    "AEim": "AbilityDefinitionDemonHunterImmolation",
    "AEmb": "AbilityDefinitionDemonHunterManaBurn",
    "AEme": "AbilityDefinitionDemonHunterMetamorphosis",
    "Aemk": "AbilityDefinitionPassiveNightelfMarksmanshipRemk",
    "Aenc": "AbilityDefinitionCargoHoldEntangledGoldMine",
    "Aenr": "AbilityDefinitionEntanglingRootscreep",
    "Aens": "AbilityDefinitionEnsnare",
    "Aent": "AbilityDefinitionEntangle",
    "Aenw": "AbilityDefinitionEntanglingSeaweed",
    "AEpa": "AbilityDefinitionPoisonArrows",
    "AEsb": "AbilityDefinitionCenariusBeefyStarfall",
    "AEsf": "AbilityDefinitionMoonPriestessStarfall",
    "AEsh": "AbilityDefinitionWardenShadowStrike",
    "Aesn": "AbilityDefinitionSentinel",
    "Aesr": "AbilityDefinitionSentinelNoResearch",
    "AEst": "AbilityDefinitionMoonPriestessScout",
    "AEsv": "AbilityDefinitionWardenSpiritofVengeance",
    "Aetf": "AbilityDefinitionEtherealForm",
    "Aeth": "AbilityDefinitionGhostVisible",
    "Aetl": "AbilityDefinitionEthereal",
    "AEtq": "AbilityDefinitionKeeperoftheGroveTranquility",
    "AEvi": "AbilityDefinitionEvilIllidanMetamorphosis",
    "Aews": "AbilityDefinitionPassiveNightelfWellSpringRews",
    "Aexh": "AbilityDefinitionExhume",
    "Aeye": "AbilityDefinitionSentryWard",
    "Afa2": "AbilityDefinitionFaerieFireAfa2",
    "Afae": "AbilityDefinitionFaerieFire",
    "Afak": "AbilityDefinitionOrbofAnnihilation",
    "Afbb": "AbilityDefinitionFeedbackSpiritBeast",
    "Afbk": "AbilityDefinitionFeedback",
    "Afbt": "AbilityDefinitionFeedbackArcaneTower",
    "Afih": "AbilityDefinitionOnFireHuman",
    "Afin": "AbilityDefinitionOnFireNightElf",
    "Afio": "AbilityDefinitionOnFireOrc",
    "Afir": "AbilityDefinitionOnFire",
    "Afiu": "AbilityDefinitionOnFireUndead",
    "Afla": "AbilityDefinitionFlare",
    "Aflk": "AbilityDefinitionFlakCannon",
    "Afod": "AbilityDefinitionFingerOfDeath1",
    "Afr2": "AbilityDefinitionFrostAttack12",
    "Afra": "AbilityDefinitionFrostAttack",
    "Afrb": "AbilityDefinitionFrostBreath",
    "Afrc": "AbilityDefinitionFrostBreathNewHasIcon",
    "Afrz": "AbilityDefinitionFreezingBreath",
    "Afsh": "AbilityDefinitionFragShards",
    "Afzy": "AbilityDefinitionFrenzy",
    "AGbu": "AbilityDefinitionBuildNaga",
    "Agho": "AbilityDefinitionGhost",
    "Agld": "AbilityDefinitionGoldMine",
    "Agra": "AbilityDefinitionGrabTree",
    "Agyb": "AbilityDefinitionGyrocopterBombs",
    "Agyd": "AbilityDefinitionGraveyard",
    "Agyv": "AbilityDefinitionDetectGyrocopter",
    "AHab": "AbilityDefinitionArchMageBrillianceAura",
    "AHad": "AbilityDefinitionPaladinDevotionAura",
    "Ahan": "AbilityDefinitionPassiveHumanAnimalBreedingRhan",
    "Ahar": "AbilityDefinitionHarvest",
    "AHav": "AbilityDefinitionMountainKingAvatar",
    "AHbh": "AbilityDefinitionMountainKingBash",
    "AHbn": "AbilityDefinitionBloodMageBanish",
    "AHbu": "AbilityDefinitionBuildHuman",
    "AHbz": "AbilityDefinitionArchMageBlizzard",
    "AHca": "AbilityDefinitionRangerColdArrows",
    "AHdr": "AbilityDefinitionBloodMageSiphonMana",
    "AHds": "AbilityDefinitionPaladinDivineShield",
    "Ahea": "AbilityDefinitionHeal",
    "AHer": "AbilityDefinitionHero",
    "AHfa": "AbilityDefinitionMoonPriestessSearingArrows",
    "AHfs": "AbilityDefinitionBloodMageFlameStrike",
    "AHhb": "AbilityDefinitionPaladinHolyLight",
    "Ahid": "AbilityDefinitionShadowMeldAkama",
    "Ahlh": "AbilityDefinitionPassiveHumanLumberHarvestingRhlh",
    "AHmt": "AbilityDefinitionArchMageMassTeleport",
    "Ahnl": "AbilityDefinitionnullroarsummoner",
    "Ahpe": "AbilityDefinitionPassivePhoenixFireAndEgg",
    "AHpx": "AbilityDefinitionBloodMagePhoenix",
    "Ahr2": "AbilityDefinitionHarvestLumberArchimondeghouls",
    "Ahr3": "AbilityDefinitionHarvestLumbershredder",
    "AHre": "AbilityDefinitionPaladinResurrection",
    "Ahri": "AbilityDefinitionPassiveHumanRiflemanPlusRangeRhri",
    "Ahrl": "AbilityDefinitionHarvestLumber",
    "Ahrp": "AbilityDefinitionRepairHuman",
    "Ahrs": "AbilityDefinitionAhrs",
    "Ahsb": "AbilityDefinitionSunderingBlades",
    "AHta": "AbilityDefinitionRevealArcaneTower",
    "AHtb": "AbilityDefinitionMountainKingThunderBolt",
    "AHtc": "AbilityDefinitionMountainKingThunderClap",
    "Ahwd": "AbilityDefinitionHealingWard",
    "AHwe": "AbilityDefinitionArchMageSummonWaterElemental",
    "AI2m": "AbilityDefinitionManaBonus200",
    "AIa1": "AbilityDefinitionAgilityBonusPlus1",
    "AIa2": "AbilityDefinitionAgilityBonusPlus2",
    "AIa3": "AbilityDefinitionAgilityBonusPlus3",
    "AIa4": "AbilityDefinitionAgilityBonusPlus4",
    "AIa5": "AbilityDefinitionAgilityBonusPlus5",
    "AIa6": "AbilityDefinitionAgilityBonusPlus6",
    "AIaa": "AbilityDefinitionAttackMod",
    "AIab": "AbilityDefinitionAIab",
    "AIad": "AbilityDefinitionItemAuraDevotion",
    "AIae": "AbilityDefinitionItemAuraEndurance",
    "AIam": "AbilityDefinitionAgilityMod",
    "AIan": "AbilityDefinitionAnimateDead",
    "AIar": "AbilityDefinitionItemAuraTrueshot",
    "AIas": "AbilityDefinitionAIas",
    "AIat": "AbilityDefinitionAttackBonus",
    "AIau": "AbilityDefinitionItemAuraUnholy",
    "AIav": "AbilityDefinitionItemAuraVampiric",
    "AIaz": "AbilityDefinitionAgilityBonusPlus10",
    "AIba": "AbilityDefinitionItemAuraBrilliance",
    "AIbb": "AbilityDefinitionBuildTinyBlacksmith",
    "AIbd": "AbilityDefinitionFigurineBlueDrake",
    "AIbf": "AbilityDefinitionBuildTinyFarm",
    "AIbg": "AbilityDefinitionBuildTinyGreatHall",
    "AIbh": "AbilityDefinitionBuildTinyAltar",
    "AIbk": "AbilityDefinitionBlinkItem",
    "AIbl": "AbilityDefinitionBuildTinyCastle",
    "AIbm": "AbilityDefinitionMaxManaBonusMost",
    "AIbr": "AbilityDefinitionBuildTinyLumberMill",
    "AIbs": "AbilityDefinitionBuildTinyBarracks",
    "AIbt": "AbilityDefinitionBuildTinyScoutTower",
    "AIbx": "AbilityDefinitionBashitem",
    "AIcb": "AbilityDefinitionOrbofCorruption",
    "AIcd": "AbilityDefinitionItemAuraCommand",
    "AIcf": "AbilityDefinitionItemCloakOfFlames",
    "AIcl": "AbilityDefinitionChainLightningItem",
    "AIcm": "AbilityDefinitionControlMagicItem",
    "AIco": "AbilityDefinitionItemCommand",
    "AIcs": "AbilityDefinitionCriticalStrikeItem",
    "AIct": "AbilityDefinitionItemChangeTOD",
    "AIcy": "AbilityDefinitionCycloneAIcy",
    "AId0": "AbilityDefinitionDefenseBonusPlus10",
    "AId1": "AbilityDefinitionDefenseBonusPlus1",
    "AId2": "AbilityDefinitionDefenseBonusPlus2",
    "AId3": "AbilityDefinitionDefenseBonusPlus3",
    "AId4": "AbilityDefinitionDefenseBonusPlus4",
    "AId5": "AbilityDefinitionDefenseBonusPlus5",
    "AId7": "AbilityDefinitionDefenseBonusPlus7",
    "AId8": "AbilityDefinitionDefenseBonusPlus8",
    "AIda": "AbilityDefinitionItemDefenseAoe",
    "AIdb": "AbilityDefinitionItemDefenseAoePlusHealing",
    "AIdc": "AbilityDefinitionItemDispelChain",
    "AIdd": "AbilityDefinitionDefendItem",
    "AIde": "AbilityDefinitionAIde",
    "AIdf": "AbilityDefinitionOrbofDarkness",
    "AIdg": "AbilityDefinitionItemRitualDaggerInstant",
    "AIdi": "AbilityDefinitionItemDispelAoe",
    "AIdm": "AbilityDefinitionItemDamageAoe",
    "AIdn": "AbilityDefinitionShadowOrbAbility",
    "AIdp": "AbilityDefinitionDeathPactItem",
    "AIds": "AbilityDefinitionItemDispelAoeWithCooldown",
    "AIdv": "AbilityDefinitionDivineShieldItem",
    "AIe2": "AbilityDefinitionExperienceModgreater",
    "AIem": "AbilityDefinitionExperienceMod",
    "Aien": "AbilityDefinitionInventory2SlotUnitNightElf",
    "AIes": "AbilityDefinitionFigurineDragonspawnOverseer",
    "AIev": "AbilityDefinitionEvasioncreep",
    "AIf2": "AbilityDefinitionHealReductionBonus",
    "AIfa": "AbilityDefinitionFlareGun",
    "AIfb": "AbilityDefinitionFireDamageBonus",
    "AIfd": "AbilityDefinitionFigurineRedDrake",
    "AIfe": "AbilityDefinitionFlagUndead",
    "AIff": "AbilityDefinitionFigurineFurbolg",
    "AIfg": "AbilityDefinitionCloudofFogItem",
    "AIfh": "AbilityDefinitionFigurineFelHound",
    "AIfl": "AbilityDefinitionFlag",
    "AIfm": "AbilityDefinitionFlagHuman",
    "AIfn": "AbilityDefinitionFlagNightElf",
    "AIfo": "AbilityDefinitionFlagOrc",
    "AIfr": "AbilityDefinitionFigurineRockGolem",
    "AIfs": "AbilityDefinitionFigurineSkeleton",
    "AIft": "AbilityDefinitionFrostguardFrostMelee",
    "AIfu": "AbilityDefinitionFigurineDoomGuard",
    "AIfw": "AbilityDefinitionSearingBladeFireMelee",
    "AIfx": "AbilityDefinitionFlagOrcBattleStandard",
    "AIfz": "AbilityDefinitionFingerOfDeathItem",
    "AIg2": "AbilityDefinitionItemRitualDaggerRegen",
    "AIgd": "AbilityDefinitionOrbOfGuldan",
    "AIgf": "AbilityDefinitionFortificationGlyph",
    "AIgm": "AbilityDefinitionAgilityModPlus2",
    "AIgo": "AbilityDefinitionGiveGold",
    "AIgu": "AbilityDefinitionUltraVisionGlyph",
    "AIgx": "AbilityDefinitionAuraRegenerationItem",
    "AIh1": "AbilityDefinitionItemHealLesser",
    "AIh2": "AbilityDefinitionItemHealGreater",
    "AIh3": "AbilityDefinitionItemHealLeast",
    "AIha": "AbilityDefinitionItemHealAoe",
    "AIhb": "AbilityDefinitionItemHealAoeGreater",
    "AIhe": "AbilityDefinitionAIhe",
    "AIhl": "AbilityDefinitionHolyLightItem",
    "AIhm": "AbilityDefinitionShadowMeldItem",
    "Aihn": "AbilityDefinitionInventory2SlotUnitHuman",
    "AIhw": "AbilityDefinitionHealingWardAIhw",
    "AIhx": "AbilityDefinitionItemHealLeastest",
    "AIi1": "AbilityDefinitionIntelligenceBonusPlus1",
    "AIi2": "AbilityDefinitionIntelligenceBonusPlus2",
    "AIi3": "AbilityDefinitionIntelligenceBonusPlus3",
    "AIi4": "AbilityDefinitionIntelligenceBonusPlus4",
    "AIi5": "AbilityDefinitionIntelligenceBonusPlus5",
    "AIi6": "AbilityDefinitionIntelligenceBonusPlus6",
    "AIil": "AbilityDefinitionItemIllusion",
    "AIim": "AbilityDefinitionIntelligenceMod",
    "AIin": "AbilityDefinitionItemInferno",
    "AIir": "AbilityDefinitionFigurineIceRevenant",
    "AIl1": "AbilityDefinitionMaxLifeBonusLesser",
    "AIl2": "AbilityDefinitionMaxLifeBonusGreater",
    "AIlb": "AbilityDefinitionLightningDamageBonus",
    "AIlf": "AbilityDefinitionMaxLifeBonusLeast",
    "AIll": "AbilityDefinitionOrbofLightning",
    "AIlm": "AbilityDefinitionLevelMod",
    "AIlp": "AbilityDefinitionLightningPurge",
    "AIls": "AbilityDefinitionLightningShieldAIls",
    "AIlu": "AbilityDefinitionGiveLumber",
    "AIlx": "AbilityDefinitionShamanClawsLightningMelee",
    "AIlz": "AbilityDefinitionMaxLifeBonusLeastest",
    "AIm1": "AbilityDefinitionItemManaRestoreLesser",
    "AIm2": "AbilityDefinitionItemManaRestoreGreater",
    "AImb": "AbilityDefinitionMaxManaBonusLeast",
    "AImh": "AbilityDefinitionPermanentHitpointBonusfromchargeditem",
    "AImi": "AbilityDefinitionAImi",
    "AIml": "AbilityDefinitionAIml",
    "AImm": "AbilityDefinitionAImm",
    "AImo": "AbilityDefinitionItemMonsterLure",
    "Aimp": "AbilityDefinitionImpalingBolt",
    "AImr": "AbilityDefinitionItemManaRestoreAoe",
    "AIms": "AbilityDefinitionMoveSpeedBonus",
    "AImt": "AbilityDefinitionStaffoTeleportation",
    "AImv": "AbilityDefinitionMaxManaBonusLeastestReally",
    "AImx": "AbilityDefinitionMagicImmunityAImx",
    "AImz": "AbilityDefinitionMaxManaBonusLeastest",
    "AInd": "AbilityDefinitionAnimateDeaditemspecial",
    "Ainf": "AbilityDefinitionInnerFire",
    "AInm": "AbilityDefinitionStrengthModPlus2",
    "AIno": "AbilityDefinitionSlow2",
    "AInv": "AbilityDefinitionInventory",
    "AIob": "AbilityDefinitionFrostDamageBonus",
    "Aion": "AbilityDefinitionInventory2SlotUnitOrc",
    "AIos": "AbilityDefinitionSlowAIos",
    "AIp1": "AbilityDefinitionPotionofRejuvI",
    "AIp2": "AbilityDefinitionPotionofRejuvII",
    "AIp3": "AbilityDefinitionPotionofRejuvIII",
    "AIp4": "AbilityDefinitionPotionofRejuvIV",
    "AIp5": "AbilityDefinitionScrollofRejuvI",
    "AIp6": "AbilityDefinitionScrollofRejuvII",
    "AIpb": "AbilityDefinitionOrbofVenom",
    "AIpg": "AbilityDefinitionPurgeorb",
    "AIpl": "AbilityDefinitionPotionofManaRegenlesser",
    "AIpm": "AbilityDefinitionItemPlaceMine",
    "AIpr": "AbilityDefinitionPotionofManaRegengreater",
    "AIps": "AbilityDefinitionPurgeTotemSP",
    "AIpv": "AbilityDefinitionItemPotionVampirism",
    "AIpw": "AbilityDefinitionPurgeWandOfNegation",
    "AIpx": "AbilityDefinitionPermanentHitPointBonusSmall",
    "AIpz": "AbilityDefinitionPenguinSqueek",
    "AIra": "AbilityDefinitionItemRestoreAoe",
    "AIrb": "AbilityDefinitionRuneOfRebirth",
    "AIrc": "AbilityDefinitionItemReincarnation",
    "AIrd": "AbilityDefinitionRaiseDeadItem",
    "AIre": "AbilityDefinitionItemRestore",
    "AIri": "AbilityDefinitionItemRandomItem",
    "AIrl": "AbilityDefinitionPotionofLifeRegen",
    "AIrm": "AbilityDefinitionItemRegenMana",
    "AIrn": "AbilityDefinitionItemRegenManalesser",
    "AIrr": "AbilityDefinitionRoarAIrr",
    "AIrs": "AbilityDefinitionResurrection",
    "AIrt": "AbilityDefinitionItemRecall",
    "AIrv": "AbilityDefinitionItemRevealMap",
    "AIrx": "AbilityDefinitionResurrectionItem",
    "AIs1": "AbilityDefinitionStrengthBonusPlus1",
    "AIs2": "AbilityDefinitionAttackSpeedIncreaseGreater",
    "AIs3": "AbilityDefinitionStrengthBonusPlus3",
    "AIs4": "AbilityDefinitionStrengthBonusPlus4",
    "AIs5": "AbilityDefinitionStrengthBonusPlus5",
    "AIs6": "AbilityDefinitionStrengthBonusPlus6",
    "AIsa": "AbilityDefinitionItemSpeedAoe",
    "AIsb": "AbilityDefinitionOrbofSpells",
    "AIse": "AbilityDefinitionSilenceItem",
    "AIsh": "AbilityDefinitionSummonHeadhunteritem",
    "AIsi": "AbilityDefinitionSightBonus",
    "AIsl": "AbilityDefinitionScrollofLifeRegen",
    "AIsm": "AbilityDefinitionStrengthMod",
    "AIso": "AbilityDefinitionSoulTrap",
    "AIsp": "AbilityDefinitionItemSpeed",
    "AIsr": "AbilityDefinitionRunedBracers",
    "AIsw": "AbilityDefinitionSentryWardAIsw",
    "AIsx": "AbilityDefinitionAttackSpeedIncrease",
    "AIsz": "AbilityDefinitionSlowPoisonItem",
    "AIt6": "AbilityDefinitionAttackBonusAIt6",
    "AIt9": "AbilityDefinitionAttackBonusAIt9",
    "AIta": "AbilityDefinitionItemDetectAoe",
    "AItb": "AbilityDefinitionDustofAppearance",
    "AItc": "AbilityDefinitionAttackBonusAItc",
    "AItf": "AbilityDefinitionAttackBonusAItf",
    "AItg": "AbilityDefinitionAttackBonusPlus1",
    "AIth": "AbilityDefinitionAttackBonusPlus2",
    "AIti": "AbilityDefinitionAttackBonusPlus4",
    "AItj": "AbilityDefinitionAttackBonusPlus5",
    "AItk": "AbilityDefinitionAttackBonusPlus7",
    "AItl": "AbilityDefinitionAttackBonusPlus8",
    "AItm": "AbilityDefinitionIntelligenceModPlus2",
    "AItn": "AbilityDefinitionAttackBonusPlus10",
    "AItp": "AbilityDefinitionItemTownPortal",
    "AIts": "AbilityDefinitionItemTransmute",
    "AItx": "AbilityDefinitionAttackBonusPlus20",
    "AIuf": "AbilityDefinitionUnholyFrenzyItem",
    "Aiun": "AbilityDefinitionInventory2slotunitUndead",
    "AIut": "AbilityDefinitionFigurineFurbolgTracker",
    "AIuv": "AbilityDefinitionItemUltravision",
    "AIuw": "AbilityDefinitionFigurineUrsaWarrior",
    "AIv1": "AbilityDefinitionItemInvisLesser",
    "AIv2": "AbilityDefinitionItemInvisGreater",
    "AIva": "AbilityDefinitionVampiricattackAIva",
    "AIvg": "AbilityDefinitionItemInvulDivinity",
    "AIvl": "AbilityDefinitionItemInvulLesser",
    "AIvm": "AbilityDefinitionReassignableAttributeBonusPlus1",
    "Aivs": "AbilityDefinitionInvisibility",
    "AIvu": "AbilityDefinitionItemInvulNormal",
    "AIwb": "AbilityDefinitionItemWeb",
    "AIwd": "AbilityDefinitionItemAuraWarDrums",
    "AIwm": "AbilityDefinitionWateryMinionItem",
    "AIx1": "AbilityDefinitionAllPlus1",
    "AIx2": "AbilityDefinitionAllPlus2",
    "AIx3": "AbilityDefinitionAllPlus3",
    "AIx4": "AbilityDefinitionAllPlus4",
    "AIx5": "AbilityDefinitionCrownofKingsAllPlus5",
    "AIxk": "AbilityDefinitionBeserkItem",
    "AIxm": "AbilityDefinitionPermanentAllPlus1",
    "AIxs": "AbilityDefinitionAntimagicShieldAIxs",
    "AIzb": "AbilityDefinitionFreezeDamageBonus",
    "Alam": "AbilityDefinitionSacrificeAcolyte",
    "Aliq": "AbilityDefinitionLiquidFire",
    "Alit": "AbilityDefinitionLightningAttack",
    "Aloa": "AbilityDefinitionLoad",
    "Aloc": "AbilityDefinitionLocust",
    "Alsh": "AbilityDefinitionLightningShield",
    "Amb2": "AbilityDefinitionManaBatteryObsidianStatue",
    "Ambb": "AbilityDefinitionManaBurnHotkeyB",
    "Ambd": "AbilityDefinitionManaBurndemonAmbd",
    "Ambt": "AbilityDefinitionManaBattery",
    "Amdf": "AbilityDefinitionMagicDefense",
    "Amec": "AbilityDefinitionMechanicalCritter",
    "Amed": "AbilityDefinitionMeatDrop",
    "Amel": "AbilityDefinitionMeatLoad",
    "Amfl": "AbilityDefinitionManaFlare",
    "Amgi": "AbilityDefinitionBouncingMissileFilter",
    "Amgl": "AbilityDefinitionMoonGlaive",
    "Amgr": "AbilityDefinitionMoonGlaiveNoResearch",
    "Amic": "AbilityDefinitionMilitiaConversion",
    "Amil": "AbilityDefinitionMilitia",
    "Amim": "AbilityDefinitionMagicImmunity",
    "Amin": "AbilityDefinitionMine",
    "Amls": "AbilityDefinitionAerialShackles",
    "Amnb": "AbilityDefinitionManaBurndemon",
    "Amnx": "AbilityDefinitionDeathDamageAOEmine",
    "Amnz": "AbilityDefinitionDeathDamageAOEmineBIG",
    "Amov": "AbilityDefinitionMove",
    "Amrf": "AbilityDefinitionRavenFormMedivh",
    "ANab": "AbilityDefinitionAlchemistAcidBomb",
    "ANak": "AbilityDefinitionOrbOfAnnihilationQuillSpray",
    "ANav": "AbilityDefinitionAvatarGarithos",
    "ANb2": "AbilityDefinitionBashmaulSPBearlevel3",
    "ANba": "AbilityDefinitionDarkRangerBlackArrow",
    "ANbf": "AbilityDefinitionBrewmasterBreathofFire",
    "ANbh": "AbilityDefinitionBashBeastmasterBear",
    "ANbl": "AbilityDefinitionBlinkBeastmasterBear",
    "ANbr": "AbilityDefinitionBattleRoar",
    "ANbs": "AbilityDefinitionOrbofDarknessBlackArrow",
    "ANbu": "AbilityDefinitionBuildNeutral",
    "ANc1": "AbilityDefinitionTinkererClusterRocketsLevel1",
    "ANc2": "AbilityDefinitionTinkererClusterRocketsLevel2",
    "ANc3": "AbilityDefinitionTinkererClusterRocketsLevel3",
    "ANca": "AbilityDefinitionPitLordCleavingAttack",
    "ANcf": "AbilityDefinitionChenBreathOfFire",
    "ANch": "AbilityDefinitionDarkRangerCharm",
    "ANcl": "AbilityDefinitionIllidanChannel",
    "ANcr": "AbilityDefinitionAlchemistChemicalRage",
    "ANcs": "AbilityDefinitionTinkererClusterRocketsLevel0",
    "ANd1": "AbilityDefinitionTinkererDemolishLevel1",
    "ANd2": "AbilityDefinitionTinkererDemolishLevel2",
    "ANd3": "AbilityDefinitionTinkererDemolishLevel3",
    "ANdb": "AbilityDefinitionBrewmasterDrunkenBrawler",
    "ANdc": "AbilityDefinitionMalganisDarkConversion",
    "ANde": "AbilityDefinitionTinkererDemolishLevel0",
    "ANdh": "AbilityDefinitionBrewmasterDrunkenHaze",
    "Andm": "AbilityDefinitionAbolishMagicNaga",
    "ANdo": "AbilityDefinitionPitLordDoom",
    "ANdp": "AbilityDefinitionDarkPortal",
    "ANdr": "AbilityDefinitionDarkRangerDrain",
    "Andt": "AbilityDefinitionNeutralDetectionRevealability",
    "Ane2": "AbilityDefinitionNeutralBuildinganyunit",
    "ANef": "AbilityDefinitionBrewmasterStormEarthandFire",
    "ANeg": "AbilityDefinitionTinkererEngineeringUpgrade",
    "ANen": "AbilityDefinitionEnsnareNaga",
    "Aneu": "AbilityDefinitionNeutralBuilding",
    "ANfa": "AbilityDefinitionSeaWitchFrostArrows",
    "ANfb": "AbilityDefinitionFireBolt",
    "ANfd": "AbilityDefinitionFingerofDeath",
    "ANfl": "AbilityDefinitionSeaWitchForkedLightning",
    "ANfs": "AbilityDefinitionFlameStrikeImprovedCreep",
    "ANfy": "AbilityDefinitionFactory",
    "ANg1": "AbilityDefinitionTinkererRoboGoblinLevel1",
    "ANg2": "AbilityDefinitionTinkererRoboGoblinLevel2",
    "ANg3": "AbilityDefinitionTinkererRoboGoblinLevel3",
    "Anh1": "AbilityDefinitionHealCreepNormal",
    "Anh2": "AbilityDefinitionHealCreepHigh",
    "ANha": "AbilityDefinitionHarvestNaga",
    "Anhe": "AbilityDefinitionHealCreepNormalAnhe",
    "ANhs": "AbilityDefinitionAlchemistHealingSpray",
    "ANht": "AbilityDefinitionPitLordHowlofTerror",
    "ANhw": "AbilityDefinitionRokhanHealingWave",
    "ANhx": "AbilityDefinitionRokhanHex",
    "ANia": "AbilityDefinitionFirelordIncinerate1",
    "ANic": "AbilityDefinitionFirelordIncinerate",
    "ANin": "AbilityDefinitionInferno",
    "ANlm": "AbilityDefinitionFirelordSummonLavaSpawn",
    "ANmo": "AbilityDefinitionMonsoon",
    "ANmr": "AbilityDefinitionMindRot",
    "ANms": "AbilityDefinitionSeaWitchManaShield",
    "ANpa": "AbilityDefinitionParasite",
    "ANpi": "AbilityDefinitionPermanentImmolation",
    "ANpr": "AbilityDefinitionPreservation",
    "ANr2": "AbilityDefinitionReincarnationGeneric",
    "ANr3": "AbilityDefinitionRainOfChaosButton02",
    "ANrc": "AbilityDefinitionRainofChaos",
    "ANre": "AbilityDefinitionNeutralRegenmanaonly",
    "ANrf": "AbilityDefinitionRainofFire",
    "ANrg": "AbilityDefinitionTinkererRoboGoblinLevel0",
    "ANrn": "AbilityDefinitionMannorothReincarnation",
    "ANs1": "AbilityDefinitionTinkererSummonFactoryLevel1",
    "ANs2": "AbilityDefinitionTinkererSummonFactoryLevel2",
    "ANs3": "AbilityDefinitionTinkererSummonFactoryLevel3",
    "ANsa": "AbilityDefinitionSanctuary",
    "ANsb": "AbilityDefinitionRexxarStormBolt",
    "ANse": "AbilityDefinitionSpellShieldAOE",
    "ANsg": "AbilityDefinitionBeastMasterSummonBear",
    "ANsh": "AbilityDefinitionGarithosShockWave",
    "ANsi": "AbilityDefinitionDarkRangerSilence",
    "Ansk": "AbilityDefinitionHardenedSkinNagaTurtle",
    "ANsl": "AbilityDefinitionMalganisSoulPreservation",
    "ANso": "AbilityDefinitionFirelordSoulBurn",
    "Ansp": "AbilityDefinitionNeutralSpies",
    "ANsq": "AbilityDefinitionBeastMasterSummonQuilbeast",
    "ANss": "AbilityDefinitionSpellShield",
    "ANst": "AbilityDefinitionBeastMasterStampede",
    "ANsw": "AbilityDefinitionBeastMasterSummonHawk",
    "ANsy": "AbilityDefinitionTinkererSummonFactoryLevel0",
    "ANt2": "AbilityDefinitionThornyShieldDragonTurtle",
    "ANta": "AbilityDefinitionTauntCreep",
    "ANth": "AbilityDefinitionThornyShieldCreep",
    "ANtm": "AbilityDefinitionAlchemistTransmute",
    "ANto": "AbilityDefinitionSeaWitchTornado",
    "ANtr": "AbilityDefinitionDetectWarEagle",
    "ANvc": "AbilityDefinitionFirelordVolcano",
    "ANwk": "AbilityDefinitionWindWalk",
    "Anwm": "AbilityDefinitionAnwm",
    "ANwm": "AbilityDefinitionWateryMinion",
    "AOae": "AbilityDefinitionTaurenChieftainEnduranceAura",
    "Aoar": "AbilityDefinitionAuraRegenerationHealingWard",
    "Aobk": "AbilityDefinitionPassiveOrcBerserkersRobk",
    "Aobs": "AbilityDefinitionPassiveOrcGruntBerserkRobs",
    "AObu": "AbilityDefinitionBuildOrc",
    "AOcl": "AbilityDefinitionFarseerChainLightning",
    "AOcr": "AbilityDefinitionBladeMasterCriticalStrike",
    "AOeq": "AbilityDefinitionFarseerEarthquake",
    "AOfs": "AbilityDefinitionFarseerFarSight",
    "AOhw": "AbilityDefinitionShadowHunterHealingWave",
    "AOhx": "AbilityDefinitionShadowHunterHex",
    "AOls": "AbilityDefinitionRokhanVoodooSpirits",
    "AOmi": "AbilityDefinitionBladeMasterMirrorImage",
    "AOr2": "AbilityDefinitionCairneEnduranceAura",
    "AOr3": "AbilityDefinitionCairneReincarnation",
    "Aorb": "AbilityDefinitionPassiveOrcReinforcedDefenseRorb",
    "AOre": "AbilityDefinitionTaurenChieftainReincarnation",
    "AOs2": "AbilityDefinitionCairneShockWave",
    "AOsf": "AbilityDefinitionFarseerSpiritWolf",
    "AOsh": "AbilityDefinitionTaurenChieftainShockWave",
    "Aosp": "AbilityDefinitionPassiveOrcSpikedBarricadeRosp",
    "AOsw": "AbilityDefinitionShadowHunterSerpentWard",
    "Aoth": "AbilityDefinitionPassiveOrcGhostIconOnlyOrcAethUnused",
    "Aotr": "AbilityDefinitionPassiveOrcTrollRegenerationRotr",
    "AOvd": "AbilityDefinitionShadowHunterVoodooo",
    "AOw2": "AbilityDefinitionCairneWarStomp",
    "AOwk": "AbilityDefinitionBladeMasterWindWalk",
    "AOws": "AbilityDefinitionTaurenChieftainWarStomp",
    "AOww": "AbilityDefinitionBladeMasterBladestorm",
    "APai": "AbilityDefinitionPassiveSimple",
    "Apak": "AbilityDefinitionInventoryPackMule",
    "APdi": "AbilityDefinitionPowerupDispelAoe",
    "Apg2": "AbilityDefinitionPurgeApg2",
    "APh1": "AbilityDefinitionPowerupHealAoeLesser",
    "APh2": "AbilityDefinitionPowerupHealAoe",
    "APh3": "AbilityDefinitionPowerupHealAoeGreater",
    "Aphx": "AbilityDefinitionPhoenix",
    "Apig": "AbilityDefinitionPermanentImmolationgraphic",
    "Apit": "AbilityDefinitionPurchaseItem",
    "Apiv": "AbilityDefinitionPermanentInvisibility",
    "Aply": "AbilityDefinitionPolymorph",
    "Apmf": "AbilityDefinitionPermanentImmolationflying",
    "APmg": "AbilityDefinitionRuneManaRestoreGreaterAoe",
    "APmr": "AbilityDefinitionRuneManaRestoreAoe",
    "Apo2": "AbilityDefinitionOrbofVenomPoisonAttack",
    "Apoi": "AbilityDefinitionPoisonAttack",
    "Apos": "AbilityDefinitionPossession",
    "APra": "AbilityDefinitionRuneRestoreAoe",
    "Aprg": "AbilityDefinitionPurge",
    "APrl": "AbilityDefinitionRuneofLesserResurrection",
    "APrr": "AbilityDefinitionRuneofGreaterResurrection",
    "Aps2": "AbilityDefinitionPossessionChanneling",
    "APsa": "AbilityDefinitionRuneSpeedAoe",
    "Apsh": "AbilityDefinitionPhaseShift",
    "Apts": "AbilityDefinitionPlagueToss",
    "APwt": "AbilityDefinitionRuneOfTheWatcher",
    "Apxf": "AbilityDefinitionPhoenixFire",
    "Ara2": "AbilityDefinitionRoarAra2",
    "Arai": "AbilityDefinitionRaiseDead",
    "ARal": "AbilityDefinitionRally",
    "Arav": "AbilityDefinitionRavenFormDruidoftheTalon",
    "Arbr": "AbilityDefinitionReinforcedBurrows",
    "Arej": "AbilityDefinitionRejuvination",
    "Arel": "AbilityDefinitionRegenLife",
    "Aren": "AbilityDefinitionRenew",
    "Arep": "AbilityDefinitionRepairOrc",
    "Aret": "AbilityDefinitionRetrain",
    "Arev": "AbilityDefinitionRevive",
    "Argd": "AbilityDefinitionReturnGold",
    "Argl": "AbilityDefinitionReturnGoldLumber",
    "Arll": "AbilityDefinitionRegenLifeArll",
    "Arlm": "AbilityDefinitionReturnLumber",
    "Arng": "AbilityDefinitionRevenge",
    "Aro1": "AbilityDefinitionRootAncients",
    "Aro2": "AbilityDefinitionRootAncientProtector",
    "Aroa": "AbilityDefinitionRoar",
    "Aroc": "AbilityDefinitionRocketAttack",
    "Aroo": "AbilityDefinitionAroo",
    "Arpb": "AbilityDefinitionReplenishLifeMana",
    "Arpl": "AbilityDefinitionReplenishLife",
    "Arpm": "AbilityDefinitionReplenishMana",
    "Arsg": "AbilityDefinitionRexxarSummonBear",
    "Arsk": "AbilityDefinitionResistantSkin",
    "Arsp": "AbilityDefinitionRexxarStampede",
    "Arsq": "AbilityDefinitionRexxarSummonQuilbeast",
    "Arst": "AbilityDefinitionRestoration",
    "Arsw": "AbilityDefinitionRokhanSerpentWard",
    "Artn": "AbilityDefinitionArtn",
    "Asac": "AbilityDefinitionSacrificeSacrificialPit",
    "Asal": "AbilityDefinitionPillage",
    "Asb1": "AbilityDefinitionSubmergeMyrmidon",
    "Asb2": "AbilityDefinitionSubmergeRoyalGuard",
    "Asb3": "AbilityDefinitionSubmergeSnapDragon",
    "Asd2": "AbilityDefinitionSelfDestruct2ClockwerkGoblins",
    "Asd3": "AbilityDefinitionSelfDestruct3ClockwerkGoblins",
    "Asdg": "AbilityDefinitionSelfDestructClockwerkGoblins",
    "Asds": "AbilityDefinitionSelfDestruct",
    "Ashm": "AbilityDefinitionShadowMeld",
    "Ashs": "AbilityDefinitionShadowSight",
    "Asid": "AbilityDefinitionSellItem",
    "Asla": "AbilityDefinitionSleepAlways",
    "Aslo": "AbilityDefinitionSlow",
    "Aslp": "AbilityDefinitionSummonLobstrokPrawns",
    "Asod": "AbilityDefinitionSpawnOnDeathskeleton",
    "Asou": "AbilityDefinitionSoulPossession",
    "Asp1": "AbilityDefinitionSphereSoVLevel1",
    "Asp2": "AbilityDefinitionSphereSoVLevel2",
    "Asp3": "AbilityDefinitionSphereSoVLevel3",
    "Asp4": "AbilityDefinitionSphereSoVLevel4",
    "Asp5": "AbilityDefinitionSphereSoVLevel5",
    "Asp6": "AbilityDefinitionSphereSoVLevel6",
    "Aspa": "AbilityDefinitionSpiderAttack",
    "Aspb": "AbilityDefinitionSpellBook",
    "Aspd": "AbilityDefinitionSpawnSpiderOnDeath",
    "Asph": "AbilityDefinitionSphere",
    "Aspi": "AbilityDefinitionSpikedBarricades",
    "Aspl": "AbilityDefinitionSpiritLink",
    "Aspo": "AbilityDefinitionSlowPoison",
    "Aspp": "AbilityDefinitionRuneofSpiritLink",
    "Asps": "AbilityDefinitionSpellSteal",
    "Aspt": "AbilityDefinitionSpawnHydraHatchling",
    "Aspx": "AbilityDefinitionAspx",
    "Aspy": "AbilityDefinitionSpawnHydra",
    "Assk": "AbilityDefinitionHardenedSkin",
    "Assp": "AbilityDefinitionSpawnSpiderlingOnDeath",
    "Asta": "AbilityDefinitionStasisTrap",
    "Astd": "AbilityDefinitionStandDown",
    "Aste": "AbilityDefinitionManaSteal",
    "Asth": "AbilityDefinitionStormHammers",
    "Astn": "AbilityDefinitionStoneForm",
    "Asud": "AbilityDefinitionSellUnit",
    "Atau": "AbilityDefinitionTaunt",
    "Atdg": "AbilityDefinitionTornadoDamage",
    "Atdp": "AbilityDefinitionDropPilot",
    "Atlp": "AbilityDefinitionLoadPilot",
    "Atol": "AbilityDefinitionTreeOfLifeForAttachingArt",
    "Atru": "AbilityDefinitionDetectShade",
    "Atsp": "AbilityDefinitionTornadoSpin",
    "Attu": "AbilityDefinitionTankTurret",
    "Atwa": "AbilityDefinitionTornadoWander",
    "AUa2": "AbilityDefinitionDeathKnightAnimateDead1",
    "AUan": "AbilityDefinitionDeathKnightAnimateDead",
    "AUau": "AbilityDefinitionDeathKnightUnholyAura",
    "AUav": "AbilityDefinitionDreadlordVampiricAura",
    "AUbu": "AbilityDefinitionBuildUndead",
    "AUcb": "AbilityDefinitionCryptLordCarrionScarabs",
    "Auco": "AbilityDefinitionUnstableConcoction",
    "AUcs": "AbilityDefinitionDreadlordCarrionSwarm",
    "AUdc": "AbilityDefinitionDeathKnightDeathCoil",
    "AUdd": "AbilityDefinitionLichDeathandDecay",
    "AUdp": "AbilityDefinitionDeathKnightDeathPact",
    "AUdr": "AbilityDefinitionLichDarkRitual",
    "AUds": "AbilityDefinitionTichondriusDarkSummoning",
    "AUfa": "AbilityDefinitionLichFrostArmor",
    "AUfn": "AbilityDefinitionLichFrostNova",
    "AUfu": "AbilityDefinitionLichFrostArmorAutocast",
    "Augf": "AbilityDefinitionPassiveUndeadGhoulFrenzyRugf",
    "Augh": "AbilityDefinitionPassiveGhostIconOnlyUndeadAgho",
    "Auhf": "AbilityDefinitionUnholyFrenzy",
    "AUim": "AbilityDefinitionCryptLordImpale",
    "AUin": "AbilityDefinitionDreadlordInferno",
    "AUls": "AbilityDefinitionCryptLordLocustSwarm",
    "Ault": "AbilityDefinitionUltravision",
    "AUmd": "AbilityDefinitionDarkSummoning",
    "Auns": "AbilityDefinitionUnsummon",
    "AUsl": "AbilityDefinitionDreadlordSleep",
    "Ausm": "AbilityDefinitionPassiveUndeadSkeletalMasteryRusm",
    "AUts": "AbilityDefinitionCryptLordSpikedCarapace",
    "Auuf": "AbilityDefinitionInciteUnholyFrenzy",
    "Aven": "AbilityDefinitionVenomSpears",
    "Avng": "AbilityDefinitionVengeance",
    "Avul": "AbilityDefinitionInvulnerable",
    "Awan": "AbilityDefinitionWander",
    "Awar": "AbilityDefinitionPulverize",
    "Aweb": "AbilityDefinitionWeb",
    "Awfb": "AbilityDefinitionFireBoltwarlock",
    "Awh2": "AbilityDefinitionWispHarvestInvulnerable",
    "Awha": "AbilityDefinitionWispHarvest",
    "Awrg": "AbilityDefinitionWarStompseagiant",
    "Awrh": "AbilityDefinitionWarStomphydra",
    "Awrp": "AbilityDefinitionWarp",
    "Awrs": "AbilityDefinitionWarStompcreep",
    "Sbsk": "AbilityDefinitionBerserkerUpgrade",
    "Sbtl": "AbilityDefinitionBattlestationsChaos",
    "Sca1": "AbilityDefinitionChaosGrunt",
    "Sca2": "AbilityDefinitionChaosRaider",
    "Sca3": "AbilityDefinitionChaosShaman",
    "Sca4": "AbilityDefinitionChaosKodo",
    "Sca5": "AbilityDefinitionChaosPeon",
    "Sca6": "AbilityDefinitionChaosGrom",
    "SCae": "AbilityDefinitionAuraEnduranceCreep",
    "SCc1": "AbilityDefinitionCycloneCenarius",
    "Sch2": "AbilityDefinitionCargoHoldMeatWagon",
    "Sch3": "AbilityDefinitionCargoHoldTransport",
    "Sch4": "AbilityDefinitionCargoHoldTank",
    "Sch5": "AbilityDefinitionCargoHoldShip",
    "Scri": "AbilityDefinitionCrippleWarlock",
    "SCva": "AbilityDefinitionVampiricattack",
    "Sdro": "AbilityDefinitionDrop1",
    "Slo2": "AbilityDefinitionLoadEntangledGoldMine",
    "Slo3": "AbilityDefinitionLoadNavies",
    "Sloa": "AbilityDefinitionLoadBurrow",
    "SNdc": "AbilityDefinitionDarkConversionFast",
    "SNdd": "AbilityDefinitionSuperDeathandDecay",
    "SNeq": "AbilityDefinitionSuperEarthquake",
    "SNin": "AbilityDefinitionTichondriusInferno",
    "Srtt": "AbilityDefinitionTankUpgrade",
    "Sshm": "AbilityDefinitionShadowMeldInstant",
    "Stpm": "AbilityDefinitionPilotTankMortarTeam",
    "Stpr": "AbilityDefinitionPIlotTankRifleman",
    "Suhf": "AbilityDefinitionUnholyFrenzyWarlock"
  },
  "classParents": {
    "AbilityDefinitionAapl": "AbilityDefinition",
    "AbilityDefinitionAarm": "AbilityDefinition",
    "AbilityDefinitionAbolishMagic": "AbilityDefinition",
    "AbilityDefinitionAbolishMagicCreep": "AbilityDefinition",
    "AbilityDefinitionAbolishMagicCreep12Pos": "AbilityDefinition",
    "AbilityDefinitionAbolishMagicNaga": "AbilityDefinition",
    "AbilityDefinitionAbsorbMana": "AbilityDefinition",
    "AbilityDefinitionAcha": "AbilityDefinition",
    "AbilityDefinitionAcolyteHarvest": "AbilityDefinition",
    "AbilityDefinitionAdet": "AbilityDefinition",
    "AbilityDefinitionAerialShackles": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus10": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus2": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus3": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus4": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus5": "AbilityDefinition",
    "AbilityDefinitionAgilityBonusPlus6": "AbilityDefinition",
    "AbilityDefinitionAgilityMod": "AbilityDefinition",
    "AbilityDefinitionAgilityModPlus2": "AbilityDefinition",
    "AbilityDefinitionAhrs": "AbilityDefinition",
    "AbilityDefinitionAIab": "AbilityDefinition",
    "AbilityDefinitionAIas": "AbilityDefinition",
    "AbilityDefinitionAIde": "AbilityDefinition",
    "AbilityDefinitionAIhe": "AbilityDefinition",
    "AbilityDefinitionAImi": "AbilityDefinition",
    "AbilityDefinitionAIml": "AbilityDefinition",
    "AbilityDefinitionAImm": "AbilityDefinition",
    "AbilityDefinitionAlarm": "AbilityDefinition",
    "AbilityDefinitionAlchemistAcidBomb": "AbilityDefinition",
    "AbilityDefinitionAlchemistChemicalRage": "AbilityDefinition",
    "AbilityDefinitionAlchemistHealingSpray": "AbilityDefinition",
    "AbilityDefinitionAlchemistTransmute": "AbilityDefinition",
    "AbilityDefinitionAlliedBuilding": "AbilityDefinition",
    "AbilityDefinitionAllPlus1": "AbilityDefinition",
    "AbilityDefinitionAllPlus2": "AbilityDefinition",
    "AbilityDefinitionAllPlus3": "AbilityDefinition",
    "AbilityDefinitionAllPlus4": "AbilityDefinition",
    "AbilityDefinitionAncestralSpirit": "AbilityDefinition",
    "AbilityDefinitionAnimateDead": "AbilityDefinition",
    "AbilityDefinitionAnimateDeadcreep": "AbilityDefinition",
    "AbilityDefinitionAnimateDeaditemspecial": "AbilityDefinition",
    "AbilityDefinitionAntimagicShield": "AbilityDefinition",
    "AbilityDefinitionAntimagicShieldAIxs": "AbilityDefinition",
    "AbilityDefinitionAntimagicShieldcreep": "AbilityDefinition",
    "AbilityDefinitionAntimagicShieldMatrix": "AbilityDefinition",
    "AbilityDefinitionAnwm": "AbilityDefinition",
    "AbilityDefinitionArchMageBlizzard": "AbilityDefinition",
    "AbilityDefinitionArchMageBrillianceAura": "AbilityDefinition",
    "AbilityDefinitionArchMageMassTeleport": "AbilityDefinition",
    "AbilityDefinitionArchMageSummonWaterElemental": "AbilityDefinition",
    "AbilityDefinitionArmorBonus": "AbilityDefinition",
    "AbilityDefinitionAroo": "AbilityDefinition",
    "AbilityDefinitionArtn": "AbilityDefinition",
    "AbilityDefinitionAspx": "AbilityDefinition",
    "AbilityDefinitionAttack": "AbilityDefinition",
    "AbilityDefinitionAttackBonus": "AbilityDefinition",
    "AbilityDefinitionAttackBonusAIt6": "AbilityDefinition",
    "AbilityDefinitionAttackBonusAIt9": "AbilityDefinition",
    "AbilityDefinitionAttackBonusAItc": "AbilityDefinition",
    "AbilityDefinitionAttackBonusAItf": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus10": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus2": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus20": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus4": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus5": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus7": "AbilityDefinition",
    "AbilityDefinitionAttackBonusPlus8": "AbilityDefinition",
    "AbilityDefinitionAttackMod": "AbilityDefinition",
    "AbilityDefinitionAttackSpeedIncrease": "AbilityDefinition",
    "AbilityDefinitionAttackSpeedIncreaseGreater": "AbilityDefinition",
    "AbilityDefinitionAttackTargetPriority": "AbilityDefinition",
    "AbilityDefinitionAttributeModifierSkill": "AbilityDefinition",
    "AbilityDefinitionAuraBrilliancecreep": "AbilityDefinition",
    "AbilityDefinitionAuraCommandCreep": "AbilityDefinition",
    "AbilityDefinitionAuraDevotionCreep": "AbilityDefinition",
    "AbilityDefinitionAuraEnduranceCreep": "AbilityDefinition",
    "AbilityDefinitionAuraPlagueAbomination": "AbilityDefinition",
    "AbilityDefinitionAuraPlagueAnimatedDead": "AbilityDefinition",
    "AbilityDefinitionAuraPlagueCreep": "AbilityDefinition",
    "AbilityDefinitionAuraPlagueCreepnodamage": "AbilityDefinition",
    "AbilityDefinitionAuraPlaguePlagueWard": "AbilityDefinition",
    "AbilityDefinitionAuraRegenerationHealingWard": "AbilityDefinition",
    "AbilityDefinitionAuraRegenerationItem": "AbilityDefinition",
    "AbilityDefinitionAuraRegenerationStatue": "AbilityDefinition",
    "AbilityDefinitionAuraSlow": "AbilityDefinition",
    "AbilityDefinitionAuraTrueshotCreep": "AbilityDefinition",
    "AbilityDefinitionAuraWarDrumsKodobeast": "AbilityDefinition",
    "AbilityDefinitionAvatarGarithos": "AbilityDefinition",
    "AbilityDefinitionAvengerForm": "AbilityDefinition",
    "AbilityDefinitionAwaken": "AbilityDefinition",
    "AbilityDefinitionBallsofFire": "AbilityDefinition",
    "AbilityDefinitionBanishCreep": "AbilityDefinition",
    "AbilityDefinitionBashBeastmasterBear": "AbilityDefinition",
    "AbilityDefinitionBashcreep": "AbilityDefinition",
    "AbilityDefinitionBashitem": "AbilityDefinition",
    "AbilityDefinitionBashmaulSPBearlevel3": "AbilityDefinition",
    "AbilityDefinitionBattleRoar": "AbilityDefinition",
    "AbilityDefinitionBattlestations": "AbilityDefinition",
    "AbilityDefinitionBattlestationsChaos": "AbilityDefinition",
    "AbilityDefinitionBearform": "AbilityDefinition",
    "AbilityDefinitionBeastMasterStampede": "AbilityDefinition",
    "AbilityDefinitionBeastMasterSummonBear": "AbilityDefinition",
    "AbilityDefinitionBeastMasterSummonHawk": "AbilityDefinition",
    "AbilityDefinitionBeastMasterSummonQuilbeast": "AbilityDefinition",
    "AbilityDefinitionBerserk": "AbilityDefinition",
    "AbilityDefinitionBerserkerUpgrade": "AbilityDefinition",
    "AbilityDefinitionBeserk": "AbilityDefinitionBerserk",
    "AbilityDefinitionBeserkItem": "AbilityDefinition",
    "AbilityDefinitionBlackArrowMeleeCreep": "AbilityDefinition",
    "AbilityDefinitionBladeMasterBladestorm": "AbilityDefinition",
    "AbilityDefinitionBladeMasterCriticalStrike": "AbilityDefinition",
    "AbilityDefinitionBladeMasterMirrorImage": "AbilityDefinition",
    "AbilityDefinitionBladeMasterWindWalk": "AbilityDefinition",
    "AbilityDefinitionBlightDispelLarge": "AbilityDefinition",
    "AbilityDefinitionBlightDispelSmall": "AbilityDefinition",
    "AbilityDefinitionBlightedGoldmine": "AbilityDefinition",
    "AbilityDefinitionBlightGrowthLarge": "AbilityDefinition",
    "AbilityDefinitionBlightGrowthSmall": "AbilityDefinition",
    "AbilityDefinitionBlightPlacement": "AbilityDefinition",
    "AbilityDefinitionBlinkBeastmasterBear": "AbilityDefinition",
    "AbilityDefinitionBlinkItem": "AbilityDefinition",
    "AbilityDefinitionBlizzardcreep": "AbilityDefinition",
    "AbilityDefinitionBloodlust": "AbilityDefinition",
    "AbilityDefinitionBloodlustCreep": "AbilityDefinition",
    "AbilityDefinitionBloodlustCreepHotkeyB": "AbilityDefinition",
    "AbilityDefinitionBloodMageBanish": "AbilityDefinition",
    "AbilityDefinitionBloodMageFlameStrike": "AbilityDefinition",
    "AbilityDefinitionBloodMagePhoenix": "AbilityDefinition",
    "AbilityDefinitionBloodMageSiphonMana": "AbilityDefinition",
    "AbilityDefinitionBouncingMissileFilter": "AbilityDefinition",
    "AbilityDefinitionBreathofFireCreep": "AbilityDefinition",
    "AbilityDefinitionBreathofFrostCreep": "AbilityDefinition",
    "AbilityDefinitionBrewmasterBreathofFire": "AbilityDefinition",
    "AbilityDefinitionBrewmasterDrunkenBrawler": "AbilityDefinition",
    "AbilityDefinitionBrewmasterDrunkenHaze": "AbilityDefinition",
    "AbilityDefinitionBrewmasterStormEarthandFire": "AbilityDefinition",
    "AbilityDefinitionBuildHuman": "AbilityDefinition",
    "AbilityDefinitionBuildNaga": "AbilityDefinition",
    "AbilityDefinitionBuildNeutral": "AbilityDefinition",
    "AbilityDefinitionBuildNightElf": "AbilityDefinition",
    "AbilityDefinitionBuildOrc": "AbilityDefinition",
    "AbilityDefinitionBuildTinyAltar": "AbilityDefinition",
    "AbilityDefinitionBuildTinyBarracks": "AbilityDefinition",
    "AbilityDefinitionBuildTinyBlacksmith": "AbilityDefinition",
    "AbilityDefinitionBuildTinyCastle": "AbilityDefinition",
    "AbilityDefinitionBuildTinyFarm": "AbilityDefinition",
    "AbilityDefinitionBuildTinyGreatHall": "AbilityDefinition",
    "AbilityDefinitionBuildTinyLumberMill": "AbilityDefinition",
    "AbilityDefinitionBuildTinyScoutTower": "AbilityDefinition",
    "AbilityDefinitionBuildUndead": "AbilityDefinition",
    "AbilityDefinitionBurrow": "AbilityDefinition",
    "AbilityDefinitionBurrowBarbedArachnathid": "AbilityDefinition",
    "AbilityDefinitionBurrowDetectionFlyers": "AbilityDefinition",
    "AbilityDefinitionBurrowscarablvl2": "AbilityDefinition",
    "AbilityDefinitionBurrowscarablvl3": "AbilityDefinition",
    "AbilityDefinitionCairneEnduranceAura": "AbilityDefinition",
    "AbilityDefinitionCairneReincarnation": "AbilityDefinition",
    "AbilityDefinitionCairneShockWave": "AbilityDefinition",
    "AbilityDefinitionCairneWarStomp": "AbilityDefinition",
    "AbilityDefinitionCannibalize": "AbilityDefinition",
    "AbilityDefinitionCannibalizeAbomination": "AbilityDefinition",
    "AbilityDefinitionCannibalizecreep": "AbilityDefinition",
    "AbilityDefinitionCargoHoldBurrow": "AbilityDefinition",
    "AbilityDefinitionCargoHoldDeath": "AbilityDefinition",
    "AbilityDefinitionCargoHoldDevour": "AbilityDefinition",
    "AbilityDefinitionCargoHoldEntangledGoldMine": "AbilityDefinition",
    "AbilityDefinitionCargoHoldMeatWagon": "AbilityDefinition",
    "AbilityDefinitionCargoHoldShip": "AbilityDefinition",
    "AbilityDefinitionCargoHoldTank": "AbilityDefinition",
    "AbilityDefinitionCargoHoldTransport": "AbilityDefinition",
    "AbilityDefinitionCarrionSwarmcreep": "AbilityDefinition",
    "AbilityDefinitionCenariusBeefyStarfall": "AbilityDefinition",
    "AbilityDefinitionChainLightningcreep": "AbilityDefinition",
    "AbilityDefinitionChainLightningItem": "AbilityDefinition",
    "AbilityDefinitionChaosCargoLoad": "AbilityDefinition",
    "AbilityDefinitionChaosGrom": "AbilityDefinition",
    "AbilityDefinitionChaosGrunt": "AbilityDefinition",
    "AbilityDefinitionChaosKodo": "AbilityDefinition",
    "AbilityDefinitionChaosPeon": "AbilityDefinition",
    "AbilityDefinitionChaosRaider": "AbilityDefinition",
    "AbilityDefinitionChaosShaman": "AbilityDefinition",
    "AbilityDefinitionCharm": "AbilityDefinition",
    "AbilityDefinitionChenBreathOfFire": "AbilityDefinition",
    "AbilityDefinitionChenDrunkenBrawler": "AbilityDefinition",
    "AbilityDefinitionChenDrunkenHaze": "AbilityDefinition",
    "AbilityDefinitionChenStormEarthAndFire": "AbilityDefinition",
    "AbilityDefinitionCleavingAttackCreep": "AbilityDefinition",
    "AbilityDefinitionCloudofFog": "AbilityDefinition",
    "AbilityDefinitionCloudofFogItem": "AbilityDefinition",
    "AbilityDefinitionColdArrows": "AbilityDefinition",
    "AbilityDefinitionColdArrowscreep": "AbilityDefinition",
    "AbilityDefinitionControlMagic": "AbilityDefinition",
    "AbilityDefinitionControlMagicItem": "AbilityDefinition",
    "AbilityDefinitionCorporealForm": "AbilityDefinition",
    "AbilityDefinitionCorrosiveBreath": "AbilityDefinition",
    "AbilityDefinitionCoupleArcher": "AbilityDefinition",
    "AbilityDefinitionCoupleHippogryph": "AbilityDefinition",
    "AbilityDefinitionCoupleInstantArcher": "AbilityDefinition",
    "AbilityDefinitionCoupleInstantHippogryph": "AbilityDefinition",
    "AbilityDefinitionCreepSleep": "AbilityDefinition",
    "AbilityDefinitionCripple": "AbilityDefinition",
    "AbilityDefinitionCripplecreep": "AbilityDefinition",
    "AbilityDefinitionCrippleWarlock": "AbilityDefinition",
    "AbilityDefinitionCriticalStrikecreep": "AbilityDefinition",
    "AbilityDefinitionCriticalStrikeItem": "AbilityDefinition",
    "AbilityDefinitionCrownofKingsAllPlus5": "AbilityDefinition",
    "AbilityDefinitionCrushingWave": "AbilityDefinition",
    "AbilityDefinitionCrushingWaveDragonTurtle": "AbilityDefinition",
    "AbilityDefinitionCrushingWaveLesser": "AbilityDefinition",
    "AbilityDefinitionCryptLordCarrionScarabs": "AbilityDefinition",
    "AbilityDefinitionCryptLordImpale": "AbilityDefinition",
    "AbilityDefinitionCryptLordLocustSwarm": "AbilityDefinition",
    "AbilityDefinitionCryptLordSpikedCarapace": "AbilityDefinition",
    "AbilityDefinitionCurse": "AbilityDefinition",
    "AbilityDefinitionCursecreep": "AbilityDefinition",
    "AbilityDefinitionCyclone": "AbilityDefinition",
    "AbilityDefinitionCyclone1": "AbilityDefinition",
    "AbilityDefinitionCycloneAIcy": "AbilityDefinition",
    "AbilityDefinitionCycloneCenarius": "AbilityDefinition",
    "AbilityDefinitionCyclonecreep": "AbilityDefinition",
    "AbilityDefinitionCycloneNaga": "AbilityDefinition",
    "AbilityDefinitionDarkConversionFast": "AbilityDefinition",
    "AbilityDefinitionDarkPortal": "AbilityDefinition",
    "AbilityDefinitionDarkRangerBlackArrow": "AbilityDefinition",
    "AbilityDefinitionDarkRangerCharm": "AbilityDefinition",
    "AbilityDefinitionDarkRangerDrain": "AbilityDefinition",
    "AbilityDefinitionDarkRangerSilence": "AbilityDefinition",
    "AbilityDefinitionDarkSummoning": "AbilityDefinition",
    "AbilityDefinitionDeathCoilcreep": "AbilityDefinition",
    "AbilityDefinitionDeathDamageAOEmine": "AbilityDefinition",
    "AbilityDefinitionDeathDamageAOEmineBIG": "AbilityDefinition",
    "AbilityDefinitionDeathDamageAOEsapper": "AbilityDefinition",
    "AbilityDefinitionDeathKnightAnimateDead": "AbilityDefinition",
    "AbilityDefinitionDeathKnightAnimateDead1": "AbilityDefinition",
    "AbilityDefinitionDeathKnightDeathCoil": "AbilityDefinition",
    "AbilityDefinitionDeathKnightDeathPact": "AbilityDefinition",
    "AbilityDefinitionDeathKnightUnholyAura": "AbilityDefinition",
    "AbilityDefinitionDeathPactItem": "AbilityDefinition",
    "AbilityDefinitionDecouple": "AbilityDefinition",
    "AbilityDefinitionDefend": "AbilityDefinition",
    "AbilityDefinitionDefendItem": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus10": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus2": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus3": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus4": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus5": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus7": "AbilityDefinition",
    "AbilityDefinitionDefenseBonusPlus8": "AbilityDefinition",
    "AbilityDefinitionDemonHunterEvasion": "AbilityDefinition",
    "AbilityDefinitionDemonHunterImmolation": "AbilityDefinition",
    "AbilityDefinitionDemonHunterManaBurn": "AbilityDefinition",
    "AbilityDefinitionDemonHunterMetamorphosis": "AbilityDefinition",
    "AbilityDefinitionDetectgeneral": "AbilityDefinition",
    "AbilityDefinitionDetectGyrocopter": "AbilityDefinition",
    "AbilityDefinitionDetectMagicSentinel": "AbilityDefinition",
    "AbilityDefinitionDetectSentryWard": "AbilityDefinition",
    "AbilityDefinitionDetectShade": "AbilityDefinition",
    "AbilityDefinitionDetectWarEagle": "AbilityDefinition",
    "AbilityDefinitionDetonate": "AbilityDefinition",
    "AbilityDefinitionDevour": "AbilityDefinition",
    "AbilityDefinitionDevourCreep": "AbilityDefinition",
    "AbilityDefinitionDevourMagic": "AbilityDefinition",
    "AbilityDefinitionDevourMagiccreep": "AbilityDefinition",
    "AbilityDefinitionDisenchantNew": "AbilityDefinition",
    "AbilityDefinitionDisenchantold": "AbilityDefinition",
    "AbilityDefinitionDispelMagic": "AbilityDefinition",
    "AbilityDefinitionDispelMagiccreep": "AbilityDefinition",
    "AbilityDefinitionDivineShieldCreep": "AbilityDefinition",
    "AbilityDefinitionDivineShieldItem": "AbilityDefinition",
    "AbilityDefinitionDrainLifeCreep": "AbilityDefinition",
    "AbilityDefinitionDreadlordCarrionSwarm": "AbilityDefinition",
    "AbilityDefinitionDreadlordInferno": "AbilityDefinition",
    "AbilityDefinitionDreadlordSleep": "AbilityDefinition",
    "AbilityDefinitionDreadlordVampiricAura": "AbilityDefinition",
    "AbilityDefinitionDrop": "AbilityDefinition",
    "AbilityDefinitionDrop1": "AbilityDefinition",
    "AbilityDefinitionDropInstant": "AbilityDefinition",
    "AbilityDefinitionDropPilot": "AbilityDefinition",
    "AbilityDefinitionDustofAppearance": "AbilityDefinition",
    "AbilityDefinitionEatTree": "AbilityDefinition",
    "AbilityDefinitionElunesGrace": "AbilityDefinition",
    "AbilityDefinitionEnsnare": "AbilityDefinition",
    "AbilityDefinitionEnsnareCreep": "AbilityDefinition",
    "AbilityDefinitionEnsnareNaga": "AbilityDefinition",
    "AbilityDefinitionEntangle": "AbilityDefinition",
    "AbilityDefinitionEntangledGoldMine": "AbilityDefinition",
    "AbilityDefinitionEntanglingRootscreep": "AbilityDefinition",
    "AbilityDefinitionEntanglingSeaweed": "AbilityDefinition",
    "AbilityDefinitionEthereal": "AbilityDefinition",
    "AbilityDefinitionEtherealForm": "AbilityDefinition",
    "AbilityDefinitionEvasion": "AbilityDefinition",
    "AbilityDefinitionEvasioncreep": "AbilityDefinition",
    "AbilityDefinitionEvasioncreep100": "AbilityDefinition",
    "AbilityDefinitionEvilIllidanMetamorphosis": "AbilityDefinition",
    "AbilityDefinitionExhume": "AbilityDefinition",
    "AbilityDefinitionExperienceMod": "AbilityDefinition",
    "AbilityDefinitionExperienceModgreater": "AbilityDefinition",
    "AbilityDefinitionFactory": "AbilityDefinition",
    "AbilityDefinitionFaerieFire": "AbilityDefinition",
    "AbilityDefinitionFaerieFireAfa2": "AbilityDefinition",
    "AbilityDefinitionFaerieFirecreep": "AbilityDefinition",
    "AbilityDefinitionFarseerChainLightning": "AbilityDefinition",
    "AbilityDefinitionFarseerEarthquake": "AbilityDefinition",
    "AbilityDefinitionFarseerFarSight": "AbilityDefinition",
    "AbilityDefinitionFarseerSpiritWolf": "AbilityDefinition",
    "AbilityDefinitionFeedback": "AbilityDefinition",
    "AbilityDefinitionFeedbackArcaneTower": "AbilityDefinition",
    "AbilityDefinitionFeedbackSpiritBeast": "AbilityDefinition",
    "AbilityDefinitionFeralSpiritAkama": "AbilityDefinition",
    "AbilityDefinitionFeralSpiritSpiritBeast": "AbilityDefinition",
    "AbilityDefinitionFigurineBlueDrake": "AbilityDefinition",
    "AbilityDefinitionFigurineDoomGuard": "AbilityDefinition",
    "AbilityDefinitionFigurineDragonspawnOverseer": "AbilityDefinition",
    "AbilityDefinitionFigurineFelHound": "AbilityDefinition",
    "AbilityDefinitionFigurineFurbolg": "AbilityDefinition",
    "AbilityDefinitionFigurineFurbolgTracker": "AbilityDefinition",
    "AbilityDefinitionFigurineIceRevenant": "AbilityDefinition",
    "AbilityDefinitionFigurineRedDrake": "AbilityDefinition",
    "AbilityDefinitionFigurineRockGolem": "AbilityDefinition",
    "AbilityDefinitionFigurineSkeleton": "AbilityDefinition",
    "AbilityDefinitionFigurineUrsaWarrior": "AbilityDefinition",
    "AbilityDefinitionFingerofDeath": "AbilityDefinition",
    "AbilityDefinitionFingerOfDeath1": "AbilityDefinition",
    "AbilityDefinitionFingerOfDeathItem": "AbilityDefinition",
    "AbilityDefinitionFingerOfPain": "AbilityDefinition",
    "AbilityDefinitionFingerOfPain21Button": "AbilityDefinition",
    "AbilityDefinitionFireBolt": "AbilityDefinition",
    "AbilityDefinitionFireBoltcreep": "AbilityDefinition",
    "AbilityDefinitionFireBoltwarlock": "AbilityDefinition",
    "AbilityDefinitionFireDamageBonus": "AbilityDefinition",
    "AbilityDefinitionFirelordIncinerate": "AbilityDefinition",
    "AbilityDefinitionFirelordIncinerate1": "AbilityDefinition",
    "AbilityDefinitionFirelordSoulBurn": "AbilityDefinition",
    "AbilityDefinitionFirelordSummonLavaSpawn": "AbilityDefinition",
    "AbilityDefinitionFirelordVolcano": "AbilityDefinition",
    "AbilityDefinitionFlag": "AbilityDefinition",
    "AbilityDefinitionFlagHuman": "AbilityDefinition",
    "AbilityDefinitionFlagNightElf": "AbilityDefinition",
    "AbilityDefinitionFlagOrc": "AbilityDefinition",
    "AbilityDefinitionFlagOrcBattleStandard": "AbilityDefinition",
    "AbilityDefinitionFlagUndead": "AbilityDefinition",
    "AbilityDefinitionFlakCannon": "AbilityDefinition",
    "AbilityDefinitionFlameStrikeCreep": "AbilityDefinition",
    "AbilityDefinitionFlameStrikeImprovedCreep": "AbilityDefinition",
    "AbilityDefinitionFlare": "AbilityDefinition",
    "AbilityDefinitionFlareGun": "AbilityDefinition",
    "AbilityDefinitionForceofNaturecreep": "AbilityDefinition",
    "AbilityDefinitionForkedLightningCreep": "AbilityDefinition",
    "AbilityDefinitionFortificationGlyph": "AbilityDefinition",
    "AbilityDefinitionFragShards": "AbilityDefinition",
    "AbilityDefinitionFreezeDamageBonus": "AbilityDefinition",
    "AbilityDefinitionFreezingBreath": "AbilityDefinition",
    "AbilityDefinitionFrenzy": "AbilityDefinition",
    "AbilityDefinitionFrostArmorAutocastNaga": "AbilityDefinition",
    "AbilityDefinitionFrostArmorcreep": "AbilityDefinition",
    "AbilityDefinitionFrostArmorCreepAutocast": "AbilityDefinition",
    "AbilityDefinitionFrostAttack": "AbilityDefinition",
    "AbilityDefinitionFrostAttack12": "AbilityDefinition",
    "AbilityDefinitionFrostBolt": "AbilityDefinition",
    "AbilityDefinitionFrostBreath": "AbilityDefinition",
    "AbilityDefinitionFrostBreathNewHasIcon": "AbilityDefinition",
    "AbilityDefinitionFrostDamageBonus": "AbilityDefinition",
    "AbilityDefinitionFrostguardFrostMelee": "AbilityDefinition",
    "AbilityDefinitionFrostNovacreep": "AbilityDefinition",
    "AbilityDefinitionGarithosShockWave": "AbilityDefinition",
    "AbilityDefinitionGhost": "AbilityDefinition",
    "AbilityDefinitionGhostVisible": "AbilityDefinition",
    "AbilityDefinitionGiveGold": "AbilityDefinition",
    "AbilityDefinitionGiveLumber": "AbilityDefinition",
    "AbilityDefinitionGoldMine": "AbilityDefinition",
    "AbilityDefinitionGrabTree": "AbilityDefinition",
    "AbilityDefinitionGraveyard": "AbilityDefinition",
    "AbilityDefinitionGyrocopterBombs": "AbilityDefinition",
    "AbilityDefinitionHardenedSkin": "AbilityDefinition",
    "AbilityDefinitionHardenedSkinNagaTurtle": "AbilityDefinition",
    "AbilityDefinitionHarvest": "AbilityDefinition",
    "AbilityDefinitionHarvestLumber": "AbilityDefinition",
    "AbilityDefinitionHarvestLumberArchimondeghouls": "AbilityDefinition",
    "AbilityDefinitionHarvestLumbershredder": "AbilityDefinition",
    "AbilityDefinitionHarvestNaga": "AbilityDefinition",
    "AbilityDefinitionHeal": "AbilityDefinition",
    "AbilityDefinitionHealCreepHigh": "AbilityDefinition",
    "AbilityDefinitionHealCreepNormal": "AbilityDefinition",
    "AbilityDefinitionHealCreepNormalAnhe": "AbilityDefinition",
    "AbilityDefinitionHealingWard": "AbilityDefinition",
    "AbilityDefinitionHealingWard1": "AbilityDefinition",
    "AbilityDefinitionHealingWardAIhw": "AbilityDefinition",
    "AbilityDefinitionHealingWardcreep": "AbilityDefinition",
    "AbilityDefinitionHealingWaveCreep": "AbilityDefinition",
    "AbilityDefinitionHealReductionBonus": "AbilityDefinition",
    "AbilityDefinitionHero": "AbilityDefinition",
    "AbilityDefinitionHexCreep": "AbilityDefinition",
    "AbilityDefinitionHolyLightItem": "AbilityDefinition",
    "AbilityDefinitionHowlOfTerror": "AbilityDefinition",
    "AbilityDefinitionIllidanChannel": "AbilityDefinition",
    "AbilityDefinitionIllidanMetamorphosis": "AbilityDefinition",
    "AbilityDefinitionImmolationcreep": "AbilityDefinition",
    "AbilityDefinitionImpaleCreep": "AbilityDefinition",
    "AbilityDefinitionImpalingBolt": "AbilityDefinition",
    "AbilityDefinitionInciteUnholyFrenzy": "AbilityDefinition",
    "AbilityDefinitionInferno": "AbilityDefinition",
    "AbilityDefinitionInnerFire": "AbilityDefinition",
    "AbilityDefinitionInnerFireCreep": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus2": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus3": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus4": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus5": "AbilityDefinition",
    "AbilityDefinitionIntelligenceBonusPlus6": "AbilityDefinition",
    "AbilityDefinitionIntelligenceMod": "AbilityDefinition",
    "AbilityDefinitionIntelligenceModPlus2": "AbilityDefinition",
    "AbilityDefinitionInventory": "AbilityDefinition",
    "AbilityDefinitionInventory2SlotUnitHuman": "AbilityDefinition",
    "AbilityDefinitionInventory2SlotUnitNightElf": "AbilityDefinition",
    "AbilityDefinitionInventory2SlotUnitOrc": "AbilityDefinition",
    "AbilityDefinitionInventory2slotunitUndead": "AbilityDefinition",
    "AbilityDefinitionInventoryPackMule": "AbilityDefinition",
    "AbilityDefinitionInvisibility": "AbilityDefinition",
    "AbilityDefinitionInvulnerable": "AbilityDefinition",
    "AbilityDefinitionItemAuraBrilliance": "AbilityDefinition",
    "AbilityDefinitionItemAuraCommand": "AbilityDefinition",
    "AbilityDefinitionItemAuraDevotion": "AbilityDefinition",
    "AbilityDefinitionItemAuraEndurance": "AbilityDefinition",
    "AbilityDefinitionItemAuraTrueshot": "AbilityDefinition",
    "AbilityDefinitionItemAuraUnholy": "AbilityDefinition",
    "AbilityDefinitionItemAuraVampiric": "AbilityDefinition",
    "AbilityDefinitionItemAuraWarDrums": "AbilityDefinition",
    "AbilityDefinitionItemChainLightning": "AbilityDefinition",
    "AbilityDefinitionItemChangeTOD": "AbilityDefinition",
    "AbilityDefinitionItemCloakOfFlames": "AbilityDefinition",
    "AbilityDefinitionItemCommand": "AbilityDefinition",
    "AbilityDefinitionItemDamageAoe": "AbilityDefinition",
    "AbilityDefinitionItemDefenseAoe": "AbilityDefinition",
    "AbilityDefinitionItemDefenseAoePlusHealing": "AbilityDefinition",
    "AbilityDefinitionItemDetectAoe": "AbilityDefinition",
    "AbilityDefinitionItemDispelAoe": "AbilityDefinition",
    "AbilityDefinitionItemDispelAoeWithCooldown": "AbilityDefinition",
    "AbilityDefinitionItemDispelChain": "AbilityDefinition",
    "AbilityDefinitionItemHealAoe": "AbilityDefinition",
    "AbilityDefinitionItemHealAoeGreater": "AbilityDefinition",
    "AbilityDefinitionItemHealGreater": "AbilityDefinition",
    "AbilityDefinitionItemHealLeast": "AbilityDefinition",
    "AbilityDefinitionItemHealLeastest": "AbilityDefinition",
    "AbilityDefinitionItemHealLesser": "AbilityDefinition",
    "AbilityDefinitionItemIllusion": "AbilityDefinition",
    "AbilityDefinitionItemInferno": "AbilityDefinition",
    "AbilityDefinitionItemInvisGreater": "AbilityDefinition",
    "AbilityDefinitionItemInvisLesser": "AbilityDefinition",
    "AbilityDefinitionItemInvulDivinity": "AbilityDefinition",
    "AbilityDefinitionItemInvulLesser": "AbilityDefinition",
    "AbilityDefinitionItemInvulNormal": "AbilityDefinition",
    "AbilityDefinitionItemManaRestoreAoe": "AbilityDefinition",
    "AbilityDefinitionItemManaRestoreGreater": "AbilityDefinition",
    "AbilityDefinitionItemManaRestoreLesser": "AbilityDefinition",
    "AbilityDefinitionItemMonsterLure": "AbilityDefinition",
    "AbilityDefinitionItemPlaceMine": "AbilityDefinition",
    "AbilityDefinitionItemPotionVampirism": "AbilityDefinition",
    "AbilityDefinitionItemRandomItem": "AbilityDefinition",
    "AbilityDefinitionItemRecall": "AbilityDefinition",
    "AbilityDefinitionItemRegenMana": "AbilityDefinition",
    "AbilityDefinitionItemRegenManalesser": "AbilityDefinition",
    "AbilityDefinitionItemReincarnation": "AbilityDefinition",
    "AbilityDefinitionItemRestore": "AbilityDefinition",
    "AbilityDefinitionItemRestoreAoe": "AbilityDefinition",
    "AbilityDefinitionItemRevealMap": "AbilityDefinition",
    "AbilityDefinitionItemRitualDaggerInstant": "AbilityDefinition",
    "AbilityDefinitionItemRitualDaggerRegen": "AbilityDefinition",
    "AbilityDefinitionItemSpeed": "AbilityDefinition",
    "AbilityDefinitionItemSpeedAoe": "AbilityDefinition",
    "AbilityDefinitionItemTownPortal": "AbilityDefinition",
    "AbilityDefinitionItemTransmute": "AbilityDefinition",
    "AbilityDefinitionItemUltravision": "AbilityDefinition",
    "AbilityDefinitionItemWeb": "AbilityDefinition",
    "AbilityDefinitionKeeperoftheGroveEntanglingRoots": "AbilityDefinition",
    "AbilityDefinitionKeeperoftheGroveForceofNature": "AbilityDefinition",
    "AbilityDefinitionKeeperoftheGroveThornsAura": "AbilityDefinition",
    "AbilityDefinitionKeeperoftheGroveTranquility": "AbilityDefinition",
    "AbilityDefinitionLevelMod": "AbilityDefinition",
    "AbilityDefinitionLichDarkRitual": "AbilityDefinition",
    "AbilityDefinitionLichDeathandDecay": "AbilityDefinition",
    "AbilityDefinitionLichFrostArmor": "AbilityDefinition",
    "AbilityDefinitionLichFrostArmorAutocast": "AbilityDefinition",
    "AbilityDefinitionLichFrostNova": "AbilityDefinition",
    "AbilityDefinitionLightningAttack": "AbilityDefinition",
    "AbilityDefinitionLightningDamageBonus": "AbilityDefinition",
    "AbilityDefinitionLightningPurge": "AbilityDefinition",
    "AbilityDefinitionLightningShield": "AbilityDefinition",
    "AbilityDefinitionLightningShieldAIls": "AbilityDefinition",
    "AbilityDefinitionLightningShieldcreep": "AbilityDefinition",
    "AbilityDefinitionLiquidFire": "AbilityDefinition",
    "AbilityDefinitionLoad": "AbilityDefinition",
    "AbilityDefinitionLoadBurrow": "AbilityDefinition",
    "AbilityDefinitionLoadEntangledGoldMine": "AbilityDefinition",
    "AbilityDefinitionLoadNavies": "AbilityDefinition",
    "AbilityDefinitionLoadPilot": "AbilityDefinition",
    "AbilityDefinitionLocust": "AbilityDefinition",
    "AbilityDefinitionMagicDefense": "AbilityDefinition",
    "AbilityDefinitionMagicImmunity": "AbilityDefinition",
    "AbilityDefinitionMagicImmunityAImx": "AbilityDefinition",
    "AbilityDefinitionMagicImmunityArchimonde": "AbilityDefinition",
    "AbilityDefinitionMagicImmunityCreep": "AbilityDefinition",
    "AbilityDefinitionMagicImmunityDragons": "AbilityDefinition",
    "AbilityDefinitionMalganisDarkConversion": "AbilityDefinition",
    "AbilityDefinitionMalganisSoulPreservation": "AbilityDefinition",
    "AbilityDefinitionManaBattery": "AbilityDefinition",
    "AbilityDefinitionManaBatteryObsidianStatue": "AbilityDefinition",
    "AbilityDefinitionManaBonus200": "AbilityDefinition",
    "AbilityDefinitionManaBurndemon": "AbilityDefinition",
    "AbilityDefinitionManaBurndemonAmbd": "AbilityDefinition",
    "AbilityDefinitionManaBurnHotkeyB": "AbilityDefinition",
    "AbilityDefinitionManaFlare": "AbilityDefinition",
    "AbilityDefinitionManaShieldCreep": "AbilityDefinition",
    "AbilityDefinitionManaSteal": "AbilityDefinition",
    "AbilityDefinitionMannorothReincarnation": "AbilityDefinition",
    "AbilityDefinitionMaxLifeBonusGreater": "AbilityDefinition",
    "AbilityDefinitionMaxLifeBonusLeast": "AbilityDefinition",
    "AbilityDefinitionMaxLifeBonusLeastest": "AbilityDefinition",
    "AbilityDefinitionMaxLifeBonusLesser": "AbilityDefinition",
    "AbilityDefinitionMaxManaBonusLeast": "AbilityDefinition",
    "AbilityDefinitionMaxManaBonusLeastest": "AbilityDefinition",
    "AbilityDefinitionMaxManaBonusLeastestReally": "AbilityDefinition",
    "AbilityDefinitionMaxManaBonusMost": "AbilityDefinition",
    "AbilityDefinitionMeatDrop": "AbilityDefinition",
    "AbilityDefinitionMeatLoad": "AbilityDefinition",
    "AbilityDefinitionMechanicalCritter": "AbilityDefinition",
    "AbilityDefinitionMilitia": "AbilityDefinition",
    "AbilityDefinitionMilitiaConversion": "AbilityDefinition",
    "AbilityDefinitionMindRot": "AbilityDefinition",
    "AbilityDefinitionMine": "AbilityDefinition",
    "AbilityDefinitionMonsoon": "AbilityDefinition",
    "AbilityDefinitionMonsooncreep": "AbilityDefinition",
    "AbilityDefinitionMoonGlaive": "AbilityDefinition",
    "AbilityDefinitionMoonGlaiveNoResearch": "AbilityDefinition",
    "AbilityDefinitionMoonPriestessScout": "AbilityDefinition",
    "AbilityDefinitionMoonPriestessSearingArrows": "AbilityDefinition",
    "AbilityDefinitionMoonPriestessStarfall": "AbilityDefinition",
    "AbilityDefinitionMoonPriestessTrueshotAura": "AbilityDefinition",
    "AbilityDefinitionMountainKingAvatar": "AbilityDefinition",
    "AbilityDefinitionMountainKingBash": "AbilityDefinition",
    "AbilityDefinitionMountainKingThunderBolt": "AbilityDefinition",
    "AbilityDefinitionMountainKingThunderClap": "AbilityDefinition",
    "AbilityDefinitionMove": "AbilityDefinition",
    "AbilityDefinitionMoveSpeedBonus": "AbilityDefinition",
    "AbilityDefinitionNeutralBuilding": "AbilityDefinition",
    "AbilityDefinitionNeutralBuildinganyunit": "AbilityDefinition",
    "AbilityDefinitionNeutralDetectionRevealability": "AbilityDefinition",
    "AbilityDefinitionNeutralRegenhealthonly": "AbilityDefinition",
    "AbilityDefinitionNeutralRegenmanaonly": "AbilityDefinition",
    "AbilityDefinitionNeutralSpell": "AbilityDefinition",
    "AbilityDefinitionNeutralSpies": "AbilityDefinition",
    "AbilityDefinitionnullroarsummoner": "AbilityDefinition",
    "AbilityDefinitionOnFire": "AbilityDefinition",
    "AbilityDefinitionOnFireHuman": "AbilityDefinition",
    "AbilityDefinitionOnFireNightElf": "AbilityDefinition",
    "AbilityDefinitionOnFireOrc": "AbilityDefinition",
    "AbilityDefinitionOnFireUndead": "AbilityDefinition",
    "AbilityDefinitionOrbofAnnihilation": "AbilityDefinition",
    "AbilityDefinitionOrbOfAnnihilationQuillSpray": "AbilityDefinition",
    "AbilityDefinitionOrbofCorruption": "AbilityDefinition",
    "AbilityDefinitionOrbofDarkness": "AbilityDefinition",
    "AbilityDefinitionOrbofDarknessBlackArrow": "AbilityDefinition",
    "AbilityDefinitionOrbOfGuldan": "AbilityDefinition",
    "AbilityDefinitionOrbofLightning": "AbilityDefinition",
    "AbilityDefinitionOrbofSpells": "AbilityDefinition",
    "AbilityDefinitionOrbofVenom": "AbilityDefinition",
    "AbilityDefinitionOrbofVenomPoisonAttack": "AbilityDefinition",
    "AbilityDefinitionPaladinDevotionAura": "AbilityDefinition",
    "AbilityDefinitionPaladinDivineShield": "AbilityDefinition",
    "AbilityDefinitionPaladinHolyLight": "AbilityDefinition",
    "AbilityDefinitionPaladinResurrection": "AbilityDefinition",
    "AbilityDefinitionParasite": "AbilityDefinition",
    "AbilityDefinitionParasiteEredar": "AbilityDefinition",
    "AbilityDefinitionPassiveGhostIconOnlyUndeadAgho": "AbilityDefinition",
    "AbilityDefinitionPassiveHumanAnimalBreedingRhan": "AbilityDefinition",
    "AbilityDefinitionPassiveHumanLumberHarvestingRhlh": "AbilityDefinition",
    "AbilityDefinitionPassiveHumanRiflemanPlusRangeRhri": "AbilityDefinition",
    "AbilityDefinitionPassiveNightelfImprovedBowsReib": "AbilityDefinition",
    "AbilityDefinitionPassiveNightelfMarksmanshipRemk": "AbilityDefinition",
    "AbilityDefinitionPassiveNightelfWellSpringRews": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcBerserkersRobk": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcGhostIconOnlyOrcAethUnused": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcGruntBerserkRobs": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcReinforcedDefenseRorb": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcSpikedBarricadeRosp": "AbilityDefinition",
    "AbilityDefinitionPassiveOrcTrollRegenerationRotr": "AbilityDefinition",
    "AbilityDefinitionPassivePhoenixFireAndEgg": "AbilityDefinition",
    "AbilityDefinitionPassiveSimple": "AbilityDefinition",
    "AbilityDefinitionPassiveUndeadGhoulFrenzyRugf": "AbilityDefinition",
    "AbilityDefinitionPassiveUndeadSkeletalMasteryRusm": "AbilityDefinition",
    "AbilityDefinitionPenguinSqueek": "AbilityDefinition",
    "AbilityDefinitionPermanentAllPlus1": "AbilityDefinition",
    "AbilityDefinitionPermanentHitpointBonusfromchargeditem": "AbilityDefinition",
    "AbilityDefinitionPermanentHitPointBonusSmall": "AbilityDefinition",
    "AbilityDefinitionPermanentImmolation": "AbilityDefinition",
    "AbilityDefinitionPermanentImmolationflying": "AbilityDefinition",
    "AbilityDefinitionPermanentImmolationgraphic": "AbilityDefinition",
    "AbilityDefinitionPermanentInvisibility": "AbilityDefinition",
    "AbilityDefinitionPhaseShift": "AbilityDefinition",
    "AbilityDefinitionPhoenix": "AbilityDefinition",
    "AbilityDefinitionPhoenixFire": "AbilityDefinition",
    "AbilityDefinitionPillage": "AbilityDefinition",
    "AbilityDefinitionPilotTankMortarTeam": "AbilityDefinition",
    "AbilityDefinitionPIlotTankRifleman": "AbilityDefinition",
    "AbilityDefinitionPitLordCleavingAttack": "AbilityDefinition",
    "AbilityDefinitionPitLordDoom": "AbilityDefinition",
    "AbilityDefinitionPitLordHowlofTerror": "AbilityDefinition",
    "AbilityDefinitionPlagueToss": "AbilityDefinition",
    "AbilityDefinitionPoisonArrows": "AbilityDefinition",
    "AbilityDefinitionPoisonAttack": "AbilityDefinition",
    "AbilityDefinitionPolymorph": "AbilityDefinition",
    "AbilityDefinitionPolymorphcreep": "AbilityDefinition",
    "AbilityDefinitionPossession": "AbilityDefinition",
    "AbilityDefinitionPossessionChanneling": "AbilityDefinition",
    "AbilityDefinitionPossessioncreep": "AbilityDefinition",
    "AbilityDefinitionPotionofLifeRegen": "AbilityDefinition",
    "AbilityDefinitionPotionofManaRegengreater": "AbilityDefinition",
    "AbilityDefinitionPotionofManaRegenlesser": "AbilityDefinition",
    "AbilityDefinitionPotionofRejuvI": "AbilityDefinition",
    "AbilityDefinitionPotionofRejuvII": "AbilityDefinition",
    "AbilityDefinitionPotionofRejuvIII": "AbilityDefinition",
    "AbilityDefinitionPotionofRejuvIV": "AbilityDefinition",
    "AbilityDefinitionPowerupDispelAoe": "AbilityDefinition",
    "AbilityDefinitionPowerupHealAoe": "AbilityDefinition",
    "AbilityDefinitionPowerupHealAoeGreater": "AbilityDefinition",
    "AbilityDefinitionPowerupHealAoeLesser": "AbilityDefinition",
    "AbilityDefinitionPreservation": "AbilityDefinition",
    "AbilityDefinitionPulverize": "AbilityDefinition",
    "AbilityDefinitionPulverizecreep": "AbilityDefinition",
    "AbilityDefinitionPurchaseItem": "AbilityDefinition",
    "AbilityDefinitionPurge": "AbilityDefinition",
    "AbilityDefinitionPurgeApg2": "AbilityDefinition",
    "AbilityDefinitionPurgeCreep": "AbilityDefinition",
    "AbilityDefinitionPurgeorb": "AbilityDefinition",
    "AbilityDefinitionPurgeTotemSP": "AbilityDefinition",
    "AbilityDefinitionPurgeWandOfNegation": "AbilityDefinition",
    "AbilityDefinitionRainofChaos": "AbilityDefinition",
    "AbilityDefinitionRainOfChaosButton02": "AbilityDefinition",
    "AbilityDefinitionRainofFire": "AbilityDefinition",
    "AbilityDefinitionRainofFirecreep": "AbilityDefinition",
    "AbilityDefinitionRainOfFireCreepGreater": "AbilityDefinition",
    "AbilityDefinitionRaiseDead": "AbilityDefinition",
    "AbilityDefinitionRaiseDeadCreep": "AbilityDefinition",
    "AbilityDefinitionRaiseDeadItem": "AbilityDefinition",
    "AbilityDefinitionRally": "AbilityDefinition",
    "AbilityDefinitionRangerColdArrows": "AbilityDefinition",
    "AbilityDefinitionRavenFormDruidoftheTalon": "AbilityDefinition",
    "AbilityDefinitionRavenFormMedivh": "AbilityDefinition",
    "AbilityDefinitionRayOfDisruption": "AbilityDefinition",
    "AbilityDefinitionReassignableAttributeBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionRegenLife": "AbilityDefinition",
    "AbilityDefinitionRegenLifeArll": "AbilityDefinition",
    "AbilityDefinitionReincarnationcreep": "AbilityDefinition",
    "AbilityDefinitionReincarnationGeneric": "AbilityDefinition",
    "AbilityDefinitionReinforcedBurrows": "AbilityDefinition",
    "AbilityDefinitionRejuvination": "AbilityDefinition",
    "AbilityDefinitionRejuvinationcreep": "AbilityDefinition",
    "AbilityDefinitionRejuvinationFurbolg": "AbilityDefinition",
    "AbilityDefinitionRenew": "AbilityDefinition",
    "AbilityDefinitionRepairHuman": "AbilityDefinition",
    "AbilityDefinitionRepairOrc": "AbilityDefinition",
    "AbilityDefinitionReplenishLife": "AbilityDefinition",
    "AbilityDefinitionReplenishLifeMana": "AbilityDefinition",
    "AbilityDefinitionReplenishMana": "AbilityDefinition",
    "AbilityDefinitionResistantSkin": "AbilityDefinition",
    "AbilityDefinitionResistantSkin31PosCreep": "AbilityDefinition",
    "AbilityDefinitionResistantSkinCreep": "AbilityDefinition",
    "AbilityDefinitionRestoration": "AbilityDefinition",
    "AbilityDefinitionResurrection": "AbilityDefinition",
    "AbilityDefinitionResurrectionItem": "AbilityDefinition",
    "AbilityDefinitionRetrain": "AbilityDefinition",
    "AbilityDefinitionReturnGold": "AbilityDefinition",
    "AbilityDefinitionReturnGoldLumber": "AbilityDefinition",
    "AbilityDefinitionReturnLumber": "AbilityDefinition",
    "AbilityDefinitionRevealArcaneTower": "AbilityDefinition",
    "AbilityDefinitionRevenge": "AbilityDefinition",
    "AbilityDefinitionRevive": "AbilityDefinition",
    "AbilityDefinitionRexxarStampede": "AbilityDefinition",
    "AbilityDefinitionRexxarStormBolt": "AbilityDefinition",
    "AbilityDefinitionRexxarSummonBear": "AbilityDefinition",
    "AbilityDefinitionRexxarSummonQuilbeast": "AbilityDefinition",
    "AbilityDefinitionRoar": "AbilityDefinition",
    "AbilityDefinitionRoarAIrr": "AbilityDefinition",
    "AbilityDefinitionRoarAra2": "AbilityDefinition",
    "AbilityDefinitionRoarcreep": "AbilityDefinition",
    "AbilityDefinitionRoarcreepSkeletalOrc": "AbilityDefinition",
    "AbilityDefinitionRocketAttack": "AbilityDefinition",
    "AbilityDefinitionRokhanHealingWave": "AbilityDefinition",
    "AbilityDefinitionRokhanHex": "AbilityDefinition",
    "AbilityDefinitionRokhanSerpentWard": "AbilityDefinition",
    "AbilityDefinitionRokhanVoodooSpirits": "AbilityDefinition",
    "AbilityDefinitionRootAncientProtector": "AbilityDefinition",
    "AbilityDefinitionRootAncients": "AbilityDefinition",
    "AbilityDefinitionRunedBracers": "AbilityDefinition",
    "AbilityDefinitionRuneManaRestoreAoe": "AbilityDefinition",
    "AbilityDefinitionRuneManaRestoreGreaterAoe": "AbilityDefinition",
    "AbilityDefinitionRuneofGreaterResurrection": "AbilityDefinition",
    "AbilityDefinitionRuneofLesserResurrection": "AbilityDefinition",
    "AbilityDefinitionRuneOfRebirth": "AbilityDefinition",
    "AbilityDefinitionRuneofSpiritLink": "AbilityDefinition",
    "AbilityDefinitionRuneOfTheWatcher": "AbilityDefinition",
    "AbilityDefinitionRuneRestoreAoe": "AbilityDefinition",
    "AbilityDefinitionRuneSpeedAoe": "AbilityDefinition",
    "AbilityDefinitionSacrificeAcolyte": "AbilityDefinition",
    "AbilityDefinitionSacrificeSacrificialPit": "AbilityDefinition",
    "AbilityDefinitionSanctuary": "AbilityDefinition",
    "AbilityDefinitionScrollofLifeRegen": "AbilityDefinition",
    "AbilityDefinitionScrollofRejuvI": "AbilityDefinition",
    "AbilityDefinitionScrollofRejuvII": "AbilityDefinition",
    "AbilityDefinitionSearingArrowscreep": "AbilityDefinition",
    "AbilityDefinitionSearingBladeFireMelee": "AbilityDefinition",
    "AbilityDefinitionSeaWitchForkedLightning": "AbilityDefinition",
    "AbilityDefinitionSeaWitchFrostArrows": "AbilityDefinition",
    "AbilityDefinitionSeaWitchManaShield": "AbilityDefinition",
    "AbilityDefinitionSeaWitchTornado": "AbilityDefinition",
    "AbilityDefinitionSelfDestruct": "AbilityDefinition",
    "AbilityDefinitionSelfDestruct2ClockwerkGoblins": "AbilityDefinition",
    "AbilityDefinitionSelfDestruct3ClockwerkGoblins": "AbilityDefinition",
    "AbilityDefinitionSelfDestructClockwerkGoblins": "AbilityDefinition",
    "AbilityDefinitionSellItem": "AbilityDefinition",
    "AbilityDefinitionSellUnit": "AbilityDefinition",
    "AbilityDefinitionSentinel": "AbilityDefinition",
    "AbilityDefinitionSentinelNoResearch": "AbilityDefinition",
    "AbilityDefinitionSentryWard": "AbilityDefinition",
    "AbilityDefinitionSentryWardAIsw": "AbilityDefinition",
    "AbilityDefinitionSerpentWardtentacleForgottenone": "AbilityDefinition",
    "AbilityDefinitionShadowHunterHealingWave": "AbilityDefinition",
    "AbilityDefinitionShadowHunterHex": "AbilityDefinition",
    "AbilityDefinitionShadowHunterSerpentWard": "AbilityDefinition",
    "AbilityDefinitionShadowHunterVoodooo": "AbilityDefinition",
    "AbilityDefinitionShadowMeld": "AbilityDefinition",
    "AbilityDefinitionShadowMeldAkama": "AbilityDefinition",
    "AbilityDefinitionShadowMeldInstant": "AbilityDefinition",
    "AbilityDefinitionShadowMeldItem": "AbilityDefinition",
    "AbilityDefinitionShadowOrbAbility": "AbilityDefinition",
    "AbilityDefinitionShadowSight": "AbilityDefinition",
    "AbilityDefinitionShadowStrikeCreep": "AbilityDefinition",
    "AbilityDefinitionShamanClawsLightningMelee": "AbilityDefinition",
    "AbilityDefinitionShockwaveCreep": "AbilityDefinition",
    "AbilityDefinitionShockwaveTrap": "AbilityDefinition",
    "AbilityDefinitionShopSharing": "AbilityDefinition",
    "AbilityDefinitionSightBonus": "AbilityDefinition",
    "AbilityDefinitionSilenceCreep": "AbilityDefinition",
    "AbilityDefinitionSilenceItem": "AbilityDefinition",
    "AbilityDefinitionSiphonManaCreep": "AbilityDefinition",
    "AbilityDefinitionSleepAlways": "AbilityDefinition",
    "AbilityDefinitionSleepcreep": "AbilityDefinition",
    "AbilityDefinitionSlow": "AbilityDefinition",
    "AbilityDefinitionSlow1": "AbilityDefinition",
    "AbilityDefinitionSlow2": "AbilityDefinition",
    "AbilityDefinitionSlowAIos": "AbilityDefinition",
    "AbilityDefinitionSlowCreep": "AbilityDefinition",
    "AbilityDefinitionSlowPoison": "AbilityDefinition",
    "AbilityDefinitionSlowPoisonItem": "AbilityDefinition",
    "AbilityDefinitionSoulPossession": "AbilityDefinition",
    "AbilityDefinitionSoulTrap": "AbilityDefinition",
    "AbilityDefinitionSpawnHydra": "AbilityDefinition",
    "AbilityDefinitionSpawnHydraHatchling": "AbilityDefinition",
    "AbilityDefinitionSpawnOnDeathskeleton": "AbilityDefinition",
    "AbilityDefinitionSpawnSpiderlingOnDeath": "AbilityDefinition",
    "AbilityDefinitionSpawnSpiderOnDeath": "AbilityDefinition",
    "AbilityDefinitionSpellBook": "AbilityDefinition",
    "AbilityDefinitionSpellShield": "AbilityDefinition",
    "AbilityDefinitionSpellShieldAOE": "AbilityDefinition",
    "AbilityDefinitionSpellSteal": "AbilityDefinition",
    "AbilityDefinitionSphere": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel1": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel2": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel3": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel4": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel5": "AbilityDefinition",
    "AbilityDefinitionSphereSoVLevel6": "AbilityDefinition",
    "AbilityDefinitionSpiderAttack": "AbilityDefinition",
    "AbilityDefinitionSpikedBarricades": "AbilityDefinition",
    "AbilityDefinitionSpiritLink": "AbilityDefinition",
    "AbilityDefinitionSpiritPigcreep": "AbilityDefinition",
    "AbilityDefinitionSpiritWolfcreep": "AbilityDefinition",
    "AbilityDefinitionStaffoTeleportation": "AbilityDefinition",
    "AbilityDefinitionStandDown": "AbilityDefinition",
    "AbilityDefinitionStasisTrap": "AbilityDefinition",
    "AbilityDefinitionStoneForm": "AbilityDefinition",
    "AbilityDefinitionStormHammers": "AbilityDefinition",
    "AbilityDefinitionStrengthBonusPlus1": "AbilityDefinition",
    "AbilityDefinitionStrengthBonusPlus3": "AbilityDefinition",
    "AbilityDefinitionStrengthBonusPlus4": "AbilityDefinition",
    "AbilityDefinitionStrengthBonusPlus5": "AbilityDefinition",
    "AbilityDefinitionStrengthBonusPlus6": "AbilityDefinition",
    "AbilityDefinitionStrengthMod": "AbilityDefinition",
    "AbilityDefinitionStrengthModPlus2": "AbilityDefinition",
    "AbilityDefinitionSubmergeMyrmidon": "AbilityDefinition",
    "AbilityDefinitionSubmergeRoyalGuard": "AbilityDefinition",
    "AbilityDefinitionSubmergeSnapDragon": "AbilityDefinition",
    "AbilityDefinitionSummonHeadhunteritem": "AbilityDefinition",
    "AbilityDefinitionSummonLobstrokPrawns": "AbilityDefinition",
    "AbilityDefinitionSummonSeaElemental": "AbilityDefinition",
    "AbilityDefinitionSunderingBlades": "AbilityDefinition",
    "AbilityDefinitionSuperDeathandDecay": "AbilityDefinition",
    "AbilityDefinitionSuperEarthquake": "AbilityDefinition",
    "AbilityDefinitionTankTurret": "AbilityDefinition",
    "AbilityDefinitionTankUpgrade": "AbilityDefinition",
    "AbilityDefinitionTaunt": "AbilityDefinition",
    "AbilityDefinitionTauntCreep": "AbilityDefinition",
    "AbilityDefinitionTaurenChieftainEnduranceAura": "AbilityDefinition",
    "AbilityDefinitionTaurenChieftainReincarnation": "AbilityDefinition",
    "AbilityDefinitionTaurenChieftainShockWave": "AbilityDefinition",
    "AbilityDefinitionTaurenChieftainWarStomp": "AbilityDefinition",
    "AbilityDefinitionThornsAuraCreep": "AbilityDefinition",
    "AbilityDefinitionThornyShieldCreep": "AbilityDefinition",
    "AbilityDefinitionThornyShieldDragonTurtle": "AbilityDefinition",
    "AbilityDefinitionThunderBoltCreep": "AbilityDefinition",
    "AbilityDefinitionThunderClapCreep": "AbilityDefinition",
    "AbilityDefinitionThunderClapThunderLizard": "AbilityDefinition",
    "AbilityDefinitionTichondriusDarkSummoning": "AbilityDefinition",
    "AbilityDefinitionTichondriusInferno": "AbilityDefinition",
    "AbilityDefinitionTinkererClusterRocketsLevel0": "AbilityDefinition",
    "AbilityDefinitionTinkererClusterRocketsLevel1": "AbilityDefinition",
    "AbilityDefinitionTinkererClusterRocketsLevel2": "AbilityDefinition",
    "AbilityDefinitionTinkererClusterRocketsLevel3": "AbilityDefinition",
    "AbilityDefinitionTinkererDemolishLevel0": "AbilityDefinition",
    "AbilityDefinitionTinkererDemolishLevel1": "AbilityDefinition",
    "AbilityDefinitionTinkererDemolishLevel2": "AbilityDefinition",
    "AbilityDefinitionTinkererDemolishLevel3": "AbilityDefinition",
    "AbilityDefinitionTinkererEngineeringUpgrade": "AbilityDefinition",
    "AbilityDefinitionTinkererRoboGoblinLevel0": "AbilityDefinition",
    "AbilityDefinitionTinkererRoboGoblinLevel1": "AbilityDefinition",
    "AbilityDefinitionTinkererRoboGoblinLevel2": "AbilityDefinition",
    "AbilityDefinitionTinkererRoboGoblinLevel3": "AbilityDefinition",
    "AbilityDefinitionTinkererSummonFactoryLevel0": "AbilityDefinition",
    "AbilityDefinitionTinkererSummonFactoryLevel1": "AbilityDefinition",
    "AbilityDefinitionTinkererSummonFactoryLevel2": "AbilityDefinition",
    "AbilityDefinitionTinkererSummonFactoryLevel3": "AbilityDefinition",
    "AbilityDefinitionTornadoDamage": "AbilityDefinition",
    "AbilityDefinitionTornadoSpin": "AbilityDefinition",
    "AbilityDefinitionTornadoWander": "AbilityDefinition",
    "AbilityDefinitionTreeOfLifeForAttachingArt": "AbilityDefinition",
    "AbilityDefinitionUltravision": "AbilityDefinition",
    "AbilityDefinitionUltraVisionGlyph": "AbilityDefinition",
    "AbilityDefinitionUnholyAuracreep": "AbilityDefinition",
    "AbilityDefinitionUnholyFrenzy": "AbilityDefinition",
    "AbilityDefinitionUnholyFrenzycreep": "AbilityDefinition",
    "AbilityDefinitionUnholyFrenzyItem": "AbilityDefinition",
    "AbilityDefinitionUnholyFrenzyWarlock": "AbilityDefinition",
    "AbilityDefinitionUnstableConcoction": "AbilityDefinition",
    "AbilityDefinitionUnsummon": "AbilityDefinition",
    "AbilityDefinitionVampiricattack": "AbilityDefinition",
    "AbilityDefinitionVampiricattackAIva": "AbilityDefinition",
    "AbilityDefinitionVampiricAuracreep": "AbilityDefinition",
    "AbilityDefinitionVengeance": "AbilityDefinition",
    "AbilityDefinitionVenomSpears": "AbilityDefinition",
    "AbilityDefinitionVenomSpearsCreep": "AbilityDefinition",
    "AbilityDefinitionWander": "AbilityDefinition",
    "AbilityDefinitionWardenBlink": "AbilityDefinition",
    "AbilityDefinitionWardenFanofKnives": "AbilityDefinition",
    "AbilityDefinitionWardenShadowStrike": "AbilityDefinition",
    "AbilityDefinitionWardenSpiritofVengeance": "AbilityDefinition",
    "AbilityDefinitionWarp": "AbilityDefinition",
    "AbilityDefinitionWarStompcreep": "AbilityDefinition",
    "AbilityDefinitionWarStomphydra": "AbilityDefinition",
    "AbilityDefinitionWarStompseagiant": "AbilityDefinition",
    "AbilityDefinitionWateryMinion": "AbilityDefinition",
    "AbilityDefinitionWateryMinionItem": "AbilityDefinition",
    "AbilityDefinitionWeb": "AbilityDefinition",
    "AbilityDefinitionWebcreep": "AbilityDefinition",
    "AbilityDefinitionWindWalk": "AbilityDefinition",
    "AbilityDefinitionWispHarvest": "AbilityDefinition",
    "AbilityDefinitionWispHarvestInvulnerable": "AbilityDefinition",
    "BuildingAndHeroDefinition": "UnitOrBuildingOrHeroDefinition",
    "BuildingDefinition": "UnitOrBuildingOrHeroDefinition",
    "HeroDefinition": "UnitOrHeroDefinition",
    "ItemDefinition": "W3TDefinition",
    "UnitDefinition": "UnitOrHeroDefinition",
    "UnitOrBuildingOrHeroDefinition": "W3UDefinition",
    "UnitOrHeroDefinition": "UnitOrBuildingOrHeroDefinition"
  },
  "classOwnFields": {
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        false,
        false,
        "String",
        "string"
      ],
      "aani:0": [
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        false,
        false,
        "String",
        "string"
      ],
      "aare:0": [
        "setAreaofEffect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "aart:0": [
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        false,
        false,
        "String",
        "string"
      ],
      "abpx:0": [
        "setButtonPositionNormalX",
        false,
        false,
        "Int",
        "int"
      ],
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        false,
        false,
        "Int",
        "int"
      ],
      "abuf:0": [
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        true,
        false,
        "String",
        "string"
      ],
      "aca1:0": [
        "setCasterAttachmentPoint1",
        false,
        false,
        "String",
        "string"
      ],
      "acac:0": [
        "setCasterAttachments",
        false,
        false,
        "Int",
        "int"
      ],
      "acap:0": [
        "setCasterAttachmentPoint",
        false,
        false,
        "String",
        "string"
      ],
      "acas:0": [
        "setCastingTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "acat:0": [
        "setArtCaster",
        false,
        false,
        "String",
        "string"
      ],
      "acdn:0": [
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        true,
        false,
        "Unreal",
        "real"
      ],
      "achd:0": [
        "setCheckDependencies",
        false,
        true,
        "Boolean",
        "bool"
      ],
      "adur:0": [
        "setDurationNormal",
        true,
        false,
        "Unreal",
        "real"
      ],
      "aeat:0": [
        "setArtEffect",
        false,
        false,
        "String",
        "string"
      ],
      "aeff:0": [
        "setEffects",
        true,
        false,
        "String",
        "string"
      ],
      "aefl:0": [
        "setEffectSoundLooping",
        false,
        false,
        "String",
        "string"
      ],
      "aefs:0": [
        "setEffectSound",
        false,
        false,
        "String",
        "string"
      ],
      "ahdu:0": [
        "setDurationHero",
        true,
        false,
        "Unreal",
        "real"
      ],
      "aher:0": [
        "setHeroAbility",
        false,
        true,
        "Boolean",
        "bool"
      ],
      "ahky:0": [
        "setHotkeyNormal",
        false,
        false,
        "String",
        "string"
      ],
      "aite:0": [
        "setItemAbility",
        false,
        true,
        "Boolean",
        "bool"
      ],
      "alev:0": [
        "setLevels",
        false,
        false,
        "Int",
        "int"
      ],
      "alig:0": [
        "setLightningEffects",
        false,
        false,
        "String",
        "string"
      ],
      "alsk:0": [
        "setLevelSkipRequirement",
        false,
        false,
        "Int",
        "int"
      ],
      "amac:0": [
        "setMissileArc",
        false,
        false,
        "Unreal",
        "real"
      ],
      "amat:0": [
        "setMissileArt",
        false,
        false,
        "String",
        "string"
      ],
      "amcs:0": [
        "setManaCost",
        true,
        false,
        "Int",
        "int"
      ],
      "amho:0": [
        "setMissileHomingEnabled",
        false,
        true,
        "Boolean",
        "bool"
      ],
      "amsp:0": [
        "setMissileSpeed",
        false,
        false,
        "Int",
        "int"
      ],
      "anam:0": [
        "setName",
        false,
        false,
        "String",
        "string"
      ],
      "ansf:0": [
        "setEditorSuffix",
        false,
        false,
        "String",
        "string"
      ],
      "aord:0": [
        "setOrderStringUseTurnOn",
        false,
        false,
        "String",
        "string"
      ],
      "aorf:0": [
        "setOrderStringDeactivate",
        false,
        false,
        "String",
        "string"
      ],
      "aoro:0": [
        "setOrderStringActivate",
        false,
        false,
        "String",
        "string"
      ],
      "aoru:0": [
        "setOrderStringTurnOff",
        false,
        false,
        "String",
        "string"
      ],
      "apri:0": [
        "setPriorityforSpellSteal",
        false,
        false,
        "Int",
        "int"
      ],
      "arac:0": [
        "setRace",
        false,
        false,
        "String",
        "Race"
      ],
      "aran:0": [
        "setCastRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "arar:0": [
        "setIconResearch",
        false,
        false,
        "String",
        "string"
      ],
      "areq:0": [
        "setRequirements",
        false,
        false,
        "String",
        "string"
      ],
      "aret:0": [
        "setTooltipLearn",
        false,
        false,
        "String",
        "string"
      ],
      "arhk:0": [
        "setHotkeyLearn",
        false,
        false,
        "String",
        "string"
      ],
      "arlv:0": [
        "setRequiredLevel",
        false,
        false,
        "Int",
        "int"
      ],
      "arpx:0": [
        "setButtonPositionResearchX",
        false,
        false,
        "Int",
        "int"
      ],
      "arpy:0": [
        "setButtonPositionResearchY",
        false,
        false,
        "Int",
        "int"
      ],
      "arqa:0": [
        "setRequirementsLevels",
        false,
        false,
        "String",
        "string"
      ],
      "arut:0": [
        "setTooltipLearnExtended",
        false,
        false,
        "String",
        "string"
      ],
      "asat:0": [
        "setArtSpecial",
        false,
        false,
        "String",
        "string"
      ],
      "aspt:0": [
        "setSpecialAttachmentPoint",
        false,
        false,
        "String",
        "string"
      ],
      "ata0:0": [
        "setTargetAttachmentPoint",
        false,
        false,
        "String",
        "string"
      ],
      "ata1:0": [
        "setTargetAttachmentPoint1",
        false,
        false,
        "String",
        "string"
      ],
      "ata2:0": [
        "setTargetAttachmentPoint2",
        false,
        false,
        "String",
        "string"
      ],
      "ata3:0": [
        "setTargetAttachmentPoint3",
        false,
        false,
        "String",
        "string"
      ],
      "ata4:0": [
        "setTargetAttachmentPoint4",
        false,
        false,
        "String",
        "string"
      ],
      "ata5:0": [
        "setTargetAttachmentPoint5",
        false,
        false,
        "String",
        "string"
      ],
      "atac:0": [
        "setTargetAttachments",
        false,
        false,
        "Int",
        "int"
      ],
      "atar:0": [
        "setTargetsAllowed",
        true,
        false,
        "String",
        "string"
      ],
      "atat:0": [
        "setArtTarget",
        false,
        false,
        "String",
        "string"
      ],
      "atp1:0": [
        "setTooltipNormal",
        true,
        false,
        "String",
        "string"
      ],
      "auar:0": [
        "setIconTurnOff",
        false,
        false,
        "String",
        "string"
      ],
      "aub1:0": [
        "setTooltipNormalExtended",
        true,
        false,
        "String",
        "string"
      ],
      "aubx:0": [
        "setButtonPositionTurnOffX",
        false,
        false,
        "Int",
        "int"
      ],
      "auby:0": [
        "setButtonPositionTurnOffY",
        false,
        false,
        "Int",
        "int"
      ],
      "auhk:0": [
        "setHotkeyTurnOff",
        false,
        false,
        "String",
        "string"
      ],
      "aut1:0": [
        "setTooltipTurnOff",
        true,
        false,
        "String",
        "string"
      ],
      "auu1:0": [
        "setTooltipTurnOffExtended",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAapl": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAarm": {
      "Arm1:1": [
        "setAmountRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Arm2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAbolishMagic": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAbolishMagicCreep": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAbolishMagicCreep12Pos": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAbolishMagicNaga": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAbsorbMana": {
      "abs1:1": [
        "setMaximumLifeAbsorbed",
        true,
        false,
        "Unreal",
        "real"
      ],
      "abs2:2": [
        "setMaximumManaAbsorbed",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAcha": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAdet": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAerialShackles": {
      "mls1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus1": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus10": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus3": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus4": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus5": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityBonusPlus6": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityMod": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAgilityModPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAhrs": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs2:2": [
        "setTerrainDeformationAmplitude",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs3:3": [
        "setTerrainDeformationDurationms",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAIab": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAIas": {
      "Isx1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAIde": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAIhe": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAImi": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAIml": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAImm": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAlchemistAcidBomb": {
      "Nab1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nab2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nab3:3": [
        "setArmorPenalty",
        true,
        false,
        "Int",
        "int"
      ],
      "Nab4:4": [
        "setPrimaryDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nab5:5": [
        "setSecondaryDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nab6:6": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAlchemistChemicalRage": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Ncr5:5": [
        "setMoveSpeedBonusInfoPanelOnly",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncr6:6": [
        "setAttackSpeedBonusInfoPanelOnly",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAlchemistHealingSpray": {
      "Ncs1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs3:3": [
        "setMissileCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncs4:4": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs5:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nhs6:6": [
        "setWaveCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAlchemistTransmute": {
      "Ntm1:1": [
        "setGoldCostFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ntm2:2": [
        "setLumberCostFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ntm3:3": [
        "setMaxCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ntm4:4": [
        "setAllowBounty",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAlliedBuilding": {
      "Neu1:1": [
        "setActivationRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neu2:2": [
        "setInteractionType",
        true,
        false,
        "String",
        "string"
      ],
      "Neu3:3": [
        "setShowSelectUnitButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Neu4:4": [
        "setShowUnitIndicator",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAllPlus1": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAllPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAllPlus3": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAllPlus4": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAncestralSpirit": {
      "ast1:1": [
        "setLifeRestoredFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "ast2:2": [
        "setManaRestoredFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAnimateDead": {
      "Cad1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uan3:3": [
        "setInheritUpgrades",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAnimateDeadcreep": {
      "Cad1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uan3:3": [
        "setInheritUpgrades",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAnimateDeaditemspecial": {
      "Cad1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uan3:3": [
        "setInheritUpgrades",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAntimagicShield": {
      "Ams1:1": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams2:2": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams3:3": [
        "setShieldLife",
        true,
        false,
        "Int",
        "int"
      ],
      "Ams4:4": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAntimagicShieldAIxs": {
      "Ams3:3": [
        "setShieldLife",
        true,
        false,
        "Int",
        "int"
      ],
      "Ams4:4": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ],
      "Ixs1:1": [
        "setDamageToSummonedUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ixs2:2": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAntimagicShieldcreep": {
      "Ams1:1": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams2:2": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams3:3": [
        "setShieldLife",
        true,
        false,
        "Int",
        "int"
      ],
      "Ams4:4": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAntimagicShieldMatrix": {
      "Ams1:1": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams2:2": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ams3:3": [
        "setShieldLife",
        true,
        false,
        "Int",
        "int"
      ],
      "Ams4:4": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAnwm": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionArchMageBlizzard": {
      "Hbz1:1": [
        "setNumberofWaves",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz2:2": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz3:3": [
        "setNumberofShards",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz4:4": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz6:6": [
        "setMaximumDamageperWave",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionArchMageBrillianceAura": {
      "Hab1:1": [
        "setManaRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hab2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionArchMageMassTeleport": {
      "Hmt1:1": [
        "setNumberofUnitsTeleported",
        true,
        false,
        "Int",
        "int"
      ],
      "Hmt2:2": [
        "setCastingDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hmt3:3": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionArchMageSummonWaterElemental": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionArmorBonus": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAroo": {
      "Roo1:1": [
        "setRootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo2:2": [
        "setUprootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo3:3": [
        "setRootedTurning",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roo4:4": [
        "setUprootedDefenseType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionArtn": {
      "Rtn1:1": [
        "setAcceptsGold",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Rtn2:2": [
        "setAcceptsLumber",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAspx": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAttackBonus": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusAIt6": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusAIt9": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusAItc": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusAItf": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus1": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus10": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus2": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus20": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus4": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus5": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus7": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackBonusPlus8": {
      "Iatt:1": [
        "setAttackBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackMod": {
      "Iaa1:1": [
        "setAttackModification",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAttackSpeedIncrease": {
      "Isx1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAttackSpeedIncreaseGreater": {
      "Isx1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAttackTargetPriority": {
      "Aat1:1": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAttributeModifierSkill": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionAuraBrilliancecreep": {
      "Hab1:1": [
        "setManaRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hab2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraCommandCreep": {
      "Cac1:1": [
        "setAttackDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraDevotionCreep": {
      "Had1:1": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Had2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraEnduranceCreep": {
      "Oae1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oae2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAuraPlagueAbomination": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAuraPlagueAnimatedDead": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAuraPlagueCreep": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAuraPlagueCreepnodamage": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAuraPlaguePlagueWard": {
      "Apl1:1": [
        "setAuraDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Apl3:3": [
        "setDurationofPlagueWard",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Aplu:0": [
        "setPlagueWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionAuraRegenerationHealingWard": {
      "Oar1:1": [
        "setAmountofHitPointsRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oar2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraRegenerationItem": {
      "Oar1:1": [
        "setAmountofHitPointsRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oar2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraRegenerationStatue": {
      "Oar1:1": [
        "setAmountofHitPointsRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oar2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraSlow": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraTrueshotCreep": {
      "Ear1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAuraWarDrumsKodobeast": {
      "Akb1:1": [
        "setAttackDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Akb2:5": [
        "setPlayChannelAnimation",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionAvatarGarithos": {
      "Hav1:1": [
        "setDefenseBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav2:2": [
        "setHitPointBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav4:4": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionAvengerForm": {
      "ave5:5": [
        "setLifeRegenerationRatepersecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBallsofFire": {
      "Hfs1:1": [
        "setFullDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs2:2": [
        "setFullDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs3:3": [
        "setHalfDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs4:4": [
        "setHalfDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs5:5": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs6:6": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBanishCreep": {
      "Hbn1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbn2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBashBeastmasterBear": {
      "Hbh1:1": [
        "setChancetoBash",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh4:4": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBashcreep": {
      "Hbh1:1": [
        "setChancetoBash",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh4:4": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBashitem": {
      "Hbh1:1": [
        "setChancetoBash",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh4:4": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBashmaulSPBearlevel3": {
      "Hbh1:1": [
        "setChancetoBash",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh4:4": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBattleRoar": {
      "Nbr1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionBattlestations": {
      "Btl1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Btl2:2": [
        "setSummonBusyUnits",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBattlestationsChaos": {
      "Btl1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Btl2:2": [
        "setSummonBusyUnits",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBearform": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBeastMasterStampede": {
      "Nst1:1": [
        "setBeastsPerSecond",
        true,
        false,
        "Int",
        "int"
      ],
      "Nst2:2": [
        "setBeastCollisionRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst3:3": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst4:4": [
        "setDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst5:5": [
        "setDamageDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBeastMasterSummonBear": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionBeastMasterSummonHawk": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionBeastMasterSummonQuilbeast": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionBerserk": {
      "bsk1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "bsk2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "bsk3:3": [
        "setDamageTakenIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBerserkerUpgrade": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBeserkItem": {
      "bsk1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "bsk2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "bsk3:3": [
        "setDamageTakenIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBlackArrowMeleeCreep": {
      "Nba1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nba2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Nba3:3": [
        "setSummonedUnitDurationseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nbau:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBladeMasterBladestorm": {
      "Oww1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oww2:2": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBladeMasterCriticalStrike": {
      "Ocr1:1": [
        "setChancetoCriticalStrike",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr4:4": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ocr6:6": [
        "setExcludeItemDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBladeMasterMirrorImage": {
      "Omi1:1": [
        "setNumberofImages",
        true,
        false,
        "Int",
        "int"
      ],
      "Omi2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Omi3:3": [
        "setDamageTaken",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Omi4:4": [
        "setAnimationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBladeMasterWindWalk": {
      "Owk1:1": [
        "setTransitionTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk3:3": [
        "setBackstabDamage1",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk4:4": [
        "setBackstabDamage",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Owk5:5": [
        "setStartCooldownWhenDecloak",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlightDispelLarge": {
      "Bli1:1": [
        "setExpansionAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bli2:2": [
        "setCreatesBlight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlightDispelSmall": {
      "Bli1:1": [
        "setExpansionAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bli2:2": [
        "setCreatesBlight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlightedGoldmine": {
      "Bgm1:1": [
        "setGoldperInterval",
        true,
        false,
        "Int",
        "int"
      ],
      "Bgm2:2": [
        "setIntervalDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bgm3:3": [
        "setMaxNumberofMiners",
        true,
        false,
        "Int",
        "int"
      ],
      "Bgm4:4": [
        "setRadiusofMiningRing",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBlightGrowthLarge": {
      "Bli1:1": [
        "setExpansionAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bli2:2": [
        "setCreatesBlight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlightGrowthSmall": {
      "Bli1:1": [
        "setExpansionAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bli2:2": [
        "setCreatesBlight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlightPlacement": {
      "Bli1:1": [
        "setExpansionAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Bli2:2": [
        "setCreatesBlight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBlinkBeastmasterBear": {
      "Ebl1:1": [
        "setMaximumRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ebl2:2": [
        "setMinimumRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBlinkItem": {
      "Ebl1:1": [
        "setMaximumRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ebl2:2": [
        "setMinimumRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBlizzardcreep": {
      "Hbz1:1": [
        "setNumberofWaves",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz2:2": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz3:3": [
        "setNumberofShards",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz4:4": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz6:6": [
        "setMaximumDamageperWave",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodlust": {
      "Blo1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo3:3": [
        "setScalingFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodlustCreep": {
      "Blo1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo3:3": [
        "setScalingFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodlustCreepHotkeyB": {
      "Blo1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo3:3": [
        "setScalingFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodMageBanish": {
      "Hbn1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbn2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodMageFlameStrike": {
      "Hfs1:1": [
        "setFullDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs2:2": [
        "setFullDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs3:3": [
        "setHalfDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs4:4": [
        "setHalfDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs5:5": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs6:6": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBloodMagePhoenix": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionBloodMageSiphonMana": {
      "Ndr1:1": [
        "setHitPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr2:2": [
        "setManaPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr3:3": [
        "setDrainIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr4:4": [
        "setLifeTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr5:5": [
        "setManaTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr6:6": [
        "setBonusLifeFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr7:7": [
        "setBonusLifeDecay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr8:8": [
        "setBonusManaFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr9:9": [
        "setBonusManaDecay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBreathofFireCreep": {
      "Nbf5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBreathofFrostCreep": {
      "Nbf5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBrewmasterBreathofFire": {
      "Nbf5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBrewmasterDrunkenBrawler": {
      "Ocr1:1": [
        "setChancetoCriticalStrike",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr4:4": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ocr6:6": [
        "setExcludeItemDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionBrewmasterDrunkenHaze": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionBrewmasterStormEarthandFire": {
      "Nef1:1": [
        "setSummonedUnitTypes",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyAltar": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyBarracks": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyBlacksmith": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyCastle": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyFarm": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyGreatHall": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyLumberMill": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBuildTinyScoutTower": {
      "Ibl1:0": [
        "setUnitCreatedperplayerrace",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBurrow": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBurrowBarbedArachnathid": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBurrowDetectionFlyers": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBurrowscarablvl2": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionBurrowscarablvl3": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCairneEnduranceAura": {
      "Oae1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oae2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCairneReincarnation": {
      "Ore1:1": [
        "setReincarnationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCairneShockWave": {
      "Osh1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh2:2": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCairneWarStomp": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCannibalize": {
      "Can1:1": [
        "setHitPointsperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Can2:2": [
        "setMaxHitPoints",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCannibalizeAbomination": {
      "Can1:1": [
        "setHitPointsperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Can2:2": [
        "setMaxHitPoints",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCannibalizecreep": {
      "Can1:1": [
        "setHitPointsperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Can2:2": [
        "setMaxHitPoints",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCargoHoldBurrow": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldDeath": {
      "Chd1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Chd2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Chd3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCargoHoldDevour": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "Dev2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dev3:3": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldEntangledGoldMine": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldMeatWagon": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldShip": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldTank": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCargoHoldTransport": {
      "Car1:1": [
        "setCargoCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCarrionSwarmcreep": {
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCenariusBeefyStarfall": {
      "Esf1:1": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf3:3": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionChainLightningcreep": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionChainLightningItem": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionChaosCargoLoad": {
      "Chl1:0": [
        "setUnitTypeAllowed",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosGrom": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosGrunt": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosKodo": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosPeon": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosRaider": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionChaosShaman": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCharm": {
      "Nch1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionChenBreathOfFire": {
      "Nbf5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionChenDrunkenBrawler": {
      "Ocr1:1": [
        "setChancetoCriticalStrike",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr4:4": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ocr6:6": [
        "setExcludeItemDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionChenDrunkenHaze": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionChenStormEarthAndFire": {
      "Nef1:1": [
        "setSummonedUnitTypes",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCleavingAttackCreep": {
      "nca1:1": [
        "setDistributedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCloudofFog": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCloudofFogItem": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionColdArrows": {
      "Hca1:1": [
        "setExtraDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca4:4": [
        "setStackFlags",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionColdArrowscreep": {
      "Hca1:1": [
        "setExtraDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca4:4": [
        "setStackFlags",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionControlMagic": {
      "Cmg2:2": [
        "setManaperSummonedHitpoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cmg3:3": [
        "setChargeforCurrentLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nch1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionControlMagicItem": {
      "Cmg2:2": [
        "setManaperSummonedHitpoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cmg3:3": [
        "setChargeforCurrentLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nch1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCorporealForm": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCorrosiveBreath": {
      "Cor1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCoupleArcher": {
      "coa1:1": [
        "setPartnerUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "coau:0": [
        "setResultingUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCoupleHippogryph": {
      "coa1:1": [
        "setPartnerUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "coau:0": [
        "setResultingUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCoupleInstantArcher": {
      "coa1:1": [
        "setPartnerUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "coa2:2": [
        "setMoveToPartner",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "coau:0": [
        "setResultingUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCoupleInstantHippogryph": {
      "coa1:1": [
        "setPartnerUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "coa2:2": [
        "setMoveToPartner",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "coau:0": [
        "setResultingUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCripple": {
      "Cri1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri3:3": [
        "setDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCripplecreep": {
      "Cri1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri3:3": [
        "setDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCrippleWarlock": {
      "Cri1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Cri3:3": [
        "setDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCriticalStrikecreep": {
      "Ocr1:1": [
        "setChancetoCriticalStrike",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr4:4": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ocr6:6": [
        "setExcludeItemDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCriticalStrikeItem": {
      "Ocr1:1": [
        "setChancetoCriticalStrike",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr4:4": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocr5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ocr6:6": [
        "setExcludeItemDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCrownofKingsAllPlus5": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionCrushingWave": {
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCrushingWaveDragonTurtle": {
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCrushingWaveLesser": {
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCryptLordCarrionScarabs": {
      "Rai1:1": [
        "setUnitsSummonedTypeOne",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai2:2": [
        "setUnitsSummonedTypeTwo",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai3:3": [
        "setUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "Rai4:4": [
        "setUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ],
      "Ucb5:5": [
        "setMaxUnitsSummoned",
        true,
        false,
        "Int",
        "int"
      ],
      "Ucb6:6": [
        "setKillOnCasterDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCryptLordImpale": {
      "Uim1:1": [
        "setWaveDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim2:2": [
        "setWaveTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim3:3": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim4:4": [
        "setAirTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim5:5": [
        "setUninterruptible",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uim6:6": [
        "setAirborneTargetsVulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCryptLordLocustSwarm": {
      "Uls1:1": [
        "setNumberofSwarmUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Uls2:2": [
        "setUnitReleaseIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uls3:3": [
        "setMaxSwarmUnitsPerTarget",
        true,
        false,
        "Int",
        "int"
      ],
      "Uls4:4": [
        "setDamageReturnFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uls5:5": [
        "setDamageReturnThreshold",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ulsu:0": [
        "setSwarmUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionCryptLordSpikedCarapace": {
      "Uts1:1": [
        "setReturnedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts2:2": [
        "setReceivedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts3:3": [
        "setDefenseBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCurse": {
      "Crs:1": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCursecreep": {
      "Crs:1": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionCyclone": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCyclone1": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCycloneAIcy": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCycloneCenarius": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCyclonecreep": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionCycloneNaga": {
      "cyc1:1": [
        "setCanBeDispelled",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDarkConversionFast": {
      "Ndc1:1": [
        "setRacetoConvert",
        true,
        false,
        "String",
        "string"
      ],
      "Ndc2:0": [
        "setConversionUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDarkPortal": {
      "Ndp1:1": [
        "setSpawnedUnits",
        true,
        false,
        "String",
        "string"
      ],
      "Ndp2:2": [
        "setMinimumNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndp3:3": [
        "setMaximumNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDarkRangerBlackArrow": {
      "Nba1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nba2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Nba3:3": [
        "setSummonedUnitDurationseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nbau:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDarkRangerCharm": {
      "Nch1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDarkRangerDrain": {
      "Ndr1:1": [
        "setHitPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr2:2": [
        "setManaPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr3:3": [
        "setDrainIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr4:4": [
        "setLifeTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr5:5": [
        "setManaTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr6:6": [
        "setBonusLifeFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr7:7": [
        "setBonusLifeDecay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr8:8": [
        "setBonusManaFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr9:9": [
        "setBonusManaDecay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "NdrA:10": [
        "setNdrA",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDarkRangerSilence": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDarkSummoning": {
      "Hmt3:3": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uds1:1": [
        "setMaximumUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Uds2:2": [
        "setCastingDelayseconds",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathCoilcreep": {
      "Udc1:1": [
        "setAmountHealedDamaged",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathDamageAOEmine": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathDamageAOEmineBIG": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathDamageAOEsapper": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathKnightAnimateDead": {
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uan1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Uan3:3": [
        "setInheritUpgrades",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDeathKnightAnimateDead1": {
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uan1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Uan3:3": [
        "setInheritUpgrades",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDeathKnightDeathCoil": {
      "Udc1:1": [
        "setAmountHealedDamaged",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDeathKnightDeathPact": {
      "Udp1:1": [
        "setLifeConvertedtoMana",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp2:2": [
        "setLifeConvertedtoLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp3:3": [
        "setManaConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp4:4": [
        "setLifeConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDeathKnightUnholyAura": {
      "Uau1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau2:2": [
        "setLifeRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau3:3": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDeathPactItem": {
      "Udp1:1": [
        "setLifeConvertedtoMana",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp2:2": [
        "setLifeConvertedtoLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp3:3": [
        "setManaConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp4:4": [
        "setLifeConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDecouple": {
      "dcp1:1": [
        "setPartnerUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "dcp2:2": [
        "setPartnerUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDefend": {
      "Def1:1": [
        "setDamageTaken",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def3:3": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def4:4": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def5:5": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def6:6": [
        "setChancetoDeflect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def7:7": [
        "setDeflectDamageTakenPiercing",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def8:8": [
        "setDeflectDamageTakenSpells",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDefendItem": {
      "Def1:1": [
        "setDamageTaken",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def3:3": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def4:4": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def5:5": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def6:6": [
        "setChancetoDeflect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def7:7": [
        "setDeflectDamageTakenPiercing",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def8:8": [
        "setDeflectDamageTakenSpells",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus1": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus10": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus2": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus3": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus4": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus5": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus7": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDefenseBonusPlus8": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDemonHunterEvasion": {
      "Eev1:1": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDemonHunterImmolation": {
      "Eim1:1": [
        "setDamageperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim2:2": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim3:3": [
        "setBufferManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDemonHunterManaBurn": {
      "Emb1:1": [
        "setMaxManaDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb2:2": [
        "setBoltDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb3:3": [
        "setBoltLifetime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDemonHunterMetamorphosis": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme5:5": [
        "setAlternateFormHitPointBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectgeneral": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectGyrocopter": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectMagicSentinel": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectSentryWard": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectShade": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetectWarEagle": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDetonate": {
      "Dtn1:1": [
        "setManaLossperunit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dtn2:2": [
        "setDamagetoSummonedUnits",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDevour": {
      "Dev1:1": [
        "setMaxCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDevourCreep": {
      "Dev1:1": [
        "setMaxCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionDevourMagic": {
      "dvm1:1": [
        "setLifePerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm2:2": [
        "setManaPerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm3:3": [
        "setLifePerBuff",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm4:4": [
        "setManaPerBuff",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm5:5": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm6:6": [
        "setIgnoreFriendlyBuffs",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDevourMagiccreep": {
      "dvm1:1": [
        "setLifePerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm2:2": [
        "setManaPerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm3:3": [
        "setLifePerBuff",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm4:4": [
        "setManaPerBuff",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm5:5": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "dvm6:6": [
        "setIgnoreFriendlyBuffs",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDisenchantNew": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDisenchantold": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDispelMagic": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDispelMagiccreep": {
      "Adm1:1": [
        "setManaLoss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Adm2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDivineShieldCreep": {
      "Hds1:1": [
        "setCanDeactivate",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDivineShieldItem": {
      "Hds1:1": [
        "setCanDeactivate",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionDrainLifeCreep": {
      "Ndr1:1": [
        "setHitPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr2:2": [
        "setManaPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr3:3": [
        "setDrainInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr4:4": [
        "setLifeTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr5:5": [
        "setManaTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr6:6": [
        "setBonusLifeFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr7:7": [
        "setBonusLifeDecay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr8:8": [
        "setBonusManaFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr9:9": [
        "setBonusManaDecay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDreadlordCarrionSwarm": {
      "Ucs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs2:2": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDreadlordInferno": {
      "Uin1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin2:2": [
        "setDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin3:3": [
        "setImpactDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin4:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionDreadlordSleep": {
      "Usl1:1": [
        "setStunDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDreadlordVampiricAura": {
      "Uav1:1": [
        "setAttackDamageStolen",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionDustofAppearance": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionEatTree": {
      "Eat1:1": [
        "setRipDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eat2:2": [
        "setEatDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eat3:3": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionElunesGrace": {
      "Def1:1": [
        "setDamageTaken",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def3:3": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def4:4": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def5:5": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def6:6": [
        "setChancetoDeflect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def7:7": [
        "setDeflectDamageTakenPiercing",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def8:8": [
        "setDeflectDamageTakenSpells",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEnsnare": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEnsnareCreep": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEnsnareNaga": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEntangle": {
      "ent1:0": [
        "setResultingUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionEntangledGoldMine": {
      "Egm1:1": [
        "setGoldperInterval",
        true,
        false,
        "Int",
        "int"
      ],
      "Egm2:2": [
        "setIntervalDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEntanglingRootscreep": {
      "Eer1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEntanglingSeaweed": {
      "Eer1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEtherealForm": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionEvasion": {
      "Eev1:1": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEvasioncreep": {
      "Eev1:1": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEvasioncreep100": {
      "Eev1:1": [
        "setChancetoEvade",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionEvilIllidanMetamorphosis": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme5:5": [
        "setAlternateFormHitPointBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionExhume": {
      "exh1:1": [
        "setMaximumNumberofCorpses",
        true,
        false,
        "Int",
        "int"
      ],
      "exhu:0": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionExperienceMod": {
      "Ixpg:1": [
        "setExperienceGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionExperienceModgreater": {
      "Ixpg:1": [
        "setExperienceGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFactory": {
      "Nfy1:1": [
        "setSpawnInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfy2:2": [
        "setLeashRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfyu:0": [
        "setSpawnUnitID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFaerieFire": {
      "Fae1:1": [
        "setDefenseReduction",
        true,
        false,
        "Int",
        "int"
      ],
      "Fae2:2": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionFaerieFireAfa2": {
      "Fae1:1": [
        "setDefenseReduction",
        true,
        false,
        "Int",
        "int"
      ],
      "Fae2:2": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionFaerieFirecreep": {
      "Fae1:1": [
        "setDefenseReduction",
        true,
        false,
        "Int",
        "int"
      ],
      "Fae2:2": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionFarseerChainLightning": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFarseerEarthquake": {
      "Oeq1:1": [
        "setEffectDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq2:2": [
        "setDamageperSecondtoBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq3:3": [
        "setUnitsSlowed",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFarseerFarSight": {
      "Ofs1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFarseerSpiritWolf": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFeedback": {
      "fbk1:1": [
        "setMaxManaDrainedUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk2:2": [
        "setDamageRatioUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk3:3": [
        "setMaxManaDrainedHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk4:4": [
        "setDamageRatioHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk5:5": [
        "setSummonedDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFeedbackArcaneTower": {
      "fbk1:1": [
        "setMaxManaDrainedUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk2:2": [
        "setDamageRatioUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk3:3": [
        "setMaxManaDrainedHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk4:4": [
        "setDamageRatioHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk5:5": [
        "setSummonedDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFeedbackSpiritBeast": {
      "fbk1:1": [
        "setMaxManaDrainedUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk2:2": [
        "setDamageRatioUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk3:3": [
        "setMaxManaDrainedHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk4:4": [
        "setDamageRatioHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fbk5:5": [
        "setSummonedDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFeralSpiritAkama": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFeralSpiritSpiritBeast": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFigurineBlueDrake": {
      "Isn1:1": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineDoomGuard": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineDragonspawnOverseer": {
      "Isn1:1": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineFelHound": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineFurbolg": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineFurbolgTracker": {
      "Isn1:1": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineIceRevenant": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineRedDrake": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineRockGolem": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineSkeleton": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFigurineUrsaWarrior": {
      "Isn1:1": [
        "setSummonAmount1",
        true,
        false,
        "Int",
        "int"
      ],
      "Isn2:2": [
        "setSummonAmount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ist1:3": [
        "setSummonUnitType1",
        true,
        false,
        "String",
        "string"
      ],
      "Ist2:4": [
        "setSummonUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFingerofDeath": {
      "Nfd1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd3:3": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFingerOfDeath1": {
      "Nfd1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd3:3": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFingerOfDeathItem": {
      "Nfd1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd3:3": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFingerOfPain": {
      "Nfd1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd3:3": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFingerOfPain21Button": {
      "Nfd1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nfd3:3": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFireBolt": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFireBoltcreep": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFireBoltwarlock": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFireDamageBonus": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFirelordIncinerate": {
      "Nic1:1": [
        "setBonusDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nic2:2": [
        "setDeathDamageFullAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nic3:3": [
        "setDeathDamageFullArea",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nic4:4": [
        "setDeathDamageHalfAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nic5:5": [
        "setDeathDamageHalfArea",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nic6:6": [
        "setDeathDamageDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFirelordSoulBurn": {
      "Nso1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nso2:2": [
        "setDamagePeriod",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nso3:3": [
        "setDamagePenalty",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nso4:4": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nso5:5": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFirelordSummonLavaSpawn": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Nlm2:2": [
        "setSplitDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nlm3:3": [
        "setSplitAttackCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Nlm4:4": [
        "setMaxHitpointFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nlm5:5": [
        "setLifeDurationSplitBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nlm6:6": [
        "setGenerationCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFirelordVolcano": {
      "Nvc1:1": [
        "setRockRingCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Nvc2:2": [
        "setWaveCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Nvc3:3": [
        "setWaveInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nvc4:4": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nvc5:5": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nvc6:6": [
        "setHalfDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nvcu:0": [
        "setDestructibleID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFlakCannon": {
      "flk1:1": [
        "setMediumDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk2:2": [
        "setSmallDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk3:3": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk4:4": [
        "setMediumDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk5:5": [
        "setSmallDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFlameStrikeCreep": {
      "Hfs1:1": [
        "setFullDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs2:2": [
        "setFullDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs3:3": [
        "setHalfDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs4:4": [
        "setHalfDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs5:5": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs6:6": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFlameStrikeImprovedCreep": {
      "Hfs1:1": [
        "setFullDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs2:2": [
        "setFullDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs3:3": [
        "setHalfDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs4:4": [
        "setHalfDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs5:5": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hfs6:6": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFlare": {
      "Fla1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ],
      "Fla2:2": [
        "setEffectDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Fla3:3": [
        "setFlareCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFlareGun": {
      "Idel:2": [
        "setDelayForTargetEffect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ifa1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionForceofNaturecreep": {
      "Efn1:1": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Efnu:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionForkedLightningCreep": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFortificationGlyph": {
      "Igl1:1": [
        "setUpgradeLevels",
        true,
        false,
        "Int",
        "int"
      ],
      "Iglu:0": [
        "setUpgradeType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionFragShards": {
      "flk1:1": [
        "setMediumDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk2:2": [
        "setSmallDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk3:3": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk4:4": [
        "setMediumDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "flk5:5": [
        "setSmallDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFreezeDamageBonus": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFrenzy": {
      "Blo1:1": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Blo3:3": [
        "setScalingFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFrostArmorAutocastNaga": {
      "Ufa1:1": [
        "setArmorDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufa2:2": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFrostArmorcreep": {
      "Ufa1:1": [
        "setArmorDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufa2:2": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFrostArmorCreepAutocast": {
      "Ufa1:1": [
        "setArmorDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufa2:2": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFrostBolt": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionFrostDamageBonus": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFrostguardFrostMelee": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionFrostNovacreep": {
      "Ufn1:1": [
        "setAreaofEffectDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufn2:2": [
        "setSpecificTargetDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufn5:5": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionGarithosShockWave": {
      "Osh1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh2:2": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionGhost": {
      "Gho1:1": [
        "setAutoAcquireAttackTargets",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Gho2:2": [
        "setImmunetoMorphEffects",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Gho3:3": [
        "setDoesNotBlockBuildings",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionGhostVisible": {
      "Eth1:1": [
        "setImmunetoMorphEffects",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Eth2:2": [
        "setDoesNotBlockBuildings",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionGiveGold": {
      "Igol:1": [
        "setGoldGiven",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionGiveLumber": {
      "Ilum:1": [
        "setLumberGiven",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionGoldMine": {
      "Gld1:1": [
        "setMaxGold",
        true,
        false,
        "Int",
        "int"
      ],
      "Gld2:2": [
        "setMiningDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Gld3:3": [
        "setMiningCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionGrabTree": {
      "gra1:1": [
        "setAttachDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "gra2:2": [
        "setRemoveDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "gra3:3": [
        "setDisabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "gra4:4": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "gra5:5": [
        "setMaximumAttacks",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionGraveyard": {
      "Gyd1:1": [
        "setMaximumNumberofCorpses",
        true,
        false,
        "Int",
        "int"
      ],
      "Gyd2:2": [
        "setRadiusofGravestones",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Gyd3:3": [
        "setRadiusofCorpses",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Gydu:0": [
        "setCorpseUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHardenedSkin": {
      "Ssk1:1": [
        "setChancetoReduceDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk2:2": [
        "setMinimumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk3:3": [
        "setIgnoredDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk4:4": [
        "setIncludeRangedDamage",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ssk5:5": [
        "setIncludeMeleeDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionHardenedSkinNagaTurtle": {
      "Ssk1:1": [
        "setChancetoReduceDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk2:2": [
        "setMinimumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk3:3": [
        "setIgnoredDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ssk4:4": [
        "setIncludeRangedDamage",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ssk5:5": [
        "setIncludeMeleeDamage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionHarvest": {
      "Har1:1": [
        "setDamagetoTree",
        true,
        false,
        "Int",
        "int"
      ],
      "Har2:2": [
        "setLumberCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "Har3:3": [
        "setGoldCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionHarvestLumber": {
      "Har1:1": [
        "setDamagetoTree",
        true,
        false,
        "Int",
        "int"
      ],
      "Har2:2": [
        "setLumberCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionHarvestLumberArchimondeghouls": {
      "Har1:1": [
        "setDamagetoTree",
        true,
        false,
        "Int",
        "int"
      ],
      "Har2:2": [
        "setLumberCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionHarvestLumbershredder": {
      "Har1:1": [
        "setDamagetoTree",
        true,
        false,
        "Int",
        "int"
      ],
      "Har2:2": [
        "setLumberCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionHarvestNaga": {
      "Har1:1": [
        "setDamagetoTree",
        true,
        false,
        "Int",
        "int"
      ],
      "Har2:2": [
        "setLumberCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "Har3:3": [
        "setGoldCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionHeal": {
      "Hea1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHealCreepHigh": {
      "Hea1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHealCreepNormal": {
      "Hea1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHealCreepNormalAnhe": {
      "Hea1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHealingWard": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHealingWard1": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHealingWardAIhw": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHealingWardcreep": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHealingWaveCreep": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHealReductionBonus": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "Iofr:2": [
        "setHealingMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHexCreep": {
      "Ply1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ply2:2": [
        "setMorphUnitsGround",
        true,
        false,
        "String",
        "string"
      ],
      "Ply3:3": [
        "setMorphUnitsAir",
        true,
        false,
        "String",
        "string"
      ],
      "Ply4:4": [
        "setMorphUnitsAmphibious",
        true,
        false,
        "String",
        "string"
      ],
      "Ply5:5": [
        "setMorphUnitsWater",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionHolyLightItem": {
      "Hhb1:1": [
        "setAmountHealedDamaged",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionHowlOfTerror": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIllidanChannel": {
      "Ncl1:1": [
        "setFollowThroughTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncl2:2": [
        "setTargetType",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncl3:3": [
        "setOptions",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncl4:4": [
        "setArtDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncl5:5": [
        "setDisableOtherAbilities",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ncl6:6": [
        "setBaseOrderID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionIllidanMetamorphosis": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme5:5": [
        "setAlternateFormHitPointBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionImmolationcreep": {
      "Eim1:1": [
        "setDamageperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim2:2": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim3:3": [
        "setBufferManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionImpaleCreep": {
      "Uim1:1": [
        "setWaveDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim2:2": [
        "setWaveTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim3:3": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim4:4": [
        "setAirTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uim5:5": [
        "setUninterruptible",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uim6:6": [
        "setAirborneTargetsVulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInciteUnholyFrenzy": {
      "Uuf1:3": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uuf2:4": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uuf3:8": [
        "setData1",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionInferno": {
      "Uin1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin2:2": [
        "setDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin3:3": [
        "setImpactDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin4:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionInnerFire": {
      "Inf1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Inf2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Inf3:3": [
        "setAutocastRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Inf4:4": [
        "setLifeRegenRate",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionInnerFireCreep": {
      "Inf1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Inf2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Inf3:3": [
        "setAutocastRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Inf4:4": [
        "setLifeRegenRate",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus1": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus3": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus4": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus5": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceBonusPlus6": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceMod": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionIntelligenceModPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionInventory": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInventory2SlotUnitHuman": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInventory2SlotUnitNightElf": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInventory2SlotUnitOrc": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInventory2slotunitUndead": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInventoryPackMule": {
      "inv1:1": [
        "setItemCapacity",
        true,
        false,
        "Int",
        "int"
      ],
      "inv2:2": [
        "setDropItemsOnDeath",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv3:3": [
        "setCanUseItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv4:4": [
        "setCanGetItems",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "inv5:5": [
        "setCanDropItems",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionInvisibility": {
      "Ivs1:1": [
        "setTransitionTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemAuraBrilliance": {
      "Hab1:1": [
        "setManaRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hab2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemAuraCommand": {
      "Cac1:1": [
        "setAttackDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemAuraDevotion": {
      "Had1:1": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Had2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemAuraEndurance": {
      "Oae1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oae2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemAuraTrueshot": {
      "Ear1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemAuraUnholy": {
      "Uau1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau2:2": [
        "setLifeRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau3:3": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemAuraVampiric": {
      "Uav1:1": [
        "setAttackDamageStolen",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemAuraWarDrums": {
      "Akb1:1": [
        "setAttackDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Akb2:5": [
        "setPlayChannelAnimation",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemChainLightning": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemChangeTOD": {
      "ict1:1": [
        "setNewTimeofDayHour",
        true,
        false,
        "Int",
        "int"
      ],
      "ict2:2": [
        "setNewTimeofDayMinute",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemCloakOfFlames": {
      "Icfd:1": [
        "setDamagePerDuration",
        true,
        false,
        "Int",
        "int"
      ],
      "Icfm:2": [
        "setManaUsedPerSecond",
        true,
        false,
        "Int",
        "int"
      ],
      "Icfx:3": [
        "setExtraManaRequired",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemCommand": {
      "Icre:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemDefenseAoe": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihp2:2": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ],
      "Imp2:3": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemDefenseAoePlusHealing": {
      "Idef:1": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihp2:2": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ],
      "Imp2:3": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemDetectAoe": {
      "Idet:1": [
        "setDetectionRadius",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionItemDispelAoe": {
      "Idid:2": [
        "setDamageToSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Idim:1": [
        "setManaLossPerUnit",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemDispelAoeWithCooldown": {
      "Idid:2": [
        "setDamageToSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Idim:1": [
        "setManaLossPerUnit",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemDispelChain": {
      "idc1:1": [
        "setManaLossPerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "idc2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "idc3:3": [
        "setMaximumDispelledUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealAoe": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealAoeGreater": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealGreater": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealLeast": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealLeastest": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemHealLesser": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemIllusion": {
      "Iild:1": [
        "setDamageDealtofnormal",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iilw:2": [
        "setDamageReceivedMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemInferno": {
      "Uin1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin2:2": [
        "setDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin3:3": [
        "setImpactDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin4:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionItemInvulDivinity": {
      "AIvu:1": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemInvulLesser": {
      "AIvu:1": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemInvulNormal": {
      "AIvu:1": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemManaRestoreAoe": {
      "Impg:1": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemManaRestoreGreater": {
      "Impg:1": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemManaRestoreLesser": {
      "Impg:1": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemMonsterLure": {
      "imo1:1": [
        "setNumberofLures",
        true,
        false,
        "Int",
        "int"
      ],
      "imo2:2": [
        "setActivationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "imo3:3": [
        "setLureIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "imou:0": [
        "setLureUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionItemPlaceMine": {
      "ipmu:0": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionItemPotionVampirism": {
      "ipv1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "ipv2:2": [
        "setLifeStealAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "ipv3:3": [
        "setAmountIsRawValue",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemRecall": {
      "Irec:1": [
        "setMaximumNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Itp2:2": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemRegenMana": {
      "Imrp:1": [
        "setManaRegenerationBonusasfractionofnormal",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemRegenManalesser": {
      "Imrp:1": [
        "setManaRegenerationBonusasfractionofnormal",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemReincarnation": {
      "irc2:2": [
        "setRestoredLife",
        true,
        false,
        "Int",
        "int"
      ],
      "irc3:3": [
        "setRestoredManaforcurrent",
        true,
        false,
        "Int",
        "int"
      ],
      "Ircd:1": [
        "setDelayAfterDeathseconds",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemRestore": {
      "Ihps:1": [
        "setHitPointsRestored",
        true,
        false,
        "Int",
        "int"
      ],
      "Imps:2": [
        "setManaPointsRestored",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemRestoreAoe": {
      "Ihps:1": [
        "setHitPointsRestored",
        true,
        false,
        "Int",
        "int"
      ],
      "Imps:2": [
        "setManaPointsRestored",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemRevealMap": {
      "Det1:1": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionItemRitualDaggerInstant": {
      "Idg1:2": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Idg2:3": [
        "setData1",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Idg3:8": [
        "setData2",
        true,
        false,
        "String",
        "string"
      ],
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemRitualDaggerRegen": {
      "Idg1:2": [
        "setData",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Idg2:3": [
        "setData1",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Idg3:8": [
        "setData2",
        true,
        false,
        "String",
        "string"
      ],
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemSpeed": {
      "Ispi:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemSpeedAoe": {
      "Ispi:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionItemTownPortal": {
      "Itp2:2": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Itpm:1": [
        "setMaximumNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionItemTransmute": {
      "Ntm1:1": [
        "setGoldCostFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ntm2:2": [
        "setLumberCostFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ntm3:3": [
        "setMaxCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ntm4:4": [
        "setAllowBounty",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionItemWeb": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionKeeperoftheGroveEntanglingRoots": {
      "Eer1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionKeeperoftheGroveForceofNature": {
      "Efn1:1": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Efnu:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionKeeperoftheGroveThornsAura": {
      "Eah1:1": [
        "setDamageDealttoAttackers",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eah2:2": [
        "setDamageisPercentReceived",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionKeeperoftheGroveTranquility": {
      "Etq1:1": [
        "setLifeHealed",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Etq2:2": [
        "setHealInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Etq3:3": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Etq4:4": [
        "setInitialImmunityDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLevelMod": {
      "Ilev:1": [
        "setLevelsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionLichDarkRitual": {
      "Udp1:1": [
        "setLifeConvertedtoMana",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp2:2": [
        "setLifeConvertedtoLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp3:3": [
        "setManaConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp4:4": [
        "setLifeConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionLichDeathandDecay": {
      "Udd1:1": [
        "setMaxLifeDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udd2:2": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLichFrostArmor": {
      "Ufa1:1": [
        "setArmorDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufa2:2": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLichFrostArmorAutocast": {
      "Ufa1:1": [
        "setArmorDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufa2:2": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLichFrostNova": {
      "Ufn1:1": [
        "setAreaofEffectDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufn2:2": [
        "setSpecificTargetDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ufn5:5": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLightningAttack": {
      "Lit1:1": [
        "setGraphicDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Lit2:2": [
        "setGraphicDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLightningDamageBonus": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Idic:1": [
        "setDamageBonusDice",
        true,
        false,
        "Int",
        "int"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionLightningPurge": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionLightningShield": {
      "Lsh1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLightningShieldAIls": {
      "Idps:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Lsh1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLightningShieldcreep": {
      "Lsh1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionLiquidFire": {
      "liq1:1": [
        "setExtraDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "liq2:2": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "liq3:3": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "liq4:4": [
        "setRepairsAllowed",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionLoad": {
      "Loa1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionLoadBurrow": {
      "Loa1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionLoadEntangledGoldMine": {
      "Loa1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionLoadNavies": {
      "Loa1:0": [
        "setAllowedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionMagicDefense": {
      "Def1:1": [
        "setDamageTaken",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def3:3": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def4:4": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def5:5": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def6:6": [
        "setChancetoDeflect",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def7:7": [
        "setDeflectDamageTakenPiercing",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Def8:8": [
        "setDeflectDamageTakenSpells",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMagicImmunity": {
      "mim1:1": [
        "setMagicDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMagicImmunityAImx": {
      "mim1:1": [
        "setMagicDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMagicImmunityArchimonde": {
      "mim1:1": [
        "setMagicDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMagicImmunityCreep": {
      "mim1:1": [
        "setMagicDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMagicImmunityDragons": {
      "mim1:1": [
        "setMagicDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMalganisDarkConversion": {
      "Ndc1:1": [
        "setRacetoConvert",
        true,
        false,
        "String",
        "string"
      ],
      "Ndc2:0": [
        "setConversionUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionMalganisSoulPreservation": {
      "Nsl1:0": [
        "setUnittoPreserve",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionManaBattery": {
      "Mbt1:1": [
        "setManaGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt2:2": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt3:3": [
        "setAutocastRequirement",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt4:4": [
        "setWaterHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt5:5": [
        "setRegenerateOnlyAtNight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionManaBatteryObsidianStatue": {
      "Mbt1:1": [
        "setManaGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt2:2": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt3:3": [
        "setAutocastRequirement",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt4:4": [
        "setWaterHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Mbt5:5": [
        "setRegenerateOnlyAtNight",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionManaBonus200": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionManaBurndemon": {
      "Emb1:1": [
        "setMaxManaDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb2:2": [
        "setBoltDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb3:3": [
        "setBoltLifetime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionManaBurndemonAmbd": {
      "Emb1:1": [
        "setMaxManaDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb2:2": [
        "setBoltDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb3:3": [
        "setBoltLifetime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionManaBurnHotkeyB": {
      "Emb1:1": [
        "setMaxManaDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb2:2": [
        "setBoltDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emb3:3": [
        "setBoltLifetime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionManaFlare": {
      "mfl1:1": [
        "setUnitDamagePerManaPoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "mfl2:2": [
        "setHeroDamagePerManaPoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "mfl3:3": [
        "setUnitMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "mfl4:4": [
        "setHeroMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "mfl5:5": [
        "setDamageCooldown",
        true,
        false,
        "Unreal",
        "real"
      ],
      "mfl6:6": [
        "setCasterOnlySplash",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionManaShieldCreep": {
      "Nms1:1": [
        "setManaperHitPoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nms2:2": [
        "setDamageAbsorbed",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionManaSteal": {
      "Udp1:1": [
        "setLifeConvertedtoMana",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp2:2": [
        "setLifeConvertedtoLife",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udp3:3": [
        "setManaConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp4:4": [
        "setLifeConversionAsPercent",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Udp5:5": [
        "setLeaveTargetAlive",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionMannorothReincarnation": {
      "Ore1:1": [
        "setReincarnationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMaxLifeBonusGreater": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxLifeBonusLeast": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxLifeBonusLeastest": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxLifeBonusLesser": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxManaBonusLeast": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxManaBonusLeastest": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxManaBonusLeastestReally": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMaxManaBonusMost": {
      "Iman:1": [
        "setMaxManaGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMechanicalCritter": {
      "mec1:1": [
        "setNumberofUnitsCreated",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMilitia": {
      "Mil1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Mil2:2": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionMindRot": {
      "Nmr1:1": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMine": {
      "Min1:1": [
        "setActivationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Min2:2": [
        "setInvisibilityTransitionTime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMonsoon": {
      "Esf1:1": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf3:3": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMonsooncreep": {
      "Esf1:1": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf3:3": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMoonPriestessScout": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionMoonPriestessSearingArrows": {
      "Hfa1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMoonPriestessStarfall": {
      "Esf1:1": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esf3:3": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMoonPriestessTrueshotAura": {
      "Ear1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ear2:2": [
        "setMeleeBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear3:3": [
        "setRangedBonus",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ear4:4": [
        "setFlatBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionMountainKingAvatar": {
      "Hav1:1": [
        "setDefenseBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav2:2": [
        "setHitPointBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hav4:4": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMountainKingBash": {
      "Hbh1:1": [
        "setChancetoBash",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh2:2": [
        "setDamageMultiplier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh3:3": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh4:4": [
        "setChancetoMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbh5:5": [
        "setNeverMiss",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionMountainKingThunderBolt": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMountainKingThunderClap": {
      "Htc1:1": [
        "setAOEDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Htc2:2": [
        "setSpecificTargetDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Htc3:3": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Htc4:4": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Htc5:5": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionMoveSpeedBonus": {
      "Imvb:1": [
        "setMovementSpeedBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionNeutralBuilding": {
      "Neu1:1": [
        "setActivationRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neu2:2": [
        "setInteractionType",
        true,
        false,
        "String",
        "string"
      ],
      "Neu3:3": [
        "setShowSelectUnitButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Neu4:4": [
        "setShowUnitIndicator",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionNeutralBuildinganyunit": {
      "Neu1:1": [
        "setActivationRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neu2:2": [
        "setInteractionType",
        true,
        false,
        "String",
        "string"
      ],
      "Neu3:3": [
        "setShowSelectUnitButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Neu4:4": [
        "setShowUnitIndicator",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionNeutralDetectionRevealability": {
      "Ndt1:1": [
        "setGoldCost",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndt2:2": [
        "setLumberCost",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndt3:3": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionNeutralRegenhealthonly": {
      "Oar1:1": [
        "setAmountofHitPointsRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oar2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionNeutralRegenmanaonly": {
      "Arm1:1": [
        "setAmountRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Arm2:2": [
        "setPercentage",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionNeutralSpell": {
      "Ans5:5": [
        "setBaseOrderID",
        true,
        false,
        "String",
        "string"
      ],
      "Ans6:6": [
        "setChargeOwningPlayer",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Ndt1:1": [
        "setGoldCost",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndt2:2": [
        "setLumberCost",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionNeutralSpies": {
      "Nsp1:1": [
        "setGoldCostperStructure",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsp2:2": [
        "setLumberCostperUse",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsp3:3": [
        "setDetectionType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionnullroarsummoner": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionOrbofAnnihilation": {
      "fak1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak2:2": [
        "setMediumDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak3:3": [
        "setSmallDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak4:4": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak5:5": [
        "setHalfDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionOrbOfAnnihilationQuillSpray": {
      "fak1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak2:2": [
        "setMediumDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak3:3": [
        "setSmallDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak4:4": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "fak5:5": [
        "setHalfDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionOrbofCorruption": {
      "Iarp:2": [
        "setArmorPenalty",
        true,
        false,
        "Int",
        "int"
      ],
      "Idic:1": [
        "setDamageBonusDice",
        true,
        false,
        "Int",
        "int"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionOrbofDarkness": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob2:2": [
        "setChanceToHitUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob3:3": [
        "setChanceToHitHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob4:4": [
        "setChanceToHitSummons",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "Iobu:0": [
        "setEffectAbility",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionOrbofDarknessBlackArrow": {
      "Nba1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nba2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Nba3:3": [
        "setSummonedUnitDurationseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nbau:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionOrbOfGuldan": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionOrbofLightning": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob2:2": [
        "setChanceToHitUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob3:3": [
        "setChanceToHitHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob4:4": [
        "setChanceToHitSummons",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "Iobu:0": [
        "setEffectAbility",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionOrbofSpells": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob2:2": [
        "setChanceToHitUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob3:3": [
        "setChanceToHitHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob4:4": [
        "setChanceToHitSummons",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "Iobu:0": [
        "setEffectAbility",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionOrbofVenom": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Idic:1": [
        "setDamageBonusDice",
        true,
        false,
        "Int",
        "int"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionOrbofVenomPoisonAttack": {
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPaladinDevotionAura": {
      "Had1:1": [
        "setArmorBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Had2:2": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPaladinDivineShield": {
      "Hds1:1": [
        "setCanDeactivate",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPaladinHolyLight": {
      "Hhb1:1": [
        "setAmountHealedDamaged",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPaladinResurrection": {
      "Hre1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionParasite": {
      "ipmu:0": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Npa5:5": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Npa6:0": [
        "setSummonedUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionParasiteEredar": {
      "ipmu:0": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Npa5:5": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Npa6:0": [
        "setSummonedUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPenguinSqueek": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPermanentAllPlus1": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPermanentHitpointBonusfromchargeditem": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPermanentHitPointBonusSmall": {
      "Ilif:1": [
        "setMaxLifeGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPermanentImmolation": {
      "Eim1:1": [
        "setDamageperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim2:2": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim3:3": [
        "setBufferManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPermanentImmolationflying": {
      "Eim1:1": [
        "setDamageperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim2:2": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim3:3": [
        "setBufferManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPermanentImmolationgraphic": {
      "Eim1:1": [
        "setDamageperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim2:2": [
        "setManaDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eim3:3": [
        "setBufferManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPermanentInvisibility": {
      "Gho1:1": [
        "setAutoAcquireAttackTargets",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPhaseShift": {
      "Hbn1:1": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbn2:2": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPhoenix": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPhoenixFire": {
      "pxf1:1": [
        "setInitialDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "pxf2:2": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPillage": {
      "Sal1:1": [
        "setSalvageCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sal2:2": [
        "setAccumulationStep",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPilotTankMortarTeam": {
      "tpi1:1": [
        "setRequiredUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "tpi2:2": [
        "setConvertedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPIlotTankRifleman": {
      "tpi1:1": [
        "setRequiredUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "tpi2:2": [
        "setConvertedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPitLordCleavingAttack": {
      "nca1:1": [
        "setDistributedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPitLordDoom": {
      "Ndo1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndo2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndo3:3": [
        "setSummonedUnitDurationseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndo4:4": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ndo5:5": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndou:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPitLordHowlofTerror": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPlagueToss": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPoisonArrows": {
      "Poa1:1": [
        "setExtraDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poa2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poa3:3": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poa4:4": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poa5:5": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPoisonAttack": {
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPolymorph": {
      "Ply1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ply2:2": [
        "setMorphUnitsGround",
        true,
        false,
        "String",
        "string"
      ],
      "Ply3:3": [
        "setMorphUnitsAir",
        true,
        false,
        "String",
        "string"
      ],
      "Ply4:4": [
        "setMorphUnitsAmphibious",
        true,
        false,
        "String",
        "string"
      ],
      "Ply5:5": [
        "setMorphUnitsWater",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPolymorphcreep": {
      "Ply1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ply2:2": [
        "setMorphUnitsGround",
        true,
        false,
        "String",
        "string"
      ],
      "Ply3:3": [
        "setMorphUnitsAir",
        true,
        false,
        "String",
        "string"
      ],
      "Ply4:4": [
        "setMorphUnitsAmphibious",
        true,
        false,
        "String",
        "string"
      ],
      "Ply5:5": [
        "setMorphUnitsWater",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPossession": {
      "Pos1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPossessionChanneling": {
      "Pos1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Pos2:2": [
        "setDamageAmplification",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Pos3:3": [
        "setTargetIsInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Pos4:4": [
        "setTargetIsMagicImmune",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPossessioncreep": {
      "Pos1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPotionofLifeRegen": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofManaRegengreater": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofManaRegenlesser": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofRejuvI": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofRejuvII": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofRejuvIII": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPotionofRejuvIV": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionPowerupDispelAoe": {
      "Idid:2": [
        "setDamageToSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Idim:1": [
        "setManaLossPerUnit",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPowerupHealAoe": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPowerupHealAoeGreater": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPowerupHealAoeLesser": {
      "Ihpg:1": [
        "setHitPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPreservation": {
      "Npr1:1": [
        "setBuildingTypesAllowed",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionPulverize": {
      "War1:1": [
        "setChancetoStomp",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War3:3": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War4:4": [
        "setHalfDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPulverizecreep": {
      "War1:1": [
        "setChancetoStomp",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War2:2": [
        "setDamageDealt",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War3:3": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "War4:4": [
        "setHalfDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionPurge": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPurgeApg2": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPurgeCreep": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPurgeorb": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPurgeTotemSP": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionPurgeWandOfNegation": {
      "Prg1:1": [
        "setMovementUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg2:2": [
        "setAttackUpdateFrequency",
        true,
        false,
        "Int",
        "int"
      ],
      "Prg3:3": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg4:4": [
        "setUnitPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg5:5": [
        "setHeroPauseDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Prg6:6": [
        "setManaLoss",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRainofChaos": {
      "Nrc1:1": [
        "setAbilityforUnitCreation",
        true,
        false,
        "String",
        "string"
      ],
      "Nrc2:2": [
        "setNumberofUnitsCreated",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRainOfChaosButton02": {
      "Nrc1:1": [
        "setAbilityforUnitCreation",
        true,
        false,
        "String",
        "string"
      ],
      "Nrc2:2": [
        "setNumberofUnitsCreated",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRainofFire": {
      "Hbz1:1": [
        "setNumberofWaves",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz2:2": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz3:3": [
        "setNumberofShards",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz4:4": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz6:6": [
        "setMaximumDamageperWave",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRainofFirecreep": {
      "Hbz1:1": [
        "setNumberofWaves",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz2:2": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz3:3": [
        "setNumberofShards",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz4:4": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz6:6": [
        "setMaximumDamageperWave",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRainOfFireCreepGreater": {
      "Hbz1:1": [
        "setNumberofWaves",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz2:2": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz3:3": [
        "setNumberofShards",
        true,
        false,
        "Int",
        "int"
      ],
      "Hbz4:4": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz5:5": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hbz6:6": [
        "setMaximumDamageperWave",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRaiseDead": {
      "Rai1:1": [
        "setUnitsSummonedTypeOne",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai2:2": [
        "setUnitsSummonedTypeTwo",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai3:3": [
        "setUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "Rai4:4": [
        "setUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ],
      "Raiu:0": [
        "setUnitTypeForLimitCheck",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRaiseDeadCreep": {
      "Rai1:1": [
        "setUnitsSummonedTypeOne",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai2:2": [
        "setUnitsSummonedTypeTwo",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai3:3": [
        "setUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "Rai4:4": [
        "setUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ],
      "Raiu:0": [
        "setUnitTypeForLimitCheck",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRaiseDeadItem": {
      "Rai1:1": [
        "setUnitsSummonedTypeOne",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai2:2": [
        "setUnitsSummonedTypeTwo",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai3:3": [
        "setUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "Rai4:4": [
        "setUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ],
      "Raiu:0": [
        "setUnitTypeForLimitCheck",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRangerColdArrows": {
      "Hca1:1": [
        "setExtraDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca4:4": [
        "setStackFlags",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRavenFormDruidoftheTalon": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRavenFormMedivh": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRayOfDisruption": {
      "idc1:1": [
        "setManaLossPerUnit",
        true,
        false,
        "Unreal",
        "real"
      ],
      "idc2:2": [
        "setSummonedUnitDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "idc3:3": [
        "setMaximumDispelledUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRegenLife": {
      "Ihpr:1": [
        "setHitPointsRegeneratedPerSecond",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRegenLifeArll": {
      "Ihpr:1": [
        "setHitPointsRegeneratedPerSecond",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionReincarnationcreep": {
      "Ore1:1": [
        "setReincarnationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionReincarnationGeneric": {
      "Ore1:1": [
        "setReincarnationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRejuvination": {
      "Rej1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej2:2": [
        "setManaPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "Rej4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRejuvinationcreep": {
      "Rej1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej2:2": [
        "setManaPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "Rej4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRejuvinationFurbolg": {
      "Rej1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej2:2": [
        "setManaPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "Rej4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRenew": {
      "Rep1:1": [
        "setRepairCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep2:2": [
        "setRepairTimeRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep3:3": [
        "setPowerbuildCost",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep4:4": [
        "setPowerbuildRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep5:5": [
        "setNavalRangeBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRepairHuman": {
      "Rep1:1": [
        "setRepairCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep2:2": [
        "setRepairTimeRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep3:3": [
        "setPowerbuildCost",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep4:4": [
        "setPowerbuildRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep5:5": [
        "setNavalRangeBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRepairOrc": {
      "Rep1:1": [
        "setRepairCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep2:2": [
        "setRepairTimeRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep3:3": [
        "setPowerbuildCost",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep4:4": [
        "setPowerbuildRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep5:5": [
        "setNavalRangeBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionReplenishLife": {
      "Rej1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb3:3": [
        "setMinimumLifeRequired",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb5:5": [
        "setMaximumUnitsChargedToCaster",
        true,
        false,
        "Int",
        "int"
      ],
      "Rpb6:0": [
        "setMaximumUnitsAffected",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionReplenishLifeMana": {
      "Rej1:1": [
        "setHitPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rej2:2": [
        "setManaPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb3:3": [
        "setMinimumLifeRequired",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb4:4": [
        "setMinimumManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb5:5": [
        "setMaximumUnitsChargedToCaster",
        true,
        false,
        "Int",
        "int"
      ],
      "Rpb6:0": [
        "setMaximumUnitsAffected",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionReplenishMana": {
      "Rej2:2": [
        "setManaPointsGained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb4:4": [
        "setMinimumManaRequired",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rpb5:5": [
        "setMaximumUnitsChargedToCaster",
        true,
        false,
        "Int",
        "int"
      ],
      "Rpb6:0": [
        "setMaximumUnitsAffected",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRestoration": {
      "Rep1:1": [
        "setRepairCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep2:2": [
        "setRepairTimeRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep3:3": [
        "setPowerbuildCost",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep4:4": [
        "setPowerbuildRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Rep5:5": [
        "setNavalRangeBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionResurrection": {
      "Hre1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionResurrectionItem": {
      "Hre1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionReturnGold": {
      "Rtn1:1": [
        "setAcceptsGold",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Rtn2:2": [
        "setAcceptsLumber",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionReturnGoldLumber": {
      "Rtn1:1": [
        "setAcceptsGold",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Rtn2:2": [
        "setAcceptsLumber",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionReturnLumber": {
      "Rtn1:1": [
        "setAcceptsGold",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Rtn2:2": [
        "setAcceptsLumber",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRevealArcaneTower": {
      "Idet:1": [
        "setDetectionRadius",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRexxarStampede": {
      "Nst1:1": [
        "setBeastsPerSecond",
        true,
        false,
        "Int",
        "int"
      ],
      "Nst2:2": [
        "setBeastCollisionRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst3:3": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst4:4": [
        "setDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nst5:5": [
        "setDamageDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRexxarStormBolt": {
      "Htb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRexxarSummonBear": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRexxarSummonQuilbeast": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRoar": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRoarAIrr": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRoarAra2": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRoarcreep": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRoarcreepSkeletalOrc": {
      "Roa1:1": [
        "setDamageIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa2:2": [
        "setDefenseIncrease",
        true,
        false,
        "Int",
        "int"
      ],
      "Roa3:3": [
        "setLifeRegenerationRate",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa4:4": [
        "setManaRegen",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Roa5:5": [
        "setPreferHostiles",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa6:6": [
        "setPreferFriendlies",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roa7:7": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRocketAttack": {
      "Efk1:1": [
        "setDamagePerTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Efk2:2": [
        "setMaximumTotalDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Efk3:3": [
        "setMaximumNumberofTargets",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRokhanHealingWave": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRokhanHex": {
      "Ply1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ply2:2": [
        "setMorphUnitsGround",
        true,
        false,
        "String",
        "string"
      ],
      "Ply3:3": [
        "setMorphUnitsAir",
        true,
        false,
        "String",
        "string"
      ],
      "Ply4:4": [
        "setMorphUnitsAmphibious",
        true,
        false,
        "String",
        "string"
      ],
      "Ply5:5": [
        "setMorphUnitsWater",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRokhanSerpentWard": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRokhanVoodooSpirits": {
      "Uls1:1": [
        "setNumberofSwarmUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Uls2:2": [
        "setUnitReleaseIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uls3:3": [
        "setMaxSwarmUnitsPerTarget",
        true,
        false,
        "Int",
        "int"
      ],
      "Uls4:4": [
        "setDamageReturnFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uls5:5": [
        "setDamageReturnThreshold",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ulsu:0": [
        "setSwarmUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRootAncientProtector": {
      "Roo1:1": [
        "setRootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo2:2": [
        "setUprootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo3:3": [
        "setRootedTurning",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roo4:4": [
        "setUprootedDefenseType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRootAncients": {
      "Roo1:1": [
        "setRootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo2:2": [
        "setUprootedWeapons",
        true,
        false,
        "String",
        "string"
      ],
      "Roo3:3": [
        "setRootedTurning",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Roo4:4": [
        "setUprootedDefenseType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRunedBracers": {
      "isr1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "isr2:2": [
        "setDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionRuneManaRestoreAoe": {
      "Impg:1": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRuneManaRestoreGreaterAoe": {
      "Impg:1": [
        "setManaPointsGained",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRuneofGreaterResurrection": {
      "Hre1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRuneofLesserResurrection": {
      "Hre1:1": [
        "setNumberofCorpsesRaised",
        true,
        false,
        "Int",
        "int"
      ],
      "Hre2:2": [
        "setRaisedUnitsAreInvulnerable",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionRuneofSpiritLink": {
      "spl1:1": [
        "setDistributedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "spl2:2": [
        "setMaximumNumberofTargets",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRuneOfTheWatcher": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionRuneRestoreAoe": {
      "Ihps:1": [
        "setHitPointsRestored",
        true,
        false,
        "Int",
        "int"
      ],
      "Imps:2": [
        "setManaPointsRestored",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionRuneSpeedAoe": {
      "Ispi:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSanctuary": {
      "Nsa1:1": [
        "setBuildingTypesAllowed",
        true,
        false,
        "String",
        "string"
      ],
      "Nsa2:2": [
        "setHeroRegenerationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsa3:3": [
        "setUnitRegenerationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsa4:4": [
        "setMagicDamageReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsa5:5": [
        "setHitPointsPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionScrollofLifeRegen": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionScrollofRejuvI": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionScrollofRejuvII": {
      "irl1:1": [
        "setLifeRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl2:2": [
        "setManaRegenerated",
        true,
        false,
        "Unreal",
        "real"
      ],
      "irl3:3": [
        "setAllowWhenFull",
        true,
        false,
        "Int",
        "AllowWhenFull"
      ],
      "irl4:4": [
        "setNoTargetRequired",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "irl5:5": [
        "setDispelOnAttack",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSearingArrowscreep": {
      "Hfa1:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSearingBladeFireMelee": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSeaWitchForkedLightning": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ucs3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ucs4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSeaWitchFrostArrows": {
      "Hca1:1": [
        "setExtraDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hca4:4": [
        "setStackFlags",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSeaWitchManaShield": {
      "Nms1:1": [
        "setManaperHitPoint",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nms2:2": [
        "setDamageAbsorbed",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSeaWitchTornado": {
      "Ntou:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSelfDestruct": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds1:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds6:6": [
        "setExplodesonDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSelfDestruct2ClockwerkGoblins": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds1:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds6:6": [
        "setExplodesonDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSelfDestruct3ClockwerkGoblins": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds1:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds6:6": [
        "setExplodesonDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSelfDestructClockwerkGoblins": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds1:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sds6:6": [
        "setExplodesonDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSentinel": {
      "Esn1:1": [
        "setInFlightSightRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn2:2": [
        "setHoveringSightRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn3:3": [
        "setHoveringHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn4:4": [
        "setNumberofOwls",
        true,
        false,
        "Int",
        "int"
      ],
      "Esn5:5": [
        "setDurationOfOwls",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSentinelNoResearch": {
      "Esn1:1": [
        "setInFlightSightRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn2:2": [
        "setHoveringSightRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn3:3": [
        "setHoveringHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esn4:4": [
        "setNumberofOwls",
        true,
        false,
        "Int",
        "int"
      ],
      "Esn5:5": [
        "setDurationOfOwls",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSentryWard": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSentryWardAIsw": {
      "hwdu:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSerpentWardtentacleForgottenone": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionShadowHunterHealingWave": {
      "Ocl1:1": [
        "setDamageperTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ocl2:2": [
        "setNumberofTargetsHit",
        true,
        false,
        "Int",
        "int"
      ],
      "Ocl3:3": [
        "setDamageReductionperTarget",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionShadowHunterHex": {
      "Ply1:1": [
        "setMaximumCreepLevel",
        true,
        false,
        "Int",
        "int"
      ],
      "Ply2:2": [
        "setMorphUnitsGround",
        true,
        false,
        "String",
        "string"
      ],
      "Ply3:3": [
        "setMorphUnitsAir",
        true,
        false,
        "String",
        "string"
      ],
      "Ply4:4": [
        "setMorphUnitsAmphibious",
        true,
        false,
        "String",
        "string"
      ],
      "Ply5:5": [
        "setMorphUnitsWater",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionShadowHunterSerpentWard": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionShadowMeld": {
      "Shm1:1": [
        "setFadeDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm2:2": [
        "setDayNightDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm3:3": [
        "setActionDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm4:4": [
        "setPermanentCloak",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionShadowMeldAkama": {
      "Shm1:1": [
        "setFadeDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm2:2": [
        "setDayNightDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm3:3": [
        "setActionDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionShadowMeldInstant": {
      "Shm1:1": [
        "setFadeDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm2:2": [
        "setDayNightDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm3:3": [
        "setActionDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm4:4": [
        "setPermanentCloak",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionShadowMeldItem": {
      "Shm1:1": [
        "setFadeDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm2:2": [
        "setDayNightDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm3:3": [
        "setActionDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Shm4:4": [
        "setPermanentCloak",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionShadowOrbAbility": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionShadowStrikeCreep": {
      "Esh1:1": [
        "setDecayingDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh4:4": [
        "setDecayPower",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh5:5": [
        "setInitialDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionShamanClawsLightningMelee": {
      "Idam:1": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob2:2": [
        "setChanceToHitUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob3:3": [
        "setChanceToHitHeros",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob4:4": [
        "setChanceToHitSummons",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Iob5:5": [
        "setEnabledAttackIndex",
        true,
        false,
        "Int",
        "int"
      ],
      "Iobu:0": [
        "setEffectAbility",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionShockwaveCreep": {
      "Osh1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh2:2": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionShockwaveTrap": {
      "Osh1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh2:2": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionShopSharing": {
      "Neu1:1": [
        "setActivationRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neu2:2": [
        "setInteractionType",
        true,
        false,
        "String",
        "string"
      ],
      "Neu3:3": [
        "setShowSelectUnitButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Neu4:4": [
        "setShowUnitIndicator",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSightBonus": {
      "Isib:1": [
        "setSightRangeBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSilenceCreep": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSilenceItem": {
      "Nsi1:1": [
        "setAttacksPrevented",
        true,
        false,
        "Int",
        "int"
      ],
      "Nsi2:2": [
        "setChanceToMiss",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi3:3": [
        "setMovementSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsi4:4": [
        "setAttackSpeedModifier",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSiphonManaCreep": {
      "Ndr1:1": [
        "setHitPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr2:2": [
        "setManaPointsDrained",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr3:3": [
        "setDrainIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr4:4": [
        "setLifeTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr5:5": [
        "setManaTransferredPerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr6:6": [
        "setBonusLifeFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr7:7": [
        "setBonusLifeDecay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr8:8": [
        "setBonusManaFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ndr9:9": [
        "setBonusManaDecay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSleepAlways": {
      "sla1:1": [
        "setSleepOnce",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "sla2:2": [
        "setAllowOnAnyPlayerSlot",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSleepcreep": {
      "Usl1:1": [
        "setStunDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSlow": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSlow1": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSlow2": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSlowAIos": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSlowCreep": {
      "Slo1:1": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo2:2": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Slo3:3": [
        "setAlwaysAutocast",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionSlowPoison": {
      "Spo1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSlowPoisonItem": {
      "Spo1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Spo4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSpawnHydra": {
      "Sod1:1": [
        "setNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Sod2:2": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpawnHydraHatchling": {
      "Sod1:1": [
        "setNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Sod2:2": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpawnOnDeathskeleton": {
      "Sod1:1": [
        "setNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Sod2:2": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpawnSpiderlingOnDeath": {
      "Sod1:1": [
        "setNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Sod2:2": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpawnSpiderOnDeath": {
      "Sod1:1": [
        "setNumberofUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Sod2:2": [
        "setUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpellBook": {
      "spb1:1": [
        "setSpellList",
        true,
        false,
        "String",
        "string"
      ],
      "spb2:2": [
        "setSharedSpellCooldown",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "spb3:3": [
        "setMinimumSpells",
        true,
        false,
        "Int",
        "int"
      ],
      "spb4:4": [
        "setMaximumSpells",
        true,
        false,
        "Int",
        "int"
      ],
      "spb5:5": [
        "setBaseOrderID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSpellShieldAOE": {
      "Nse1:1": [
        "setShieldCooldownTime",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSpiderAttack": {
      "Spa1:1": [
        "setSpiderCapacity",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSpiritLink": {
      "spl1:1": [
        "setDistributedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "spl2:2": [
        "setMaximumNumberofTargets",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSpiritPigcreep": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSpiritWolfcreep": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStaffoTeleportation": {
      "Hmt1:1": [
        "setNumberofUnitsTeleported",
        true,
        false,
        "Int",
        "int"
      ],
      "Hmt2:2": [
        "setCastingDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hmt3:3": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionStasisTrap": {
      "Sta1:1": [
        "setActivationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sta2:2": [
        "setDetectionRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sta3:3": [
        "setDetonationRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sta4:4": [
        "setStunDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sta5:5": [
        "setDetonationDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Stau:0": [
        "setWardUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionStoneForm": {
      "ave5:5": [
        "setLifeRegenerationRatepersecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionStrengthBonusPlus1": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthBonusPlus3": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthBonusPlus4": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthBonusPlus5": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthBonusPlus6": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthMod": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionStrengthModPlus2": {
      "Iagi:1": [
        "setAgilityBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Ihid:4": [
        "setHideButton",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Iint:2": [
        "setIntelligenceBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Istr:3": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSubmergeMyrmidon": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSubmergeRoyalGuard": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSubmergeSnapDragon": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionSummonHeadhunteritem": {
      "Osf1:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Osf2:2": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSummonLobstrokPrawns": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSummonSeaElemental": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSunderingBlades": {
      "Hsb1:1": [
        "setBonusDamageFlat",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hsb2:2": [
        "setBonusDamagePercent",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Hsb3:3": [
        "setDefenseTypeAffected",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionSuperDeathandDecay": {
      "Udd1:1": [
        "setMaxLifeDrainedperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Udd2:2": [
        "setBuildingReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionSuperEarthquake": {
      "Oeq1:1": [
        "setEffectDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq2:2": [
        "setDamageperSecondtoBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq3:3": [
        "setUnitsSlowed",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oeq4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTankUpgrade": {
      "Cha1:0": [
        "setNewUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTaunt": {
      "Tau1:1": [
        "setPreferHostiles",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau2:2": [
        "setPreferFriendlies",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau3:3": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau4:4": [
        "setNumberOfPulses",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau5:5": [
        "setIntervalBetweenPulses",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTauntCreep": {
      "Tau1:1": [
        "setPreferHostiles",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau2:2": [
        "setPreferFriendlies",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau3:3": [
        "setMaxUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau4:4": [
        "setNumberOfPulses",
        true,
        false,
        "Int",
        "int"
      ],
      "Tau5:5": [
        "setIntervalBetweenPulses",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTaurenChieftainEnduranceAura": {
      "Oae1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Oae2:2": [
        "setAttackSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTaurenChieftainReincarnation": {
      "Ore1:1": [
        "setReincarnationDelay",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTaurenChieftainShockWave": {
      "Osh1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh2:2": [
        "setMaximumDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh3:3": [
        "setDistance",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Osh4:4": [
        "setFinalArea",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTaurenChieftainWarStomp": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionThornsAuraCreep": {
      "Eah1:1": [
        "setDamageDealttoAttackers",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eah2:2": [
        "setDamageisPercentReceived",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionThornyShieldCreep": {
      "Uts1:1": [
        "setReturnedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts2:2": [
        "setReceivedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts3:3": [
        "setDefenseBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionThornyShieldDragonTurtle": {
      "Uts1:1": [
        "setReturnedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts2:2": [
        "setReceivedDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uts3:3": [
        "setDefenseBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionThunderBoltCreep": {
      "Ctb1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionThunderClapCreep": {
      "Ctc1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc2:2": [
        "setExtraDamageToTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc3:3": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc4:4": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionThunderClapThunderLizard": {
      "Ctc1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc2:2": [
        "setExtraDamageToTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc3:3": [
        "setMovementSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ctc4:4": [
        "setAttackSpeedReduction",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTichondriusDarkSummoning": {
      "Hmt3:3": [
        "setUseTeleportClustering",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Uds1:1": [
        "setMaximumUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Uds2:2": [
        "setCastingDelayseconds",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTichondriusInferno": {
      "Uin1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin2:2": [
        "setDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin3:3": [
        "setImpactDelay",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uin4:0": [
        "setSummonedUnit",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTinkererClusterRocketsLevel0": {
      "Ncs1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs3:3": [
        "setMissileCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncs4:4": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs5:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs6:6": [
        "setEffectDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererClusterRocketsLevel1": {
      "Ncs1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs3:3": [
        "setMissileCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncs4:4": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs5:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs6:6": [
        "setEffectDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererClusterRocketsLevel2": {
      "Ncs1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs3:3": [
        "setMissileCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncs4:4": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs5:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs6:6": [
        "setEffectDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererClusterRocketsLevel3": {
      "Ncs1:1": [
        "setDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs2:2": [
        "setDamageInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs3:3": [
        "setMissileCount",
        true,
        false,
        "Int",
        "int"
      ],
      "Ncs4:4": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs5:5": [
        "setBuildingDamageFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ncs6:6": [
        "setEffectDuration",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererDemolishLevel0": {
      "Nde1:1": [
        "setChancetoDemolish",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde2:2": [
        "setDamageMultiplierBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde3:3": [
        "setDamageMultiplierUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde4:4": [
        "setDamageMultiplierHeroes",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererDemolishLevel1": {
      "Nde1:1": [
        "setChancetoDemolish",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde2:2": [
        "setDamageMultiplierBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde3:3": [
        "setDamageMultiplierUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde4:4": [
        "setDamageMultiplierHeroes",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererDemolishLevel2": {
      "Nde1:1": [
        "setChancetoDemolish",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde2:2": [
        "setDamageMultiplierBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde3:3": [
        "setDamageMultiplierUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde4:4": [
        "setDamageMultiplierHeroes",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererDemolishLevel3": {
      "Nde1:1": [
        "setChancetoDemolish",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde2:2": [
        "setDamageMultiplierBuildings",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde3:3": [
        "setDamageMultiplierUnits",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nde4:4": [
        "setDamageMultiplierHeroes",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTinkererEngineeringUpgrade": {
      "Neg1:1": [
        "setMoveSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neg2:2": [
        "setDamageBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Neg3:3": [
        "setAbilityUpgrade3",
        true,
        false,
        "String",
        "string"
      ],
      "Neg4:4": [
        "setAbilityUpgrade1",
        true,
        false,
        "String",
        "string"
      ],
      "Neg5:5": [
        "setAbilityUpgrade",
        true,
        false,
        "String",
        "string"
      ],
      "Neg6:6": [
        "setAbilityUpgrade2",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTinkererRoboGoblinLevel0": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Nrg5:5": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Nrg6:6": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionTinkererRoboGoblinLevel1": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Nrg5:5": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Nrg6:6": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionTinkererRoboGoblinLevel2": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Nrg5:5": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Nrg6:6": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionTinkererRoboGoblinLevel3": {
      "Eme1:1": [
        "setNormalFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Eme2:2": [
        "setMorphingFlags",
        true,
        false,
        "Int",
        "int"
      ],
      "Eme3:3": [
        "setAltitudeAdjustmentDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Eme4:4": [
        "setLandingDelayTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Emeu:0": [
        "setAlternateFormUnit",
        true,
        false,
        "String",
        "string"
      ],
      "Nrg5:5": [
        "setStrengthBonus",
        true,
        false,
        "Int",
        "int"
      ],
      "Nrg6:6": [
        "setDefenseBonus",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionTinkererSummonFactoryLevel0": {
      "Nsy1:1": [
        "setSpawnInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy2:2": [
        "setSpawnUnitID",
        true,
        false,
        "String",
        "string"
      ],
      "Nsy3:3": [
        "setSpawnUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy4:4": [
        "setSpawnUnitOffset",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy5:5": [
        "setLeashRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsyu:0": [
        "setFactoryUnitID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTinkererSummonFactoryLevel1": {
      "Nsy1:1": [
        "setSpawnInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy2:2": [
        "setSpawnUnitID",
        true,
        false,
        "String",
        "string"
      ],
      "Nsy3:3": [
        "setSpawnUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy4:4": [
        "setSpawnUnitOffset",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy5:5": [
        "setLeashRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsyu:0": [
        "setFactoryUnitID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTinkererSummonFactoryLevel2": {
      "Nsy1:1": [
        "setSpawnInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy2:2": [
        "setSpawnUnitID",
        true,
        false,
        "String",
        "string"
      ],
      "Nsy3:3": [
        "setSpawnUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy4:4": [
        "setSpawnUnitOffset",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy5:5": [
        "setLeashRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsyu:0": [
        "setFactoryUnitID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTinkererSummonFactoryLevel3": {
      "Nsy1:1": [
        "setSpawnInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy2:2": [
        "setSpawnUnitID",
        true,
        false,
        "String",
        "string"
      ],
      "Nsy3:3": [
        "setSpawnUnitDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy4:4": [
        "setSpawnUnitOffset",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsy5:5": [
        "setLeashRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Nsyu:0": [
        "setFactoryUnitID",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionTornadoDamage": {
      "Tdg1:1": [
        "setDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Tdg2:2": [
        "setMediumDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Tdg3:3": [
        "setMediumDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Tdg4:4": [
        "setSmallDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Tdg5:5": [
        "setSmallDamagePerSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionTornadoSpin": {
      "Tsp1:1": [
        "setAirTimeseconds",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Tsp2:2": [
        "setMinimumHitIntervalseconds",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUltraVisionGlyph": {
      "Igl1:1": [
        "setUpgradeLevels",
        true,
        false,
        "Int",
        "int"
      ],
      "Iglu:0": [
        "setUpgradeType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionUnholyAuracreep": {
      "Uau1:1": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau2:2": [
        "setLifeRegenerationIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uau3:3": [
        "setPercentBonus",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionUnholyFrenzy": {
      "Uhf1:1": [
        "setAttackSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uhf2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUnholyFrenzycreep": {
      "Uhf1:1": [
        "setAttackSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uhf2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUnholyFrenzyItem": {
      "Uhf1:1": [
        "setAttackSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uhf2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUnholyFrenzyWarlock": {
      "Uhf1:1": [
        "setAttackSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uhf2:2": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUnstableConcoction": {
      "Dda1:1": [
        "setFullDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda2:2": [
        "setFullDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda3:3": [
        "setPartialDamageRadius",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Dda4:4": [
        "setPartialDamageAmount",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uco5:5": [
        "setMaxDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Uco6:6": [
        "setMoveSpeedBonus",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionUnsummon": {
      "Sal1:1": [
        "setSalvageCostRatio",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Sal2:2": [
        "setAccumulationStep",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionVampiricattack": {
      "Ivam:1": [
        "setLifeStolenPerAttack",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionVampiricattackAIva": {
      "Ivam:1": [
        "setLifeStolenPerAttack",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionVampiricAuracreep": {
      "Uav1:1": [
        "setAttackDamageStolen",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionVengeance": {
      "Rai1:1": [
        "setUnitsSummonedTypeOne",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai2:2": [
        "setUnitsSummonedTypeTwo",
        true,
        false,
        "Int",
        "int"
      ],
      "Rai3:3": [
        "setUnitTypeOne",
        true,
        false,
        "String",
        "string"
      ],
      "Rai4:4": [
        "setUnitTypeTwo",
        true,
        false,
        "String",
        "string"
      ],
      "Raiu:0": [
        "setUnitTypeForLimitCheck",
        true,
        false,
        "String",
        "string"
      ],
      "Ucb5:5": [
        "setMaxUnitsSummoned",
        true,
        false,
        "Int",
        "int"
      ],
      "Ucb6:6": [
        "setKillOnCasterDeath",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionVenomSpears": {
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionVenomSpearsCreep": {
      "Poi1:1": [
        "setDamageperSecond",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Poi4:4": [
        "setStackingType",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWardenBlink": {
      "Ebl1:1": [
        "setMaximumRange",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ebl2:2": [
        "setMinimumRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWardenFanofKnives": {
      "Efk1:1": [
        "setDamagePerTarget",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Efk2:2": [
        "setMaximumTotalDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Efk3:3": [
        "setMaximumNumberofTargets",
        true,
        false,
        "Int",
        "int"
      ],
      "Efk4:4": [
        "setMaximumSpeedAdjustment",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWardenShadowStrike": {
      "Esh1:1": [
        "setDecayingDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh2:2": [
        "setMovementSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh3:3": [
        "setAttackSpeedFactor",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh4:4": [
        "setDecayPower",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Esh5:5": [
        "setInitialDamage",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWardenSpiritofVengeance": {
      "Esv1:1": [
        "setNumberofSummonedUnits",
        true,
        false,
        "Int",
        "int"
      ],
      "Esvu:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ]
    },
    "AbilityDefinitionWarp": {
      "Wrp1:1": [
        "setTeleportAreaWidth",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrp2:2": [
        "setTeleportAreaHeight",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWarStompcreep": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs2:2": [
        "setTerrainDeformationAmplitude",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs3:3": [
        "setTerrainDeformationDurationms",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWarStomphydra": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs2:2": [
        "setTerrainDeformationAmplitude",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs3:3": [
        "setTerrainDeformationDurationms",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWarStompseagiant": {
      "Wrs1:1": [
        "setDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs2:2": [
        "setTerrainDeformationAmplitude",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wrs3:3": [
        "setTerrainDeformationDurationms",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWateryMinion": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWateryMinionItem": {
      "Hwe1:0": [
        "setSummonedUnitType",
        true,
        false,
        "String",
        "string"
      ],
      "Hwe2:1": [
        "setSummonedUnitCount",
        true,
        false,
        "Int",
        "int"
      ]
    },
    "AbilityDefinitionWeb": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWebcreep": {
      "Ens1:1": [
        "setAirUnitLowerDuration",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens2:2": [
        "setAirUnitHeight",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Ens3:3": [
        "setMeleeAttackRange",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWindWalk": {
      "Owk1:1": [
        "setTransitionTime",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk2:2": [
        "setMovementSpeedIncrease",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk3:3": [
        "setBackstabDamage",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Owk4:4": [
        "setBackstabDamage",
        true,
        true,
        "Boolean",
        "bool"
      ],
      "Owk5:5": [
        "setStartCooldownWhenDecloak",
        true,
        true,
        "Boolean",
        "bool"
      ]
    },
    "AbilityDefinitionWispHarvest": {
      "Wha1:1": [
        "setLumberperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wha2:2": [
        "setIntervalsBeforeChangingTrees",
        true,
        false,
        "Int",
        "int"
      ],
      "Wha3:3": [
        "setArtAttachmentHeight",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "AbilityDefinitionWispHarvestInvulnerable": {
      "Wha1:1": [
        "setLumberperInterval",
        true,
        false,
        "Unreal",
        "real"
      ],
      "Wha2:2": [
        "setIntervalsBeforeChangingTrees",
        true,
        false,
        "Int",
        "int"
      ],
      "Wha3:3": [
        "setArtAttachmentHeight",
        true,
        false,
        "Unreal",
        "real"
      ]
    },
    "BuffDefinition": {
      "faea:0": [
        "setAreaEffect",
        true,
        false,
        "String",
        "string"
      ],
      "fart:0": [
        "setIconNormal",
        true,
        false,
        "String",
        "string"
      ],
      "fcac:0": [
        "setCasterAttachments",
        true,
        false,
        "Int",
        "int"
      ],
      "fcat:0": [
        "setCaster",
        true,
        false,
        "String",
        "string"
      ],
      "feat:0": [
        "setEffect",
        true,
        false,
        "String",
        "string"
      ],
      "fefl:0": [
        "setEffectSoundLooping",
        true,
        false,
        "String",
        "string"
      ],
      "fefs:0": [
        "setEffectSound",
        true,
        false,
        "String",
        "string"
      ],
      "fmac:0": [
        "setMissileArc",
        true,
        false,
        "Real",
        "real"
      ],
      "fmat:0": [
        "setMissileArt",
        true,
        false,
        "String",
        "string"
      ],
      "fmho:0": [
        "setMissileHomingEnabled",
        true,
        true,
        "Boolean",
        "boolean"
      ],
      "fmsp:0": [
        "setMissileSpeed",
        true,
        false,
        "Int",
        "int"
      ],
      "fnam:0": [
        "setName",
        true,
        false,
        "String",
        "string"
      ],
      "fnsf:0": [
        "setEditorSuffix",
        true,
        false,
        "String",
        "string"
      ],
      "frac:0": [
        "setRace",
        true,
        false,
        "String",
        "string"
      ],
      "fsat:0": [
        "setArtSpecial",
        true,
        false,
        "String",
        "string"
      ],
      "fspt:0": [
        "setSpecialAttachmentPoint",
        true,
        false,
        "String",
        "string"
      ],
      "fta0:0": [
        "setTargetAttachmentPoint0",
        true,
        false,
        "String",
        "string"
      ],
      "fta1:0": [
        "setTargetAttachmentPoint1",
        true,
        false,
        "String",
        "string"
      ],
      "fta2:0": [
        "setTargetAttachmentPoint2",
        true,
        false,
        "String",
        "string"
      ],
      "fta3:0": [
        "setTargetAttachmentPoint3",
        true,
        false,
        "String",
        "string"
      ],
      "fta4:0": [
        "setTargetAttachmentPoint4",
        true,
        false,
        "String",
        "string"
      ],
      "fta5:0": [
        "setTargetAttachmentPoint5",
        true,
        false,
        "String",
        "string"
      ],
      "ftac:0": [
        "setTargetAttachments",
        true,
        false,
        "Int",
        "int"
      ],
      "ftat:0": [
        "setArtTarget",
        true,
        false,
        "String",
        "string"
      ],
      "ftip:0": [
        "setTooltipNormal",
        true,
        false,
        "String",
        "string"
      ],
      "fube:0": [
        "setTooltipNormalExtended",
        true,
        false,
        "String",
        "string"
      ]
    },
    "BuildingAndHeroDefinition": {
      "uagi:0": [
        "setStartingAgility",
        false,
        false,
        "Int",
        "int"
      ],
      "uagp:0": [
        "setAgilityPerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "uawt:0": [
        "setTooltipAwaken",
        false,
        false,
        "String",
        "string"
      ],
      "ubsl:0": [
        "setConstructionSound",
        false,
        false,
        "String",
        "string"
      ],
      "uhab:0": [
        "setHeroAbilities",
        false,
        false,
        "String",
        "string"
      ],
      "uinp:0": [
        "setIntelligencePerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "uint:0": [
        "setStartingIntelligence",
        false,
        false,
        "Int",
        "int"
      ],
      "umki:0": [
        "setItemsMade",
        false,
        false,
        "String",
        "string"
      ],
      "unbm:0": [
        "setNeutralBuildingShowsMinimapIcon",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "unbr:0": [
        "setNeutralBuildingValidAsRandomBuilding",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "upap:0": [
        "setPlacementRequires",
        false,
        false,
        "String",
        "string"
      ],
      "upar:0": [
        "setPlacementPreventedBy",
        false,
        false,
        "String",
        "string"
      ],
      "upat:0": [
        "setPathingMap",
        false,
        false,
        "String",
        "string"
      ],
      "upaw:0": [
        "setPlacementRequiresWaterRadius",
        false,
        false,
        "Unreal",
        "real"
      ],
      "upra:0": [
        "setPrimaryAttribute",
        false,
        false,
        "String",
        "string"
      ],
      "upro:0": [
        "setProperNames",
        false,
        false,
        "String",
        "string"
      ],
      "upru:0": [
        "setProperNamesUsed",
        false,
        false,
        "Int",
        "int"
      ],
      "ures:0": [
        "setResearchesAvailable",
        false,
        false,
        "String",
        "string"
      ],
      "urev:0": [
        "setRevivesDeadHeros",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "urva:0": [
        "setHeroRevivalLocations",
        false,
        false,
        "String",
        "string"
      ],
      "ustp:0": [
        "setStrengthPerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "ustr:0": [
        "setStartingStrength",
        false,
        false,
        "Int",
        "int"
      ],
      "utpr:0": [
        "setTooltipRevive",
        false,
        false,
        "String",
        "string"
      ],
      "utra:0": [
        "setUnitsTrained",
        false,
        false,
        "String",
        "string"
      ],
      "uubs:0": [
        "setGroundTexture",
        false,
        false,
        "String",
        "string"
      ],
      "uupt:0": [
        "setUpgradesTo",
        false,
        false,
        "String",
        "string"
      ]
    },
    "BuildingDefinition": {
      "ubsl:0": [
        "setConstructionSound",
        false,
        false,
        "String",
        "string"
      ],
      "umki:0": [
        "setItemsMade",
        false,
        false,
        "String",
        "string"
      ],
      "unbm:0": [
        "setNeutralBuildingShowsMinimapIcon",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "unbr:0": [
        "setNeutralBuildingValidAsRandomBuilding",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "upap:0": [
        "setPlacementRequires",
        false,
        false,
        "String",
        "string"
      ],
      "upar:0": [
        "setPlacementPreventedBy",
        false,
        false,
        "String",
        "string"
      ],
      "upat:0": [
        "setPathingMap",
        false,
        false,
        "String",
        "string"
      ],
      "upaw:0": [
        "setPlacementRequiresWaterRadius",
        false,
        false,
        "Unreal",
        "real"
      ],
      "ures:0": [
        "setResearchesAvailable",
        false,
        false,
        "String",
        "string"
      ],
      "urev:0": [
        "setRevivesDeadHeros",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "utra:0": [
        "setUnitsTrained",
        false,
        false,
        "String",
        "string"
      ],
      "uubs:0": [
        "setGroundTexture",
        false,
        false,
        "String",
        "string"
      ],
      "uupt:0": [
        "setUpgradesTo",
        false,
        false,
        "String",
        "string"
      ]
    },
    "HeroDefinition": {
      "uagi:0": [
        "setStartingAgility",
        false,
        false,
        "Int",
        "int"
      ],
      "uagp:0": [
        "setAgilityPerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "uawt:0": [
        "setTooltipAwaken",
        false,
        false,
        "String",
        "string"
      ],
      "uhab:0": [
        "setHeroAbilities",
        false,
        false,
        "String",
        "string"
      ],
      "uinp:0": [
        "setIntelligencePerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "uint:0": [
        "setStartingIntelligence",
        false,
        false,
        "Int",
        "int"
      ],
      "upra:0": [
        "setPrimaryAttribute",
        false,
        false,
        "String",
        "string"
      ],
      "upro:0": [
        "setProperNames",
        false,
        false,
        "String",
        "string"
      ],
      "upru:0": [
        "setProperNamesUsed",
        false,
        false,
        "Int",
        "int"
      ],
      "urva:0": [
        "setHeroRevivalLocations",
        false,
        false,
        "String",
        "string"
      ],
      "ustp:0": [
        "setStrengthPerLevel",
        false,
        false,
        "Unreal",
        "real"
      ],
      "ustr:0": [
        "setStartingStrength",
        false,
        false,
        "Int",
        "int"
      ],
      "utpr:0": [
        "setTooltipRevive",
        false,
        false,
        "String",
        "string"
      ]
    },
    "ItemDefinition": {
      "iabi:0": [
        "setAbilities",
        false,
        false,
        "String",
        "string"
      ],
      "iarm:0": [
        "setArmorType",
        false,
        false,
        "String",
        "ArmorType"
      ],
      "icid:0": [
        "setCooldownGroup",
        false,
        false,
        "String",
        "string"
      ],
      "icla:0": [
        "setClassification",
        false,
        false,
        "String",
        "string"
      ],
      "iclb:0": [
        "setTintingColor3Blue",
        false,
        false,
        "Int",
        "int"
      ],
      "iclg:0": [
        "setTintingColor2Green",
        false,
        false,
        "Int",
        "int"
      ],
      "iclr:0": [
        "setTintingColor1Red",
        false,
        false,
        "Int",
        "int"
      ],
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      "ua2g:0": [
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        false,
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      "uamn:0": [
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        false,
        "Int",
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        false,
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      "ubsi:0": [
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        false,
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      "uclb:0": [
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      "ucol:0": [
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        false,
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        false,
        "Unreal",
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        false,
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        false,
        false,
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        "WeaponSound"
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      "udaa:0": [
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        false,
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        false,
        false,
        "Int",
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        false,
        false,
        "Int",
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        false,
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      "udl1:0": [
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        false,
        false,
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        "real"
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      "udl2:0": [
        "setAttack2DamageLossFactor",
        false,
        false,
        "Unreal",
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      "udp1:0": [
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        false,
        false,
        "Unreal",
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      "udp2:0": [
        "setAttack2AnimationDamagePoint",
        false,
        false,
        "Unreal",
        "real"
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      "udro:0": [
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        false,
        true,
        "Boolean",
        "boolean"
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      "udtm:0": [
        "setDeathTimeseconds",
        false,
        false,
        "Unreal",
        "real"
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      "udty:0": [
        "setArmorType",
        false,
        false,
        "String",
        "ArmorType"
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      "udu1:0": [
        "setAttack1DamageUpgradeAmount",
        false,
        false,
        "Int",
        "int"
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      "udu2:0": [
        "setAttack2DamageUpgradeAmount",
        false,
        false,
        "Int",
        "int"
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      "udup:0": [
        "setDefenseUpgradeBonus",
        false,
        false,
        "Int",
        "int"
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      "uept:0": [
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        false,
        false,
        "Int",
        "int"
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      "uerd:0": [
        "setElevationSampleRadius",
        false,
        false,
        "Real",
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      "ufle:0": [
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        false,
        true,
        "Boolean",
        "boolean"
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      "ufma:0": [
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        false,
        false,
        "Int",
        "int"
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      "ufoo:0": [
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        false,
        false,
        "Int",
        "int"
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      "ufrd:0": [
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        false,
        false,
        "Real",
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      "ugol:0": [
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        false,
        false,
        "Int",
        "int"
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      "ugor:0": [
        "setRepairGoldCost",
        false,
        false,
        "Int",
        "int"
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      "uhd1:0": [
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        false,
        false,
        "Unreal",
        "real"
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        false,
        false,
        "Unreal",
        "real"
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      "uhom:0": [
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        true,
        "Boolean",
        "boolean"
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      "uhos:0": [
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        false,
        true,
        "Boolean",
        "boolean"
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      "uhpm:0": [
        "setHitPointsMaximumBase",
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        false,
        "Int",
        "int"
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      "uhpr:0": [
        "setHitPointsRegenerationRate",
        false,
        false,
        "Unreal",
        "real"
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      "uhrt:0": [
        "setHitPointsRegenerationType",
        false,
        false,
        "String",
        "string"
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      "uico:0": [
        "setIconGameInterface",
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        false,
        "String",
        "string"
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      "uimz:0": [
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        false,
        false,
        "Unreal",
        "real"
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      "uine:0": [
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        false,
        true,
        "Boolean",
        "boolean"
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      "uisz:0": [
        "setProjectileImpactZSwimming",
        false,
        false,
        "Unreal",
        "real"
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      "ulba:0": [
        "setLumberBountyAwardedBase",
        false,
        false,
        "Int",
        "int"
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      "ulbd:0": [
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        false,
        false,
        "Int",
        "int"
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      "ulbs:0": [
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        false,
        false,
        "Int",
        "int"
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        "setSoundLoopingFadeInRate",
        false,
        false,
        "Int",
        "int"
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      "ulfo:0": [
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        false,
        false,
        "Int",
        "int"
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      "ulos:0": [
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        true,
        "Boolean",
        "boolean"
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      "ulpx:0": [
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        false,
        false,
        "Unreal",
        "real"
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      "ulpy:0": [
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        false,
        false,
        "Unreal",
        "real"
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      "ulpz:0": [
        "setProjectileLaunchZ",
        false,
        false,
        "Unreal",
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      "ulsz:0": [
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        false,
        "Unreal",
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      "ulum:0": [
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        false,
        false,
        "Int",
        "int"
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        false,
        false,
        "Int",
        "int"
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      "uma1:0": [
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        false,
        false,
        "Unreal",
        "real"
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        "setAttack2ProjectileArc",
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        false,
        "Unreal",
        "real"
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        false,
        "Int",
        "int"
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        false,
        "String",
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        true,
        "Boolean",
        "boolean"
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        true,
        "Boolean",
        "boolean"
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        false,
        "Int",
        "int"
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      "umpi:0": [
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        false,
        false,
        "Int",
        "int"
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      "umpm:0": [
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        false,
        "Int",
        "int"
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        false,
        "Unreal",
        "real"
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      "umsl:0": [
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        false,
        "String",
        "string"
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        "setMovementHeightMinimum",
        false,
        false,
        "Unreal",
        "real"
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        false,
        "Unreal",
        "real"
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        false,
        "Unreal",
        "real"
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        false,
        false,
        "Int",
        "int"
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        false,
        false,
        "String",
        "MovementType"
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        false,
        false,
        "Real",
        "real"
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        false,
        "Real",
        "real"
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      "unsf:0": [
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        false,
        "String",
        "string"
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        false,
        "Unreal",
        "real"
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        false,
        "Int",
        "int"
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        false,
        "String",
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        false,
        "Int",
        "int"
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        false,
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        false,
        "Int",
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        false,
        "Unreal",
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        false,
        "Unreal",
        "real"
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        false,
        "Unreal",
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        false,
        "String",
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        false,
        "Unreal",
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        false,
        "Unreal",
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        false,
        "String",
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        false,
        "Int",
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        false,
        "Real",
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        false,
        "Real",
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        true,
        "Boolean",
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        false,
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        false,
        "Unreal",
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        false,
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      "useu:0": [
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        false,
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        true,
        "Boolean",
        "boolean"
      ],
      "ushb:0": [
        "setShadowTextureBuilding",
        false,
        false,
        "String",
        "string"
      ],
      "ushh:0": [
        "setShadowImageHeight",
        false,
        false,
        "Real",
        "real"
      ],
      "ushr:0": [
        "setHasWaterShadow",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "ushu:0": [
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        false,
        false,
        "String",
        "string"
      ],
      "ushw:0": [
        "setShadowImageWidth",
        false,
        false,
        "Real",
        "real"
      ],
      "ushx:0": [
        "setShadowImageCenterX",
        false,
        false,
        "Real",
        "real"
      ],
      "ushy:0": [
        "setShadowImageCenterY",
        false,
        false,
        "Real",
        "real"
      ],
      "usid:0": [
        "setSightRadiusDay",
        false,
        false,
        "Int",
        "int"
      ],
      "usin:0": [
        "setSightRadiusNight",
        false,
        false,
        "Int",
        "int"
      ],
      "usle:0": [
        "setSleeps",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "uslz:0": [
        "setSelectionCircleHeight",
        false,
        false,
        "Real",
        "real"
      ],
      "usma:0": [
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        false,
        false,
        "Int",
        "int"
      ],
      "usnd:0": [
        "setUnitSoundSet",
        false,
        false,
        "String",
        "string"
      ],
      "uspa:0": [
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        false,
        false,
        "String",
        "string"
      ],
      "uspe:0": [
        "setCategorizationSpecial",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "usr1:0": [
        "setAttack1DamageSpillRadius",
        false,
        false,
        "Unreal",
        "real"
      ],
      "usr2:0": [
        "setAttack2DamageSpillRadius",
        false,
        false,
        "Unreal",
        "real"
      ],
      "usrg:0": [
        "setStockReplenishInterval",
        false,
        false,
        "Int",
        "int"
      ],
      "ussc:0": [
        "setSelectionScale",
        false,
        false,
        "Real",
        "real"
      ],
      "ussi:0": [
        "setIconScoreScreen",
        false,
        false,
        "String",
        "string"
      ],
      "usst:0": [
        "setStockStartDelay",
        false,
        false,
        "Int",
        "int"
      ],
      "utaa:0": [
        "setArtTarget",
        false,
        false,
        "String",
        "string"
      ],
      "utar:0": [
        "setTargetedAs",
        false,
        false,
        "String",
        "string"
      ],
      "utc1:0": [
        "setAttack1MaximumNumberofTargets",
        false,
        false,
        "Int",
        "int"
      ],
      "utc2:0": [
        "setAttack2MaximumNumberofTargets",
        false,
        false,
        "Int",
        "int"
      ],
      "utcc:0": [
        "setAllowCustomTeamColor",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "utco:0": [
        "setTeamColor",
        false,
        false,
        "Int",
        "int"
      ],
      "util:0": [
        "setTilesets",
        false,
        false,
        "String",
        "string"
      ],
      "utss:0": [
        "setHasTilesetSpecificData",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "utyp:0": [
        "setUnitClassification",
        false,
        false,
        "String",
        "string"
      ],
      "uuch:0": [
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        false,
        true,
        "Boolean",
        "boolean"
      ],
      "uver:0": [
        "setModelFileExtraVersions",
        false,
        false,
        "Int",
        "int"
      ],
      "uwal:0": [
        "setAnimationWalkSpeed",
        false,
        false,
        "Real",
        "real"
      ],
      "uwu1:0": [
        "setAttack1ShowUI",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "uwu2:0": [
        "setAttack2ShowUI",
        false,
        true,
        "Boolean",
        "boolean"
      ]
    },
    "UnitOrHeroDefinition": {
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        "setTransportedSize",
        false,
        false,
        "Int",
        "int"
      ],
      "ufor:0": [
        "setFormationRank",
        false,
        false,
        "Int",
        "int"
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        false,
        false,
        "Int",
        "int"
      ],
      "urpg:0": [
        "setGroupSeparationGroupNumber",
        false,
        false,
        "Int",
        "int"
      ],
      "urpo:0": [
        "setGroupSeparationEnabled",
        false,
        true,
        "Boolean",
        "boolean"
      ],
      "urpp:0": [
        "setGroupSeparationParameter",
        false,
        false,
        "Int",
        "int"
      ],
      "urpr:0": [
        "setGroupSeparationPriority",
        false,
        false,
        "Int",
        "int"
      ]
    },
    "W3TDefinition": {
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        "setDescription",
        false,
        false,
        "String",
        "string"
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      "ubpx:0": [
        "setButtonPositionX",
        false,
        false,
        "Int",
        "int"
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      "ubpy:0": [
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        false,
        false,
        "Int",
        "int"
      ],
      "uhot:0": [
        "setHotkey",
        false,
        false,
        "String",
        "string"
      ],
      "unam:0": [
        "setName",
        false,
        false,
        "String",
        "string"
      ],
      "ureq:0": [
        "setRequirements",
        false,
        false,
        "String",
        "string"
      ],
      "urqa:0": [
        "setRequirementsLevels",
        false,
        false,
        "String",
        "string"
      ],
      "utip:0": [
        "setTooltipBasic",
        false,
        false,
        "String",
        "string"
      ],
      "utub:0": [
        "setTooltipExtended",
        false,
        false,
        "String",
        "string"
      ]
    },
    "W3UDefinition": {
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        "setDescription",
        false,
        false,
        "String",
        "string"
      ],
      "ubpx:0": [
        "setButtonPositionX",
        false,
        false,
        "Int",
        "int"
      ],
      "ubpy:0": [
        "setButtonPositionY",
        false,
        false,
        "Int",
        "int"
      ],
      "uhot:0": [
        "setHotkey",
        false,
        false,
        "String",
        "string"
      ],
      "unam:0": [
        "setName",
        false,
        false,
        "String",
        "string"
      ],
      "ureq:0": [
        "setRequirements",
        false,
        false,
        "String",
        "string"
      ],
      "urqa:0": [
        "setRequirementsLevels",
        false,
        false,
        "String",
        "string"
      ],
      "utip:0": [
        "setTooltipBasic",
        false,
        false,
        "String",
        "string"
      ],
      "utub:0": [
        "setTooltipExtended",
        false,
        false,
        "String",
        "string"
      ]
    }
  },
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    "eaom",
    "eaow",
    "eate",
    "eden",
    "edob",
    "edos",
    "egol",
    "emow",
    "eshy",
    "etoa",
    "etoe",
    "etol",
    "etrp",
    "halt",
    "harm",
    "haro",
    "hars",
    "hatw",
    "hbar",
    "hbla",
    "hcas",
    "hctw",
    "hgra",
    "hgtw",
    "hhou",
    "hkee",
    "hlum",
    "hshy",
    "htow",
    "hvlt",
    "hwtw",
    "nbfl",
    "nbse",
    "nbsm",
    "nbsw",
    "nbt1",
    "nbt2",
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    "ncap",
    "ncaw",
    "ncb0",
    "ncb1",
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    "ncb3",
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    "ncb6",
    "ncb7",
    "ncb8",
    "ncb9",
    "ncba",
    "ncbb",
    "ncbc",
    "ncbd",
    "ncbe",
    "ncbf",
    "ncmw",
    "ncnt",
    "ncop",
    "ncp2",
    "ncp3",
    "nct1",
    "nct2",
    "ncta",
    "ncte",
    "nctl",
    "ndch",
    "ndfl",
    "ndgt",
    "ndh0",
    "ndh1",
    "ndh2",
    "ndh3",
    "ndh4",
    "ndke",
    "ndkw",
    "ndmg",
    "ndrb",
    "ndrg",
    "ndrk",
    "ndro",
    "ndrr",
    "ndru",
    "ndrz",
    "ndt1",
    "ndt2",
    "nef0",
    "nef1",
    "nef2",
    "nef3",
    "nef4",
    "nef5",
    "nef6",
    "nef7",
    "nefm",
    "negf",
    "negm",
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    "net1",
    "net2",
    "nfgo",
    "nfh0",
    "nfh1",
    "nfnp",
    "nfoh",
    "nfr1",
    "nfr2",
    "nfrm",
    "nfrt",
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    "nfv0",
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    "nfv2",
    "nfv3",
    "nfv4",
    "ngad",
    "ngme",
    "ngnh",
    "ngni",
    "ngob",
    "ngol",
    "ngt2",
    "ngwr",
    "nhcn",
    "nheb",
    "nhn2",
    "nhns",
    "nico",
    "nitb",
    "nmer",
    "nmg0",
    "nmg1",
    "nmg2",
    "nmgv",
    "nmh0",
    "nmh1",
    "nmoo",
    "nmr0",
    "nmr2",
    "nmr3",
    "nmr4",
    "nmr5",
    "nmr6",
    "nmr7",
    "nmr8",
    "nmr9",
    "nmra",
    "nmrb",
    "nmrc",
    "nmrd",
    "nmre",
    "nmrf",
    "nmrk",
    "nnad",
    "nnfm",
    "nnsa",
    "nnsg",
    "nntg",
    "nntt",
    "nnzg",
    "npgf",
    "npgr",
    "nshp",
    "nshr",
    "ntav",
    "nten",
    "nth0",
    "nth1",
    "ntn2",
    "ntn3",
    "ntnt",
    "ntt1",
    "ntt2",
    "ntx2",
    "nvr0",
    "nvr1",
    "nvr2",
    "nwc1",
    "nwc2",
    "nwc3",
    "nwc4",
    "nwgt",
    "nzin",
    "oalt",
    "obar",
    "obea",
    "ocbw",
    "ofor",
    "ofrt",
    "ogre",
    "oshy",
    "osld",
    "ostr",
    "otrb",
    "otto",
    "ovln",
    "owtw",
    "uaod",
    "ubon",
    "ugol",
    "ugrv",
    "unp1",
    "unp2",
    "unpl",
    "usap",
    "usep",
    "ushp",
    "uslh",
    "utod",
    "utom",
    "uzg1",
    "uzg2",
    "uzig"
  ],
  "heroBaseIds": [
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    "Edem",
    "Edmm",
    "Eevi",
    "Eevm",
    "Efur",
    "Eidm",
    "Eill",
    "Eilm",
    "Ekee",
    "Ekgg",
    "Emfr",
    "Emns",
    "Emoo",
    "Etyr",
    "Ewar",
    "Ewrd",
    "Haah",
    "Hamg",
    "Hant",
    "Hapm",
    "Harf",
    "Hart",
    "Hblm",
    "Hddt",
    "Hdgo",
    "Hgam",
    "Hhkl",
    "Hjai",
    "Hjnd",
    "Hkal",
    "Hlgr",
    "Hmbr",
    "Hmgd",
    "Hmkg",
    "Hpal",
    "Hpb1",
    "Hpb2",
    "Hssa",
    "Huth",
    "Hvsh",
    "Hvwd",
    "Naka",
    "Nal2",
    "Nal3",
    "Nalc",
    "Nalm",
    "Nbbc",
    "Nbrn",
    "Nbst",
    "Nfir",
    "Nkjx",
    "Nklj",
    "Nmag",
    "Nman",
    "Nmsr",
    "Nngs",
    "Npbm",
    "Npld",
    "Nplh",
    "Nrob",
    "Nsjs",
    "Nswt",
    "Ntin",
    "Obla",
    "Ocb2",
    "Ocbh",
    "Odrt",
    "Ofar",
    "Ogld",
    "Ogrh",
    "Opgh",
    "Orex",
    "Orkn",
    "Osam",
    "Oshd",
    "Otcc",
    "Otch",
    "Othr",
    "Oths",
    "Uanb",
    "Ubal",
    "Uclc",
    "Ucrl",
    "Udea",
    "Udre",
    "Udth",
    "Uear",
    "Uktl",
    "Ulic",
    "Umal",
    "Usyl",
    "Utic",
    "Uvar",
    "Uvng",
    "Uwar"
  ],
  "unitFieldMethods": {
    "ides:0": [
      "setDescription",
      false,
      false,
      "String",
      "string"
    ],
    "ua1b:0": [
      "setAttack1DamageBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1c:0": [
      "setAttack1CooldownTime",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ua1d:0": [
      "setAttack1DamageNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1f:0": [
      "setAttack1AreaofEffectFullDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1g:0": [
      "setAttack1TargetsAllowed",
      false,
      false,
      "String",
      "string"
    ],
    "ua1h:0": [
      "setAttack1AreaofEffectMediumDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1m:0": [
      "setAttack1ProjectileArt",
      false,
      false,
      "String",
      "string"
    ],
    "ua1p:0": [
      "setAttack1AreaofEffectTargets",
      false,
      false,
      "String",
      "string"
    ],
    "ua1q:0": [
      "setAttack1AreaofEffectSmallDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1r:0": [
      "setAttack1Range",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1s:0": [
      "setAttack1DamageSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1t:0": [
      "setAttack1AttackType",
      false,
      false,
      "String",
      "AttackType"
    ],
    "ua1w:0": [
      "setAttack1WeaponType",
      false,
      false,
      "String",
      "WeaponType"
    ],
    "ua1z:0": [
      "setAttack1ProjectileSpeed",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2b:0": [
      "setAttack2DamageBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2c:0": [
      "setAttack2CooldownTime",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ua2d:0": [
      "setAttack2DamageNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2f:0": [
      "setAttack2AreaofEffectFullDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2g:0": [
      "setAttack2TargetsAllowed",
      false,
      false,
      "String",
      "string"
    ],
    "ua2h:0": [
      "setAttack2AreaofEffectMediumDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2m:0": [
      "setAttack2ProjectileArt",
      false,
      false,
      "String",
      "string"
    ],
    "ua2p:0": [
      "setAttack2AreaofEffectTargets",
      false,
      false,
      "String",
      "string"
    ],
    "ua2q:0": [
      "setAttack2AreaofEffectSmallDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2r:0": [
      "setAttack2Range",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2s:0": [
      "setAttack2DamageSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2t:0": [
      "setAttack2AttackType",
      false,
      false,
      "String",
      "AttackType"
    ],
    "ua2w:0": [
      "setAttack2WeaponType",
      false,
      false,
      "String",
      "WeaponType"
    ],
    "ua2z:0": [
      "setAttack2ProjectileSpeed",
      false,
      false,
      "Int",
      "int"
    ],
    "uaap:0": [
      "setRequiredAnimationNamesAttachments",
      false,
      false,
      "String",
      "string"
    ],
    "uabi:0": [
      "setNormalAbilities",
      false,
      false,
      "String",
      "string"
    ],
    "uabr:0": [
      "setAIPlacementRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uabs:0": [
      "setAbilitySkinList",
      false,
      false,
      "String",
      "string"
    ],
    "uabt:0": [
      "setAIPlacementType",
      false,
      false,
      "String",
      "string"
    ],
    "uacq:0": [
      "setAcquisitionRange",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uaen:0": [
      "setAttacksEnabled",
      false,
      false,
      "Int",
      "int"
    ],
    "ualp:0": [
      "setRequiredAttachmentLinkNames",
      false,
      false,
      "String",
      "string"
    ],
    "uamn:0": [
      "setMinimumAttackRange",
      false,
      false,
      "Int",
      "int"
    ],
    "uani:0": [
      "setRequiredAnimationNames",
      false,
      false,
      "String",
      "string"
    ],
    "uarm:0": [
      "setArmorSoundType",
      false,
      false,
      "String",
      "ArmorSoundType"
    ],
    "ubba:0": [
      "setGoldBountyAwardedBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ubdg:0": [
      "setIsaBuilding",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ubdi:0": [
      "setGoldBountyAwardedNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ubld:0": [
      "setBuildTime",
      false,
      false,
      "Int",
      "int"
    ],
    "uble:0": [
      "setAnimationBlendTimeseconds",
      false,
      false,
      "Real",
      "real"
    ],
    "ubpr:0": [
      "setRequiredBoneNames",
      false,
      false,
      "String",
      "string"
    ],
    "ubpx:0": [
      "setButtonPositionX",
      false,
      false,
      "Int",
      "int"
    ],
    "ubpy:0": [
      "setButtonPositionY",
      false,
      false,
      "Int",
      "int"
    ],
    "ubs1:0": [
      "setAttack1AnimationBackswingPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ubs2:0": [
      "setAttack2AnimationBackswingPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ubsi:0": [
      "setGoldBountyAwardedSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ubui:0": [
      "setStructuresBuilt",
      false,
      false,
      "String",
      "string"
    ],
    "ucam:0": [
      "setCategorizationCampaign",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ucar:0": [
      "setTransportedSize",
      false,
      false,
      "Int",
      "int"
    ],
    "ucbs:0": [
      "setAnimationCastBackswing",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uclb:0": [
      "setTintingColorBlue",
      false,
      false,
      "Int",
      "int"
    ],
    "uclg:0": [
      "setTintingColorGreen",
      false,
      false,
      "Int",
      "int"
    ],
    "uclr:0": [
      "setTintingColorRed",
      false,
      false,
      "Int",
      "int"
    ],
    "ucol:0": [
      "setCollisionSize",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ucpt:0": [
      "setAnimationCastPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ucs1:0": [
      "setAttack1WeaponSound",
      false,
      false,
      "String",
      "WeaponSound"
    ],
    "ucs2:0": [
      "setAttack2WeaponSound",
      false,
      false,
      "String",
      "WeaponSound"
    ],
    "ucua:0": [
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      false,
      false,
      "String",
      "string"
    ],
    "ucun:0": [
      "setCasterUpgradeNames",
      false,
      false,
      "String",
      "string"
    ],
    "ucut:0": [
      "setCasterUpgradeTips",
      false,
      false,
      "String",
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    ],
    "udaa:0": [
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      false,
      false,
      "String",
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    ],
    "udea:0": [
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      false,
      "Int",
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    ],
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      false,
      false,
      "Int",
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    ],
    "udep:0": [
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      false,
      false,
      "String",
      "string"
    ],
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      false,
      false,
      "Unreal",
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    ],
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      "setAttack2DamageLossFactor",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udp1:0": [
      "setAttack1AnimationDamagePoint",
      false,
      false,
      "Unreal",
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    ],
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      "setAttack2AnimationDamagePoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udro:0": [
      "setCanDropItemsOnDeath",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "udtm:0": [
      "setDeathTimeseconds",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udty:0": [
      "setArmorType",
      false,
      false,
      "String",
      "ArmorType"
    ],
    "udu1:0": [
      "setAttack1DamageUpgradeAmount",
      false,
      false,
      "Int",
      "int"
    ],
    "udu2:0": [
      "setAttack2DamageUpgradeAmount",
      false,
      false,
      "Int",
      "int"
    ],
    "udup:0": [
      "setDefenseUpgradeBonus",
      false,
      false,
      "Int",
      "int"
    ],
    "uept:0": [
      "setElevationSamplePoints",
      false,
      false,
      "Int",
      "int"
    ],
    "uerd:0": [
      "setElevationSampleRadius",
      false,
      false,
      "Real",
      "real"
    ],
    "ufle:0": [
      "setCanFlee",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ufma:0": [
      "setFoodProduced",
      false,
      false,
      "Int",
      "int"
    ],
    "ufoo:0": [
      "setFoodCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ufor:0": [
      "setFormationRank",
      false,
      false,
      "Int",
      "int"
    ],
    "ufrd:0": [
      "setFogOfWarSampleRadius",
      false,
      false,
      "Real",
      "real"
    ],
    "ugol:0": [
      "setGoldCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ugor:0": [
      "setRepairGoldCost",
      false,
      false,
      "Int",
      "int"
    ],
    "uhd1:0": [
      "setAttack1DamageFactorMedium",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhd2:0": [
      "setAttack2DamageFactorMedium",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhom:0": [
      "setHideMinimapDisplay",
      false,
      true,
      "Boolean",
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    ],
    "uhos:0": [
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      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uhot:0": [
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      false,
      false,
      "String",
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    ],
    "uhpm:0": [
      "setHitPointsMaximumBase",
      false,
      false,
      "Int",
      "int"
    ],
    "uhpr:0": [
      "setHitPointsRegenerationRate",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhrt:0": [
      "setHitPointsRegenerationType",
      false,
      false,
      "String",
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    ],
    "uico:0": [
      "setIconGameInterface",
      false,
      false,
      "String",
      "string"
    ],
    "uimz:0": [
      "setProjectileImpactZ",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uine:0": [
      "setPlaceableInEditor",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uisz:0": [
      "setProjectileImpactZSwimming",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulba:0": [
      "setLumberBountyAwardedBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ulbd:0": [
      "setLumberBountyAwardedNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ulbs:0": [
      "setLumberBountyAwardedSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
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      "setLevel",
      false,
      false,
      "Int",
      "int"
    ],
    "ulfi:0": [
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      false,
      false,
      "Int",
      "int"
    ],
    "ulfo:0": [
      "setSoundLoopingFadeOutRate",
      false,
      false,
      "Int",
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      true,
      "Boolean",
      "boolean"
    ],
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      "setProjectileLaunchX",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulpy:0": [
      "setProjectileLaunchY",
      false,
      false,
      "Unreal",
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    ],
    "ulpz:0": [
      "setProjectileLaunchZ",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulsz:0": [
      "setProjectileLaunchZSwimming",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulum:0": [
      "setLumberCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ulur:0": [
      "setRepairLumberCost",
      false,
      false,
      "Int",
      "int"
    ],
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      "setAttack1ProjectileArc",
      false,
      false,
      "Unreal",
      "real"
    ],
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      "setAttack2ProjectileArc",
      false,
      false,
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    ],
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      false,
      "Int",
      "int"
    ],
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      false,
      false,
      "String",
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    ],
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      false,
      true,
      "Boolean",
      "boolean"
    ],
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      "setAttack2ProjectileHomingEnabled",
      false,
      true,
      "Boolean",
      "boolean"
    ],
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      "setSpeedMinimum",
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      false,
      "Int",
      "int"
    ],
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      false,
      false,
      "Int",
      "int"
    ],
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      false,
      "Int",
      "int"
    ],
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      "setManaRegeneration",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umsl:0": [
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      false,
      false,
      "String",
      "string"
    ],
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      "setMovementHeightMinimum",
      false,
      false,
      "Unreal",
      "real"
    ],
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      false,
      "Unreal",
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    ],
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      false,
      "Unreal",
      "real"
    ],
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      "setSpeedBase",
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      false,
      "Int",
      "int"
    ],
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      false,
      false,
      "String",
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    ],
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      "setMaximumPitchAngledegrees",
      false,
      false,
      "Real",
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    ],
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      false,
      false,
      "Real",
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      false,
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    "unsf:0": [
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      false,
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      "setOccluderHeight",
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      false,
      "Unreal",
      "real"
    ],
    "uori:0": [
      "setOrientationInterpolation",
      false,
      false,
      "Int",
      "int"
    ],
    "upgr:0": [
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      false,
      "String",
      "string"
    ],
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      false,
      "Int",
      "int"
    ],
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      false,
      false,
      "String",
      "string"
    ],
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      false,
      false,
      "Int",
      "int"
    ],
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      false,
      false,
      "Unreal",
      "real"
    ],
    "uqd1:0": [
      "setAttack1DamageFactorSmall",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uqd2:0": [
      "setAttack2DamageFactorSmall",
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      false,
      "Unreal",
      "real"
    ],
    "urac:0": [
      "setRace",
      false,
      false,
      "String",
      "Race"
    ],
    "urb1:0": [
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      false,
      false,
      "Unreal",
      "real"
    ],
    "urb2:0": [
      "setAttack2RangeMotionBuffer",
      false,
      false,
      "Unreal",
      "real"
    ],
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      false,
      false,
      "String",
      "string"
    ],
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      false,
      false,
      "Int",
      "int"
    ],
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      false,
      true,
      "Boolean",
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      false,
      false,
      "Int",
      "int"
    ],
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      false,
      "Int",
      "int"
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      false,
      false,
      "String",
      "string"
    ],
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      false,
      false,
      "String",
      "string"
    ],
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      false,
      false,
      "Int",
      "int"
    ],
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      "setAnimationRunSpeed",
      false,
      false,
      "Real",
      "real"
    ],
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      false,
      "Real",
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    ],
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      true,
      "Boolean",
      "boolean"
    ],
    "usd1:0": [
      "setAttack1DamageSpillDistance",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usd2:0": [
      "setAttack2DamageSpillDistance",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usei:0": [
      "setItemsSold",
      false,
      false,
      "String",
      "string"
    ],
    "useu:0": [
      "setUnitsSold",
      false,
      false,
      "String",
      "string"
    ],
    "usew:0": [
      "setSelectionCircleOnWater",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ushb:0": [
      "setShadowTextureBuilding",
      false,
      false,
      "String",
      "string"
    ],
    "ushh:0": [
      "setShadowImageHeight",
      false,
      false,
      "Real",
      "real"
    ],
    "ushr:0": [
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      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ushu:0": [
      "setShadowImageUnit",
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      false,
      "String",
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    ],
    "ushw:0": [
      "setShadowImageWidth",
      false,
      false,
      "Real",
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    ],
    "ushx:0": [
      "setShadowImageCenterX",
      false,
      false,
      "Real",
      "real"
    ],
    "ushy:0": [
      "setShadowImageCenterY",
      false,
      false,
      "Real",
      "real"
    ],
    "usid:0": [
      "setSightRadiusDay",
      false,
      false,
      "Int",
      "int"
    ],
    "usin:0": [
      "setSightRadiusNight",
      false,
      false,
      "Int",
      "int"
    ],
    "usle:0": [
      "setSleeps",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uslz:0": [
      "setSelectionCircleHeight",
      false,
      false,
      "Real",
      "real"
    ],
    "usma:0": [
      "setStockMaximum",
      false,
      false,
      "Int",
      "int"
    ],
    "usnd:0": [
      "setUnitSoundSet",
      false,
      false,
      "String",
      "string"
    ],
    "uspa:0": [
      "setArtSpecial",
      false,
      false,
      "String",
      "string"
    ],
    "uspe:0": [
      "setCategorizationSpecial",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "usr1:0": [
      "setAttack1DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usr2:0": [
      "setAttack2DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usrg:0": [
      "setStockReplenishInterval",
      false,
      false,
      "Int",
      "int"
    ],
    "ussc:0": [
      "setSelectionScale",
      false,
      false,
      "Real",
      "real"
    ],
    "ussi:0": [
      "setIconScoreScreen",
      false,
      false,
      "String",
      "string"
    ],
    "usst:0": [
      "setStockStartDelay",
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      false,
      "Int",
      "int"
    ],
    "utaa:0": [
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      false,
      false,
      "String",
      "string"
    ],
    "utar:0": [
      "setTargetedAs",
      false,
      false,
      "String",
      "string"
    ],
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      "setAttack1MaximumNumberofTargets",
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      false,
      "Int",
      "int"
    ],
    "utc2:0": [
      "setAttack2MaximumNumberofTargets",
      false,
      false,
      "Int",
      "int"
    ],
    "utcc:0": [
      "setAllowCustomTeamColor",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utco:0": [
      "setTeamColor",
      false,
      false,
      "Int",
      "int"
    ],
    "util:0": [
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      false,
      "String",
      "string"
    ],
    "utip:0": [
      "setTooltipBasic",
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      false,
      "String",
      "string"
    ],
    "utss:0": [
      "setHasTilesetSpecificData",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utub:0": [
      "setTooltipExtended",
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      false,
      "String",
      "string"
    ],
    "utyp:0": [
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      false,
      "String",
      "string"
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      true,
      "Boolean",
      "boolean"
    ],
    "uver:0": [
      "setModelFileExtraVersions",
      false,
      false,
      "Int",
      "int"
    ],
    "uwal:0": [
      "setAnimationWalkSpeed",
      false,
      false,
      "Real",
      "real"
    ],
    "uwu1:0": [
      "setAttack1ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uwu2:0": [
      "setAttack2ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ]
  },
  "buildingFieldMethods": {
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      false,
      false,
      "String",
      "string"
    ],
    "ua1b:0": [
      "setAttack1DamageBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1c:0": [
      "setAttack1CooldownTime",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ua1d:0": [
      "setAttack1DamageNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1f:0": [
      "setAttack1AreaofEffectFullDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1g:0": [
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      false,
      false,
      "String",
      "string"
    ],
    "ua1h:0": [
      "setAttack1AreaofEffectMediumDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1m:0": [
      "setAttack1ProjectileArt",
      false,
      false,
      "String",
      "string"
    ],
    "ua1p:0": [
      "setAttack1AreaofEffectTargets",
      false,
      false,
      "String",
      "string"
    ],
    "ua1q:0": [
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      false,
      false,
      "Int",
      "int"
    ],
    "ua1r:0": [
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      false,
      false,
      "Int",
      "int"
    ],
    "ua1s:0": [
      "setAttack1DamageSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1t:0": [
      "setAttack1AttackType",
      false,
      false,
      "String",
      "AttackType"
    ],
    "ua1w:0": [
      "setAttack1WeaponType",
      false,
      false,
      "String",
      "WeaponType"
    ],
    "ua1z:0": [
      "setAttack1ProjectileSpeed",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2b:0": [
      "setAttack2DamageBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2c:0": [
      "setAttack2CooldownTime",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ua2d:0": [
      "setAttack2DamageNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2f:0": [
      "setAttack2AreaofEffectFullDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2g:0": [
      "setAttack2TargetsAllowed",
      false,
      false,
      "String",
      "string"
    ],
    "ua2h:0": [
      "setAttack2AreaofEffectMediumDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2m:0": [
      "setAttack2ProjectileArt",
      false,
      false,
      "String",
      "string"
    ],
    "ua2p:0": [
      "setAttack2AreaofEffectTargets",
      false,
      false,
      "String",
      "string"
    ],
    "ua2q:0": [
      "setAttack2AreaofEffectSmallDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2r:0": [
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      false,
      false,
      "Int",
      "int"
    ],
    "ua2s:0": [
      "setAttack2DamageSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ua2t:0": [
      "setAttack2AttackType",
      false,
      false,
      "String",
      "AttackType"
    ],
    "ua2w:0": [
      "setAttack2WeaponType",
      false,
      false,
      "String",
      "WeaponType"
    ],
    "ua2z:0": [
      "setAttack2ProjectileSpeed",
      false,
      false,
      "Int",
      "int"
    ],
    "uaap:0": [
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      false,
      false,
      "String",
      "string"
    ],
    "uabi:0": [
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      false,
      false,
      "String",
      "string"
    ],
    "uabr:0": [
      "setAIPlacementRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uabs:0": [
      "setAbilitySkinList",
      false,
      false,
      "String",
      "string"
    ],
    "uabt:0": [
      "setAIPlacementType",
      false,
      false,
      "String",
      "string"
    ],
    "uacq:0": [
      "setAcquisitionRange",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uaen:0": [
      "setAttacksEnabled",
      false,
      false,
      "Int",
      "int"
    ],
    "ualp:0": [
      "setRequiredAttachmentLinkNames",
      false,
      false,
      "String",
      "string"
    ],
    "uamn:0": [
      "setMinimumAttackRange",
      false,
      false,
      "Int",
      "int"
    ],
    "uani:0": [
      "setRequiredAnimationNames",
      false,
      false,
      "String",
      "string"
    ],
    "uarm:0": [
      "setArmorSoundType",
      false,
      false,
      "String",
      "ArmorSoundType"
    ],
    "ubba:0": [
      "setGoldBountyAwardedBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ubdg:0": [
      "setIsaBuilding",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ubdi:0": [
      "setGoldBountyAwardedNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ubld:0": [
      "setBuildTime",
      false,
      false,
      "Int",
      "int"
    ],
    "uble:0": [
      "setAnimationBlendTimeseconds",
      false,
      false,
      "Real",
      "real"
    ],
    "ubpr:0": [
      "setRequiredBoneNames",
      false,
      false,
      "String",
      "string"
    ],
    "ubpx:0": [
      "setButtonPositionX",
      false,
      false,
      "Int",
      "int"
    ],
    "ubpy:0": [
      "setButtonPositionY",
      false,
      false,
      "Int",
      "int"
    ],
    "ubs1:0": [
      "setAttack1AnimationBackswingPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ubs2:0": [
      "setAttack2AnimationBackswingPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ubsi:0": [
      "setGoldBountyAwardedSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ubsl:0": [
      "setConstructionSound",
      false,
      false,
      "String",
      "string"
    ],
    "ubui:0": [
      "setStructuresBuilt",
      false,
      false,
      "String",
      "string"
    ],
    "ucam:0": [
      "setCategorizationCampaign",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ucbs:0": [
      "setAnimationCastBackswing",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uclb:0": [
      "setTintingColorBlue",
      false,
      false,
      "Int",
      "int"
    ],
    "uclg:0": [
      "setTintingColorGreen",
      false,
      false,
      "Int",
      "int"
    ],
    "uclr:0": [
      "setTintingColorRed",
      false,
      false,
      "Int",
      "int"
    ],
    "ucol:0": [
      "setCollisionSize",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ucpt:0": [
      "setAnimationCastPoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ucs1:0": [
      "setAttack1WeaponSound",
      false,
      false,
      "String",
      "WeaponSound"
    ],
    "ucs2:0": [
      "setAttack2WeaponSound",
      false,
      false,
      "String",
      "WeaponSound"
    ],
    "udaa:0": [
      "setDefaultActiveAbility",
      false,
      false,
      "String",
      "string"
    ],
    "udea:0": [
      "setDeathType",
      false,
      false,
      "Int",
      "int"
    ],
    "udef:0": [
      "setDefenseBase",
      false,
      false,
      "Int",
      "int"
    ],
    "udep:0": [
      "setDependencyEquivalents",
      false,
      false,
      "String",
      "string"
    ],
    "udl1:0": [
      "setAttack1DamageLossFactor",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udl2:0": [
      "setAttack2DamageLossFactor",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udp1:0": [
      "setAttack1AnimationDamagePoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udp2:0": [
      "setAttack2AnimationDamagePoint",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udro:0": [
      "setCanDropItemsOnDeath",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "udtm:0": [
      "setDeathTimeseconds",
      false,
      false,
      "Unreal",
      "real"
    ],
    "udty:0": [
      "setArmorType",
      false,
      false,
      "String",
      "ArmorType"
    ],
    "udu1:0": [
      "setAttack1DamageUpgradeAmount",
      false,
      false,
      "Int",
      "int"
    ],
    "udu2:0": [
      "setAttack2DamageUpgradeAmount",
      false,
      false,
      "Int",
      "int"
    ],
    "udup:0": [
      "setDefenseUpgradeBonus",
      false,
      false,
      "Int",
      "int"
    ],
    "uept:0": [
      "setElevationSamplePoints",
      false,
      false,
      "Int",
      "int"
    ],
    "uerd:0": [
      "setElevationSampleRadius",
      false,
      false,
      "Real",
      "real"
    ],
    "ufle:0": [
      "setCanFlee",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ufma:0": [
      "setFoodProduced",
      false,
      false,
      "Int",
      "int"
    ],
    "ufoo:0": [
      "setFoodCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ufrd:0": [
      "setFogOfWarSampleRadius",
      false,
      false,
      "Real",
      "real"
    ],
    "ugol:0": [
      "setGoldCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ugor:0": [
      "setRepairGoldCost",
      false,
      false,
      "Int",
      "int"
    ],
    "uhd1:0": [
      "setAttack1DamageFactorMedium",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhd2:0": [
      "setAttack2DamageFactorMedium",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhom:0": [
      "setHideMinimapDisplay",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uhos:0": [
      "setDisplayasNeutralHostile",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uhot:0": [
      "setHotkey",
      false,
      false,
      "String",
      "string"
    ],
    "uhpm:0": [
      "setHitPointsMaximumBase",
      false,
      false,
      "Int",
      "int"
    ],
    "uhpr:0": [
      "setHitPointsRegenerationRate",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uhrt:0": [
      "setHitPointsRegenerationType",
      false,
      false,
      "String",
      "string"
    ],
    "uico:0": [
      "setIconGameInterface",
      false,
      false,
      "String",
      "string"
    ],
    "uimz:0": [
      "setProjectileImpactZ",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uine:0": [
      "setPlaceableInEditor",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uisz:0": [
      "setProjectileImpactZSwimming",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulba:0": [
      "setLumberBountyAwardedBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ulbd:0": [
      "setLumberBountyAwardedNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ulbs:0": [
      "setLumberBountyAwardedSidesperDie",
      false,
      false,
      "Int",
      "int"
    ],
    "ulfi:0": [
      "setSoundLoopingFadeInRate",
      false,
      false,
      "Int",
      "int"
    ],
    "ulfo:0": [
      "setSoundLoopingFadeOutRate",
      false,
      false,
      "Int",
      "int"
    ],
    "ulos:0": [
      "setUseExtendedLineofSight",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ulpx:0": [
      "setProjectileLaunchX",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulpy:0": [
      "setProjectileLaunchY",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulpz:0": [
      "setProjectileLaunchZ",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulsz:0": [
      "setProjectileLaunchZSwimming",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ulum:0": [
      "setLumberCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ulur:0": [
      "setRepairLumberCost",
      false,
      false,
      "Int",
      "int"
    ],
    "uma1:0": [
      "setAttack1ProjectileArc",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uma2:0": [
      "setAttack2ProjectileArc",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umas:0": [
      "setSpeedMaximum",
      false,
      false,
      "Int",
      "int"
    ],
    "umdl:0": [
      "setModelFile",
      false,
      false,
      "String",
      "string"
    ],
    "umh1:0": [
      "setAttack1ProjectileHomingEnabled",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "umh2:0": [
      "setAttack2ProjectileHomingEnabled",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "umis:0": [
      "setSpeedMinimum",
      false,
      false,
      "Int",
      "int"
    ],
    "umki:0": [
      "setItemsMade",
      false,
      false,
      "String",
      "string"
    ],
    "umpi:0": [
      "setManaInitialAmount",
      false,
      false,
      "Int",
      "int"
    ],
    "umpm:0": [
      "setManaMaximum",
      false,
      false,
      "Int",
      "int"
    ],
    "umpr:0": [
      "setManaRegeneration",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umsl:0": [
      "setMovementSound",
      false,
      false,
      "String",
      "string"
    ],
    "umvf:0": [
      "setMovementHeightMinimum",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umvh:0": [
      "setMovementHeight",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umvr:0": [
      "setTurnRate",
      false,
      false,
      "Unreal",
      "real"
    ],
    "umvs:0": [
      "setSpeedBase",
      false,
      false,
      "Int",
      "int"
    ],
    "umvt:0": [
      "setMovementType",
      false,
      false,
      "String",
      "MovementType"
    ],
    "umxp:0": [
      "setMaximumPitchAngledegrees",
      false,
      false,
      "Real",
      "real"
    ],
    "umxr:0": [
      "setMaximumRollAngledegrees",
      false,
      false,
      "Real",
      "real"
    ],
    "unam:0": [
      "setName",
      false,
      false,
      "String",
      "string"
    ],
    "unbm:0": [
      "setNeutralBuildingShowsMinimapIcon",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "unbr:0": [
      "setNeutralBuildingValidAsRandomBuilding",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "unsf:0": [
      "setNameEditorSuffix",
      false,
      false,
      "String",
      "string"
    ],
    "uocc:0": [
      "setOccluderHeight",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uori:0": [
      "setOrientationInterpolation",
      false,
      false,
      "Int",
      "int"
    ],
    "upap:0": [
      "setPlacementRequires",
      false,
      false,
      "String",
      "string"
    ],
    "upar:0": [
      "setPlacementPreventedBy",
      false,
      false,
      "String",
      "string"
    ],
    "upat:0": [
      "setPathingMap",
      false,
      false,
      "String",
      "string"
    ],
    "upaw:0": [
      "setPlacementRequiresWaterRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "upgr:0": [
      "setUpgradesUsed",
      false,
      false,
      "String",
      "string"
    ],
    "upoi:0": [
      "setPointValue",
      false,
      false,
      "Int",
      "int"
    ],
    "upor:0": [
      "setPortraitModelFile",
      false,
      false,
      "String",
      "string"
    ],
    "upri:0": [
      "setPriority",
      false,
      false,
      "Int",
      "int"
    ],
    "uprw:0": [
      "setPropulsionWindowdegrees",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uqd1:0": [
      "setAttack1DamageFactorSmall",
      false,
      false,
      "Unreal",
      "real"
    ],
    "uqd2:0": [
      "setAttack2DamageFactorSmall",
      false,
      false,
      "Unreal",
      "real"
    ],
    "urac:0": [
      "setRace",
      false,
      false,
      "String",
      "Race"
    ],
    "urb1:0": [
      "setAttack1RangeMotionBuffer",
      false,
      false,
      "Unreal",
      "real"
    ],
    "urb2:0": [
      "setAttack2RangeMotionBuffer",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ureq:0": [
      "setRequirements",
      false,
      false,
      "String",
      "string"
    ],
    "ures:0": [
      "setResearchesAvailable",
      false,
      false,
      "String",
      "string"
    ],
    "urev:0": [
      "setRevivesDeadHeros",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "urqa:0": [
      "setRequirementsLevels",
      false,
      false,
      "String",
      "string"
    ],
    "ursl:0": [
      "setRandomSound",
      false,
      false,
      "String",
      "string"
    ],
    "urtm:0": [
      "setRepairTime",
      false,
      false,
      "Int",
      "int"
    ],
    "urun:0": [
      "setAnimationRunSpeed",
      false,
      false,
      "Real",
      "real"
    ],
    "usca:0": [
      "setScalingValue",
      false,
      false,
      "Real",
      "real"
    ],
    "uscb:0": [
      "setScaleProjectiles",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "usd1:0": [
      "setAttack1DamageSpillDistance",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usd2:0": [
      "setAttack2DamageSpillDistance",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usei:0": [
      "setItemsSold",
      false,
      false,
      "String",
      "string"
    ],
    "useu:0": [
      "setUnitsSold",
      false,
      false,
      "String",
      "string"
    ],
    "usew:0": [
      "setSelectionCircleOnWater",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ushb:0": [
      "setShadowTextureBuilding",
      false,
      false,
      "String",
      "string"
    ],
    "ushh:0": [
      "setShadowImageHeight",
      false,
      false,
      "Real",
      "real"
    ],
    "ushr:0": [
      "setHasWaterShadow",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ushu:0": [
      "setShadowImageUnit",
      false,
      false,
      "String",
      "string"
    ],
    "ushw:0": [
      "setShadowImageWidth",
      false,
      false,
      "Real",
      "real"
    ],
    "ushx:0": [
      "setShadowImageCenterX",
      false,
      false,
      "Real",
      "real"
    ],
    "ushy:0": [
      "setShadowImageCenterY",
      false,
      false,
      "Real",
      "real"
    ],
    "usid:0": [
      "setSightRadiusDay",
      false,
      false,
      "Int",
      "int"
    ],
    "usin:0": [
      "setSightRadiusNight",
      false,
      false,
      "Int",
      "int"
    ],
    "usle:0": [
      "setSleeps",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uslz:0": [
      "setSelectionCircleHeight",
      false,
      false,
      "Real",
      "real"
    ],
    "usma:0": [
      "setStockMaximum",
      false,
      false,
      "Int",
      "int"
    ],
    "usnd:0": [
      "setUnitSoundSet",
      false,
      false,
      "String",
      "string"
    ],
    "uspa:0": [
      "setArtSpecial",
      false,
      false,
      "String",
      "string"
    ],
    "uspe:0": [
      "setCategorizationSpecial",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "usr1:0": [
      "setAttack1DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usr2:0": [
      "setAttack2DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usrg:0": [
      "setStockReplenishInterval",
      false,
      false,
      "Int",
      "int"
    ],
    "ussc:0": [
      "setSelectionScale",
      false,
      false,
      "Real",
      "real"
    ],
    "ussi:0": [
      "setIconScoreScreen",
      false,
      false,
      "String",
      "string"
    ],
    "usst:0": [
      "setStockStartDelay",
      false,
      false,
      "Int",
      "int"
    ],
    "utaa:0": [
      "setArtTarget",
      false,
      false,
      "String",
      "string"
    ],
    "utar:0": [
      "setTargetedAs",
      false,
      false,
      "String",
      "string"
    ],
    "utc1:0": [
      "setAttack1MaximumNumberofTargets",
      false,
      false,
      "Int",
      "int"
    ],
    "utc2:0": [
      "setAttack2MaximumNumberofTargets",
      false,
      false,
      "Int",
      "int"
    ],
    "utcc:0": [
      "setAllowCustomTeamColor",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utco:0": [
      "setTeamColor",
      false,
      false,
      "Int",
      "int"
    ],
    "util:0": [
      "setTilesets",
      false,
      false,
      "String",
      "string"
    ],
    "utip:0": [
      "setTooltipBasic",
      false,
      false,
      "String",
      "string"
    ],
    "utra:0": [
      "setUnitsTrained",
      false,
      false,
      "String",
      "string"
    ],
    "utss:0": [
      "setHasTilesetSpecificData",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utub:0": [
      "setTooltipExtended",
      false,
      false,
      "String",
      "string"
    ],
    "utyp:0": [
      "setUnitClassification",
      false,
      false,
      "String",
      "string"
    ],
    "uubs:0": [
      "setGroundTexture",
      false,
      false,
      "String",
      "string"
    ],
    "uuch:0": [
      "setUseClickHelper",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uupt:0": [
      "setUpgradesTo",
      false,
      false,
      "String",
      "string"
    ],
    "uver:0": [
      "setModelFileExtraVersions",
      false,
      false,
      "Int",
      "int"
    ],
    "uwal:0": [
      "setAnimationWalkSpeed",
      false,
      false,
      "Real",
      "real"
    ],
    "uwu1:0": [
      "setAttack1ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uwu2:0": [
      "setAttack2ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ]
  },
  "heroFieldMethods": {
    "ides:0": [
      "setDescription",
      false,
      false,
      "String",
      "string"
    ],
    "ua1b:0": [
      "setAttack1DamageBase",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1c:0": [
      "setAttack1CooldownTime",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ua1d:0": [
      "setAttack1DamageNumberofDice",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1f:0": [
      "setAttack1AreaofEffectFullDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1g:0": [
      "setAttack1TargetsAllowed",
      false,
      false,
      "String",
      "string"
    ],
    "ua1h:0": [
      "setAttack1AreaofEffectMediumDamage",
      false,
      false,
      "Int",
      "int"
    ],
    "ua1m:0": [
      "setAttack1ProjectileArt",
      false,
      false,
      "String",
      "string"
    ],
    "ua1p:0": [
      "setAttack1AreaofEffectTargets",
      false,
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      false,
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      false,
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      false,
      false,
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      false,
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      false,
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      false,
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      false,
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      false,
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      false,
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      false,
      false,
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      false,
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      false,
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      "String",
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      false,
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      false,
      "Unreal",
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      false,
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      false,
      "Unreal",
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      false,
      "Int",
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      false,
      "Unreal",
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      false,
      "Int",
      "int"
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      false,
      false,
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      true,
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      false,
      "Unreal",
      "real"
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      false,
      "Unreal",
      "real"
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      false,
      "Unreal",
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      false,
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      false,
      "Int",
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      false,
      "Int",
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      false,
      "Unreal",
      "real"
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      false,
      "Unreal",
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      true,
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      "boolean"
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      false,
      "Unreal",
      "real"
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      false,
      "String",
      "string"
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      false,
      "Unreal",
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      false,
      "Unreal",
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      false,
      "Unreal",
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      "String",
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      false,
      "Real",
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      false,
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      false,
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      "real"
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      false,
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      false,
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      false,
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      false,
      "String",
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      false,
      "Int",
      "int"
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      false,
      false,
      "Unreal",
      "real"
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      false,
      "Unreal",
      "real"
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      false,
      "Unreal",
      "real"
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      false,
      "String",
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      false,
      false,
      "Unreal",
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      false,
      false,
      "Unreal",
      "real"
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      false,
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      true,
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      false,
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      false,
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      false,
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      false,
      "String",
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      false,
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      false,
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      false,
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      "real"
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      false,
      "Unreal",
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      false,
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      false,
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      true,
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      false,
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      "Int",
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      false,
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      "string"
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    "uspa:0": [
      "setArtSpecial",
      false,
      false,
      "String",
      "string"
    ],
    "uspe:0": [
      "setCategorizationSpecial",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "usr1:0": [
      "setAttack1DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usr2:0": [
      "setAttack2DamageSpillRadius",
      false,
      false,
      "Unreal",
      "real"
    ],
    "usrg:0": [
      "setStockReplenishInterval",
      false,
      false,
      "Int",
      "int"
    ],
    "ussc:0": [
      "setSelectionScale",
      false,
      false,
      "Real",
      "real"
    ],
    "ussi:0": [
      "setIconScoreScreen",
      false,
      false,
      "String",
      "string"
    ],
    "usst:0": [
      "setStockStartDelay",
      false,
      false,
      "Int",
      "int"
    ],
    "ustp:0": [
      "setStrengthPerLevel",
      false,
      false,
      "Unreal",
      "real"
    ],
    "ustr:0": [
      "setStartingStrength",
      false,
      false,
      "Int",
      "int"
    ],
    "utaa:0": [
      "setArtTarget",
      false,
      false,
      "String",
      "string"
    ],
    "utar:0": [
      "setTargetedAs",
      false,
      false,
      "String",
      "string"
    ],
    "utc1:0": [
      "setAttack1MaximumNumberofTargets",
      false,
      false,
      "Int",
      "int"
    ],
    "utc2:0": [
      "setAttack2MaximumNumberofTargets",
      false,
      false,
      "Int",
      "int"
    ],
    "utcc:0": [
      "setAllowCustomTeamColor",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utco:0": [
      "setTeamColor",
      false,
      false,
      "Int",
      "int"
    ],
    "util:0": [
      "setTilesets",
      false,
      false,
      "String",
      "string"
    ],
    "utip:0": [
      "setTooltipBasic",
      false,
      false,
      "String",
      "string"
    ],
    "utpr:0": [
      "setTooltipRevive",
      false,
      false,
      "String",
      "string"
    ],
    "utss:0": [
      "setHasTilesetSpecificData",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "utub:0": [
      "setTooltipExtended",
      false,
      false,
      "String",
      "string"
    ],
    "utyp:0": [
      "setUnitClassification",
      false,
      false,
      "String",
      "string"
    ],
    "uuch:0": [
      "setUseClickHelper",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uver:0": [
      "setModelFileExtraVersions",
      false,
      false,
      "Int",
      "int"
    ],
    "uwal:0": [
      "setAnimationWalkSpeed",
      false,
      false,
      "Real",
      "real"
    ],
    "uwu1:0": [
      "setAttack1ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "uwu2:0": [
      "setAttack2ShowUI",
      false,
      true,
      "Boolean",
      "boolean"
    ]
  },
  "buffFieldMethods": {
    "faea:0": [
      "setAreaEffect",
      true,
      false,
      "String",
      "string"
    ],
    "fart:0": [
      "setIconNormal",
      true,
      false,
      "String",
      "string"
    ],
    "fcac:0": [
      "setCasterAttachments",
      true,
      false,
      "Int",
      "int"
    ],
    "fcat:0": [
      "setCaster",
      true,
      false,
      "String",
      "string"
    ],
    "feat:0": [
      "setEffect",
      true,
      false,
      "String",
      "string"
    ],
    "fefl:0": [
      "setEffectSoundLooping",
      true,
      false,
      "String",
      "string"
    ],
    "fefs:0": [
      "setEffectSound",
      true,
      false,
      "String",
      "string"
    ],
    "fmac:0": [
      "setMissileArc",
      true,
      false,
      "Real",
      "real"
    ],
    "fmat:0": [
      "setMissileArt",
      true,
      false,
      "String",
      "string"
    ],
    "fmho:0": [
      "setMissileHomingEnabled",
      true,
      true,
      "Boolean",
      "boolean"
    ],
    "fmsp:0": [
      "setMissileSpeed",
      true,
      false,
      "Int",
      "int"
    ],
    "fnam:0": [
      "setName",
      true,
      false,
      "String",
      "string"
    ],
    "fnsf:0": [
      "setEditorSuffix",
      true,
      false,
      "String",
      "string"
    ],
    "frac:0": [
      "setRace",
      true,
      false,
      "String",
      "string"
    ],
    "fsat:0": [
      "setArtSpecial",
      true,
      false,
      "String",
      "string"
    ],
    "fspt:0": [
      "setSpecialAttachmentPoint",
      true,
      false,
      "String",
      "string"
    ],
    "fta0:0": [
      "setTargetAttachmentPoint0",
      true,
      false,
      "String",
      "string"
    ],
    "fta1:0": [
      "setTargetAttachmentPoint1",
      true,
      false,
      "String",
      "string"
    ],
    "fta2:0": [
      "setTargetAttachmentPoint2",
      true,
      false,
      "String",
      "string"
    ],
    "fta3:0": [
      "setTargetAttachmentPoint3",
      true,
      false,
      "String",
      "string"
    ],
    "fta4:0": [
      "setTargetAttachmentPoint4",
      true,
      false,
      "String",
      "string"
    ],
    "fta5:0": [
      "setTargetAttachmentPoint5",
      true,
      false,
      "String",
      "string"
    ],
    "ftac:0": [
      "setTargetAttachments",
      true,
      false,
      "Int",
      "int"
    ],
    "ftat:0": [
      "setArtTarget",
      true,
      false,
      "String",
      "string"
    ],
    "ftip:0": [
      "setTooltipNormal",
      true,
      false,
      "String",
      "string"
    ],
    "fube:0": [
      "setTooltipNormalExtended",
      true,
      false,
      "String",
      "string"
    ]
  },
  "itemFieldMethods": {
    "iabi:0": [
      "setAbilities",
      false,
      false,
      "String",
      "string"
    ],
    "iarm:0": [
      "setArmorType",
      false,
      false,
      "String",
      "ArmorType"
    ],
    "icid:0": [
      "setCooldownGroup",
      false,
      false,
      "String",
      "string"
    ],
    "icla:0": [
      "setClassification",
      false,
      false,
      "String",
      "string"
    ],
    "iclb:0": [
      "setTintingColor3Blue",
      false,
      false,
      "Int",
      "int"
    ],
    "iclg:0": [
      "setTintingColor2Green",
      false,
      false,
      "Int",
      "int"
    ],
    "iclr:0": [
      "setTintingColor1Red",
      false,
      false,
      "Int",
      "int"
    ],
    "ides:0": [
      "setDescription",
      false,
      false,
      "String",
      "string"
    ],
    "idro:0": [
      "setCanBeDropped",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "idrp:0": [
      "setDroppedWhenCarrierDies",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ifil:0": [
      "setModelUsed",
      false,
      false,
      "String",
      "string"
    ],
    "igol:0": [
      "setGoldCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ihtp:0": [
      "setHitPoints",
      false,
      false,
      "Int",
      "int"
    ],
    "iicd:0": [
      "setIgnoreCooldown",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "iico:0": [
      "setInterfaceIcon",
      false,
      false,
      "String",
      "string"
    ],
    "ilev:0": [
      "setLevel",
      false,
      false,
      "Int",
      "int"
    ],
    "ilum:0": [
      "setLumberCost",
      false,
      false,
      "Int",
      "int"
    ],
    "ilvo:0": [
      "setLevelUnclassified",
      false,
      false,
      "Int",
      "int"
    ],
    "imor:0": [
      "setValidTargetForTransformation",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ipaw:0": [
      "setCanBeSoldToMerchants",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "iper:0": [
      "setPerishable",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ipow:0": [
      "setUseAutomaticallyWhenAcquired",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "ipri:0": [
      "setPriority",
      false,
      false,
      "Int",
      "int"
    ],
    "iprn:0": [
      "setIncludeAsRandomChoice",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "isca:0": [
      "setScalingValue",
      false,
      false,
      "Real",
      "real"
    ],
    "isel:0": [
      "setCanBeSoldByMerchants",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "isst:0": [
      "setStockStartDelay",
      false,
      false,
      "Int",
      "int"
    ],
    "ista:0": [
      "setMaxStack",
      false,
      false,
      "Int",
      "int"
    ],
    "isto:0": [
      "setStockMaximum",
      false,
      false,
      "Int",
      "int"
    ],
    "istr:0": [
      "setStockReplenishInterval",
      false,
      false,
      "Int",
      "int"
    ],
    "iusa:0": [
      "setActivelyUsed",
      false,
      true,
      "Boolean",
      "boolean"
    ],
    "iuse:0": [
      "setNumberofCharges",
      false,
      false,
      "Int",
      "int"
    ],
    "ubpx:0": [
      "setButtonPositionX",
      false,
      false,
      "Int",
      "int"
    ],
    "ubpy:0": [
      "setButtonPositionY",
      false,
      false,
      "Int",
      "int"
    ],
    "uhot:0": [
      "setHotkey",
      false,
      false,
      "String",
      "string"
    ],
    "unam:0": [
      "setName",
      false,
      false,
      "String",
      "string"
    ],
    "ureq:0": [
      "setRequirements",
      false,
      false,
      "String",
      "string"
    ],
    "urqa:0": [
      "setRequirementsLevels",
      false,
      false,
      "String",
      "string"
    ],
    "utip:0": [
      "setTooltipBasic",
      false,
      false,
      "String",
      "string"
    ],
    "utub:0": [
      "setTooltipExtended",
      false,
      false,
      "String",
      "string"
    ]
  },
  "destructableFieldMethods": {
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      "setCategory",
      false,
      false,
      "String",
      "string"
    ],
    "bdsn:0": [
      "setSoundOnDestroy",
      false,
      false,
      "String",
      "string"
    ],
    "bfil:0": [
      "setModel",
      false,
      false,
      "String",
      "string"
    ],
    "bfxr:0": [
      "setFixedRotation",
      false,
      false,
      "Unreal",
      "real"
    ],
    "bhps:0": [
      "setHitPoints",
      false,
      false,
      "Unreal",
      "real"
    ],
    "bmas:0": [
      "setMaximumScale",
      false,
      false,
      "Unreal",
      "real"
    ],
    "bmis:0": [
      "setMinimumScale",
      false,
      false,
      "Unreal",
      "real"
    ],
    "bnam:0": [
      "setName",
      false,
      false,
      "String",
      "string"
    ],
    "bptx:0": [
      "setPath",
      false,
      false,
      "String",
      "string"
    ],
    "bshd:0": [
      "setShadow",
      false,
      false,
      "String",
      "string"
    ],
    "btar:0": [
      "setTargetedAs",
      false,
      false,
      "String",
      "string"
    ],
    "btxf:0": [
      "setTexture",
      false,
      false,
      "String",
      "string"
    ],
    "btxi:0": [
      "setTextureId",
      false,
      false,
      "Int",
      "int"
    ],
    "bvar:0": [
      "setNumVariations",
      false,
      false,
      "Int",
      "int"
    ],
    "bvcb:0": [
      "setVertexColorBlue",
      false,
      false,
      "Int",
      "int"
    ],
    "bvcg:0": [
      "setVertexColorGreen",
      false,
      false,
      "Int",
      "int"
    ],
    "bvcr:0": [
      "setVertexColorRed",
      false,
      false,
      "Int",
      "int"
    ]
  },
  "doodadFieldMethods": {
    "dfil:0": [
      "setModel",
      true,
      false,
      "String",
      "string"
    ],
    "dmas:0": [
      "setMaximumScale",
      true,
      false,
      "Unreal",
      "real"
    ],
    "dmis:0": [
      "setMinimumScale",
      true,
      false,
      "Unreal",
      "real"
    ],
    "dnam:0": [
      "setName",
      true,
      false,
      "String",
      "string"
    ],
    "dptx:0": [
      "setPathTexture",
      true,
      false,
      "String",
      "string"
    ],
    "dsmm:0": [
      "setMaxAllowed",
      true,
      false,
      "Int",
      "int"
    ],
    "dtil:0": [
      "setTilesets",
      true,
      false,
      "String",
      "string"
    ]
  }
}