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Actors manipulation & physics engine research#16
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* Actors viewer tool * Free beam here patch (after that patch cheat method "Beam here" works anywhere) * Small reverse fixes * New interfaces and offsets * HM3Function vftable dumper, method searcher and small changes inside core Tasks: * Complete reversing of ZCollisionWintel class (this entity controls any physical objects movement. We need to know how it works)
DronCode
commented
Feb 9, 2020
…. Wait for docs and API implementation
Added ZHM3CameraClass and small part of API moved there
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This task will be completed today. Before it, I should fix all issues for the merge. A search of "setPostion" method was stopped and will be completed in future tasks because the current state of this PR looks like dead ends. |
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Added:
anywhere)
core
Tasks:
physical objects movement. We need to know how it works)