Skip to content

FengLairh/ShaderHelper

 
 

Repository files navigation

ShaderHelper (WIP)

This is a shader editor based on some special modules from UnrealEngine (Slate, ImageWrapper ...). The engine source code is the 5.0.3 version, with only a few changes.

Build Instructions

Minimum Windows Requirements

Windows

  • Windows 10 64-bit version 1909
  • x86_64
  • Visual studio 2022

First run downloadDep.bat to get external dependencies, then open the .sln file created after running bootstrap.bat and build the project.

Minimum MacOS Requirements

MacOS

  • Sonoma 14.5
  • x86_64 or arm64
  • Xcode 16

First run downloadDep.sh to get external dependencies, then open the .xcworkspace file created after running bootstrap.sh and build the project.

About

A shader editor/prototyper/ide

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages

  • C++ 94.0%
  • C 1.5%
  • HLSL 1.3%
  • Lua 1.1%
  • GLSL 0.9%
  • Python 0.9%
  • Other 0.3%