Add shared methods and build Shader() for p5.strands #8440#8880
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BHARATH0153 wants to merge 1 commit into
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Add shared methods and build Shader() for p5.strands #8440#8880BHARATH0153 wants to merge 1 commit into
BHARATH0153 wants to merge 1 commit into
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@davepagurek @perminder-17 please review when you are free thanks! |
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fixes #8440
overview
sharedFloat(), sharedVec2(), sharedVec3(), sharedVec4(), sharedInt(), sharedMat4(), and sharedBool() let users create varying variables to pass data between vertex and fragment shader hooks. They are used in other examples to pass data between hooks, but did not yet have their own reference pages.
Changes
src/webgl/p5.Shader.js: add shared* methods, varyings tracking in hooks, injection in shaderSrc(), preserve in modify() and copyToContext()
src/webgl/material.js: add buildColorShader, buildMaterialShader, buildNormalShader, buildStrokeShader, buildFilterShader, uniformTexture
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